📄 transform.cc
字号:
//// transform.cc//// Copyright (C) 1996 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB. If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#include <stdlib.h>#include <util/render/transform.h>using namespace std;using namespace sc;static ClassDesc Transform_cd( typeid(Transform),"Transform",1,"public DescribedClass", 0, create<Transform>, 0);Transform::Transform(const Ref<KeyVal>& keyval){ transform_ = identity3D(); if (keyval->exists("translate")) { if (keyval->count("translate") != 3) { ExEnv::errn() << "Transform: error in translation" << endl; abort(); } translate(keyval->doublevalue("translate",0), keyval->doublevalue("translate",1), keyval->doublevalue("translate",2)); } if (keyval->exists("rotate")) { if (keyval->count("rotate:axis") != 3 || !keyval->exists("rotate:angle")) { ExEnv::errn() << "Transform: error in rotation" << endl; abort(); } vec3 axis(keyval->doublevalue("rotate:axis",0), keyval->doublevalue("rotate:axis",1), keyval->doublevalue("rotate:axis",2)); rotate(axis, keyval->doublevalue("rotate:angle")); } if (keyval->exists("scale")) { double scalefactor = keyval->doublevalue("scale"); scale(scalefactor); }}Transform::~Transform(){}voidTransform::translate(double x, double y, double z){ vec3 r(x,y,z); translate(r);}voidTransform::translate(const vec3& r){ transform_ = translation3D(r) * transform_;}voidTransform::rotate(const vec3& axis, double angle){ transform_ = rotation3D(axis, angle) * transform_;}voidTransform::scale(double scalefactor){ transform_ = scaling3D(vec3(scalefactor,scalefactor,scalefactor)) * transform_; }voidTransform::print(ostream& os) const{ os << "Transform" << endl;}/////////////////////////////////////////////////////////////////////////////// Local Variables:// mode: c++// c-file-style: "CLJ"// End:
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -