📄 molrender.h
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//// molrender.h//// Copyright (C) 1996 Limit Point Systems, Inc.//// Author: Curtis Janssen <cljanss@limitpt.com>// Maintainer: LPS//// This file is part of the SC Toolkit.//// The SC Toolkit is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as published by// the Free Software Foundation; either version 2, or (at your option)// any later version.//// The SC Toolkit is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Library General Public License for more details.//// You should have received a copy of the GNU Library General Public License// along with the SC Toolkit; see the file COPYING.LIB. If not, write to// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//// The U.S. Government is granted a limited license as per AL 91-7.//#ifdef __GNUC__#pragma interface#endif#ifndef _chemistry_molecule_molrender_h#define _chemistry_molecule_molrender_h#include <util/render/object.h>#include <util/keyval/keyval.h>#include <chemistry/molecule/molecule.h>#include <chemistry/molecule/atominfo.h>#include <math/isosurf/surf.h>namespace sc {class RenderedMolecule: public RenderedObject { protected: Ref<RenderedObject> object_; Ref<Molecule> mol_; Ref<AtomInfo> atominfo_; public: RenderedMolecule(const Ref<KeyVal>& keyval); ~RenderedMolecule(); Ref<Molecule> molecule() { return mol_; } // init must be called if the molecule changes virtual void init() = 0; void render(const Ref<Render>&);};class RenderedStickMolecule: public RenderedMolecule { protected: int use_color_; public: RenderedStickMolecule(const Ref<KeyVal>& keyval); ~RenderedStickMolecule(); void init();};class RenderedBallMolecule: public RenderedMolecule { protected: public: RenderedBallMolecule(const Ref<KeyVal>& keyval); ~RenderedBallMolecule(); void init();};class MoleculeColorizer: public DescribedClass { protected: Ref<Molecule> mol_; public: MoleculeColorizer(const Ref<Molecule> &); MoleculeColorizer(const Ref<KeyVal>&); ~MoleculeColorizer(); virtual void colorize(const Ref<RenderedPolygons> &) = 0;};class AtomProximityColorizer: public MoleculeColorizer { protected: Ref<AtomInfo> atominfo_; public: AtomProximityColorizer(const Ref<Molecule>&, const Ref<AtomInfo> &); AtomProximityColorizer(const Ref<KeyVal> &); ~AtomProximityColorizer(); void colorize(const Ref<RenderedPolygons> &);};class RenderedMolecularSurface: public RenderedMolecule { protected: Ref<TriangulatedImplicitSurface> surf_; Ref<MoleculeColorizer> colorizer_; public: RenderedMolecularSurface(const Ref<KeyVal>& keyval); ~RenderedMolecularSurface(); void init(int reinit_surf); void init();};}#endif// Local Variables:// mode: c++// c-file-style: "CLJ"// End:
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