📄 polylines.h
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//// polylines.h//// Copyright (C) 1996 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB. If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifndef _util_render_polylines_h#define _util_render_polylines_h#include <util/keyval/keyval.h>#include <util/render/object.h>namespace sc {class RenderedPolylines: public RenderedObject { public: enum Coloring { None, Vertex }; private: RenderedPolylines::Coloring coloring_; int nvertex_; int npolyline_; int *nvertex_in_polyline_; int **polylines_; double **vertices_; double **vertex_rgb_; public: RenderedPolylines(); RenderedPolylines(const Ref<KeyVal>&); ~RenderedPolylines(); void initialize(int nvertex, int npolylines, RenderedPolylines::Coloring c = RenderedPolylines::None); int npolyline() { return npolyline_; } int nvertex() { return nvertex_; } int nvertex_in_polyline(int i) const { return nvertex_in_polyline_[i]; } double vertex(int i, int j) const { return vertices_[i][j]; } double vertex_rgb(int i, int j) const { return vertex_rgb_[i][j]; } int polyline(int i, int j) const { return polylines_[i][j]; } int have_vertex_rgb() const { return coloring_ == Vertex; } void set_vertex(int, double x, double y, double z); void set_vertex_rgb(int, double r, double g, double b); void set_polyline(int i, int v1, int v2); void set_polyline(int i, int v1, int v2, int v3); void set_polyline(int i, int v1, int v2, int v3, int v4); void render(const Ref<Render>&);};}#endif// Local Variables:// mode: c++// c-file-style: "CLJ"// End:
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