📄 main.asm
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// GCC for SUNPLUS u'nSP version 1.0.21-2
// Command: D:\PROGRA~1\Sunplus\UNSPID~2.1\cc1.exe C:\DOCUME~1\liuxue\LOCALS~1\Temp\ccOmaaaa.i -fkeep-inline-functions -quiet -dumpbase main.c -mglobal-var-iram -gstabs -Wall -o .\Debug/main.asm
.external __sn_func_ptr_sec
// gcc2_compiled.:
.debug
.dw '.stabs "F:/robot/",0x64,0,3,',0,0,offset Ltext0,seg Ltext0,0x0d,0x0a
.code
.debug
.dw '.stabs "F:/robot/main.c",0x64,0,3,',0,0,offset Ltext0,seg Ltext0,0x0d,0x0a
.code
.code
Ltext0:
.debug
.dw '.stabs "int:t1=r1;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "char:t2=r2;0;127;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long int:t3=r3;-2147483648;2147483647;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "unsigned int:t4=r4;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long unsigned int:t5=r5;0;4294967295;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long long int:t6=r6;-2147483648;2147483647;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long long unsigned int:t7=r7;0;4294967295;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "short int:t8=r8;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "short unsigned int:t9=r9;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "signed char:t10=r10;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "unsigned char:t11=r11;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "float:t12=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "double:t13=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long double:t14=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex int:t15=s2real:1,0,16;imag:1,16,16;;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex float:t16=r16;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex double:t17=r17;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex long double:t18=r18;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "void:t19=19",128,0,0,0',0x0d,0x0a
.CODE
.code
.debug
.dw '.stabs "main:F1",36,0,0,',0,0,offset _main,seg _main,0x0d,0x0a
.CODE
.public _main
_main: .proc
.debug
.dw '.stabn 0x44,0,30,',0,0
.dd LM1-_main
.dw 0x0d,0x0a
.code
LM1:
// total=8, vars=8
// frame_pointer_needed: 1
push bp to [sp]
sp-=8
bp=sp+1
R1=BP+11
[bp+6]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,31,',0,0
.dd LM2-_main
.dw 0x0d,0x0a
.code
LM2:
LBB2:
.debug
.dw '.stabn 0x44,0,38,',0,0
.dd LM3-_main
.dw 0x0d,0x0a
.code
LM3:
call _RobotSystemInit // call without return value
.debug
.dw '.stabn 0x44,0,39,',0,0
.dd LM4-_main
.dw 0x0d,0x0a
.code
LM4:
R1=BP // QImode move
R2=BP+2
R1=0 // QImode move
R3=R2 // QImode move
[R3]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,41,',0,0
.dd LM5-_main
.dw 0x0d,0x0a
.code
LM5:
call _IsFirstDownLoad // call with return value
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,43,',0,0
.dd LM6-_main
.dw 0x0d,0x0a
.code
LM6:
R1=[BP] // QImode move
CMP R1,1 // QImode compare
NSJNZ L3 //QImode NE
.debug
.dw '.stabn 0x44,0,45,',0,0
.dd LM7-_main
.dw 0x0d,0x0a
.code
LM7:
call _FormatFlash // call without return value
.debug
.dw '.stabn 0x44,0,47,',0,0
.dd LM8-_main
.dw 0x0d,0x0a
.code
LM8:
call _TrainFiveCommand // call without return value
.debug
.dw '.stabn 0x44,0,48,',0,0
.dd LM9-_main
.dw 0x0d,0x0a
.code
LM9:
R1=(-2304) // QImode move
[SP--]=R1 // QImode move
call _SaveFiveCommand // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,49,',0,0
.dd LM10-_main
.dw 0x0d,0x0a
.code
LM10:
R1=30 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,50,',0,0
.dd LM11-_main
.dw 0x0d,0x0a
.code
LM11:
R1=25 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,52,',0,0
.dd LM12-_main
.dw 0x0d,0x0a
.code
LM12:
call _TrainFiveCommand // call without return value
.debug
.dw '.stabn 0x44,0,53,',0,0
.dd LM13-_main
.dw 0x0d,0x0a
.code
LM13:
R1=(-1792) // QImode move
[SP--]=R1 // QImode move
call _SaveFiveCommand // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,54,',0,0
.dd LM14-_main
.dw 0x0d,0x0a
.code
LM14:
R1=20 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,56,',0,0
.dd LM15-_main
.dw 0x0d,0x0a
.code
LM15:
call _TrainFiveCommand // call without return value
.debug
.dw '.stabn 0x44,0,57,',0,0
.dd LM16-_main
.dw 0x0d,0x0a
.code
LM16:
R1=(-1280) // QImode move
[SP--]=R1 // QImode move
call _SaveFiveCommand // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,58,',0,0
.dd LM17-_main
.dw 0x0d,0x0a
.code
LM17:
R1=22 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,59,',0,0
.dd LM18-_main
.dw 0x0d,0x0a
.code
LM18:
R1=23 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,60,',0,0
.dd LM19-_main
.dw 0x0d,0x0a
.code
LM19:
R1=23 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,61,',0,0
.dd LM20-_main
.dw 0x0d,0x0a
.code
LM20:
R1=24 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,62,',0,0
.dd LM21-_main
.dw 0x0d,0x0a
.code
LM21:
R1=22 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,63,',0,0
.dd LM22-_main
.dw 0x0d,0x0a
.code
LM22:
R1=23 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,64,',0,0
.dd LM23-_main
.dw 0x0d,0x0a
.code
LM23:
R1=23 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,65,',0,0
.dd LM24-_main
.dw 0x0d,0x0a
.code
LM24:
R1=24 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,67,',0,0
.dd LM25-_main
.dw 0x0d,0x0a
.code
LM25:
R1=(-21846) // QImode move
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,68,',0,0
.dd LM26-_main
.dw 0x0d,0x0a
.code
LM26:
R1=(-21846) // QImode move
[SP--]=R1 // QImode move
R1=(-768) // QImode move
[SP--]=R1 // QImode move
call _F_FlashWrite1Word // call without return value
SP = SP + 2 //SP
L3:
.debug
.dw '.stabn 0x44,0,71,',0,0
.dd LM27-_main
.dw 0x0d,0x0a
.code
LM27:
R1=(-2304) // QImode move
[SP--]=R1 // QImode move
call _ImportFiveCommand // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,72,',0,0
.dd LM28-_main
.dw 0x0d,0x0a
.code
LM28:
R1=BP // QImode move
R2=BP+4
R1=0 // QImode move
R4=R2 // QImode move
[R4]=R1 // QImode move
L4:
.debug
.dw '.stabn 0x44,0,75,',0,0
.dd LM29-_main
.dw 0x0d,0x0a
.code
LM29:
R1=0 // QImode move
[SP--]=R1 // QImode move
call _BSR_InitRecognizer // call with return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,76,',0,0
.dd LM30-_main
.dw 0x0d,0x0a
.code
LM30:
L5:
pc=L7 // Indirect jump
pc=L6 // Indirect jump
L7:
.debug
.dw '.stabn 0x44,0,78,',0,0
.dd LM31-_main
.dw 0x0d,0x0a
.code
LM31:
R1=1 // QImode move
[28690]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,80,',0,0
.dd LM32-_main
.dw 0x0d,0x0a
.code
LM32:
R1=BP // QImode move
R1=BP+1
[bp+7]=R1 // QImode move
call _BSR_GetResult // call with return value
R2=[bp+7] // QImode move
[R2]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,81,',0,0
.dd LM33-_main
.dw 0x0d,0x0a
.code
LM33:
R1=BP // QImode move
R2=BP+1
R3=R2 // QImode move
R1=[R3] // QImode move
CMP R1,0 // QImode test
NSJZ L8 //QImode EQ
.debug
.dw '.stabn 0x44,0,83,',0,0
.dd LM34-_main
.dw 0x0d,0x0a
.code
LM34:
R1=BP // QImode move
R2=BP+2
R4=R2 // QImode move
R1=[R4] // QImode move
CMP R1,0 // QImode test
NSJZ L9 //QImode EQ
.debug
.dw '.stabn 0x44,0,85,',0,0
.dd LM35-_main
.dw 0x0d,0x0a
.code
LM35:
R1=BP // QImode move
R2=BP+3
R1=0 // QImode move
R3=R2 // QImode move
[R3]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,86,',0,0
.dd LM36-_main
.dw 0x0d,0x0a
.code
LM36:
R1=BP // QImode move
R2=BP+1
R4=R2 // QImode move
R3=[R4] // QImode move
R1=R3 // QImode move
R1=R1-256
CMP R1,4 // QImode compare
NSJA L10 //QImode GTU
R2=L46 // QImode move
R1 = R1 + R2 //addqi3
R2=R1 // QImode move
R1=[R2] // QImode move
pc=R1 // tablejump
.text
L46:
.dw L11
.dw L18
.dw L25
.dw L32
.dw L39
.code
L11:
.debug
.dw '.stabn 0x44,0,89,',0,0
.dd LM37-_main
.dw 0x0d,0x0a
.code
LM37:
R1=BP // QImode move
R2=BP+4
R3=R2 // QImode move
R1=[R3] // QImode move
CMP R1,1 // QImode compare
NSJZ L14 //QImode EQ
CMP R1,1 // QImode compare
NSJB L13 //QImode LTU
CMP R1,2 // QImode compare
NSJZ L15 //QImode EQ
pc=L12 // Indirect jump
L13:
.debug
.dw '.stabn 0x44,0,93,',0,0
.dd LM38-_main
.dw 0x0d,0x0a
.code
LM38:
R1=30 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,94,',0,0
.dd LM39-_main
.dw 0x0d,0x0a
.code
LM39:
pc=L12 // Indirect jump
L14:
.debug
.dw '.stabn 0x44,0,96,',0,0
.dd LM40-_main
.dw 0x0d,0x0a
.code
LM40:
R1=30 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,97,',0,0
.dd LM41-_main
.dw 0x0d,0x0a
.code
LM41:
R1=25 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,98,',0,0
.dd LM42-_main
.dw 0x0d,0x0a
.code
LM42:
R1=36 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,100,',0,0
.dd LM43-_main
.dw 0x0d,0x0a
.code
LM43:
pc=L12 // Indirect jump
L15:
.debug
.dw '.stabn 0x44,0,102,',0,0
.dd LM44-_main
.dw 0x0d,0x0a
.code
LM44:
R1=30 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,104,',0,0
.dd LM45-_main
.dw 0x0d,0x0a
.code
LM45:
pc=L12 // Indirect jump
L17:
L12:
.debug
.dw '.stabn 0x44,0,106,',0,0
.dd LM46-_main
.dw 0x0d,0x0a
.code
LM46:
pc=L10 // Indirect jump
L18:
.debug
.dw '.stabn 0x44,0,110,',0,0
.dd LM47-_main
.dw 0x0d,0x0a
.code
LM47:
R1=BP // QImode move
R2=BP+4
R4=R2 // QImode move
R1=[R4] // QImode move
CMP R1,1 // QImode compare
NSJZ L21 //QImode EQ
CMP R1,1 // QImode compare
NSJB L20 //QImode LTU
CMP R1,2 // QImode compare
NSJZ L22 //QImode EQ
pc=L19 // Indirect jump
L20:
.debug
.dw '.stabn 0x44,0,115,',0,0
.dd LM48-_main
.dw 0x0d,0x0a
.code
LM48:
R1=(-1792) // QImode move
[SP--]=R1 // QImode move
call _ImportFiveCommand // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,116,',0,0
.dd LM49-_main
.dw 0x0d,0x0a
.code
LM49:
R1=BP // QImode move
R2=BP+4
R1=1 // QImode move
R3=R2 // QImode move
[R3]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,117,',0,0
.dd LM50-_main
.dw 0x0d,0x0a
.code
LM50:
R1=22 // QImode move
[SP--]=R1 // QImode move
call _PlaySnd // call without return value
SP = SP + 1 //SP
.debug
.dw '.stabn 0x44,0,118,',0,0
.dd LM51-_main
.dw 0x0d,0x0a
.code
LM51:
R1=23 // QImode move
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