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📄 object.h

📁 大型并行量子化学软件;支持密度泛函(DFT)。可以进行各种量子化学计算。支持CHARMM并行计算。非常具有应用价值。
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//// object.h//// Copyright (C) 1996 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB.  If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifndef _util_render_object_h#define _util_render_object_h#ifdef __GNUC__#pragma interface#endif#include <iostream>#include <util/keyval/keyval.h>#include <util/render/material.h>#include <util/render/appearance.h>#include <util/render/transform.h>namespace sc {class Render;class RenderedObject: public DescribedClass {  protected:    char* name_;    Ref<Material> material_;    Ref<Appearance> appearance_;    Ref<Transform> transform_;    friend class Render;  public:    RenderedObject(const Ref<Material>& = 0);    RenderedObject(const Ref<KeyVal>&);    ~RenderedObject();    const char* name() const { return name_; }    void set_name(const char *);    Ref<Material> material() const { return material_; }    Ref<Appearance> appearance() const { return appearance_; }    Ref<Transform> transform() const { return transform_; }    void material(const Ref<Material>&m) { material_ = m; }    void appearance(const Ref<Appearance>&a) { appearance_ = a; }    void transform(const Ref<Transform>&t) { transform_ = t; }    virtual void print(std::ostream& = ExEnv::out0()) const;    // to be called only by derivatives of Render    virtual void render(const Ref<Render>&) = 0;};class RenderedObjectSet: public RenderedObject {  private:    int capacity_;    int n_;    Ref<RenderedObject> *array_;  protected:    void render(const Ref<Render>&);  public:    RenderedObjectSet(int capacity = 10);    RenderedObjectSet(const Ref<KeyVal>&);    ~RenderedObjectSet();    int n() const { return n_; }    const Ref<RenderedObject>& element(int i) const { return array_[i]; }    virtual void add(const Ref<RenderedObject>&);};}#endif// Local Variables:// mode: c++// c-file-style: "CLJ"// End:

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