📄 makefile
字号:
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\music3.48k" "$(OUTDIR)\music3_48k.res" RES_MUSIC3_48K
"$(OUTDIR)\music4_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\music4.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\music4.48k" "$(OUTDIR)\music4_48k.res" RES_MUSIC4_48K
"$(OUTDIR)\ok_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\ok.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\ok.48k" "$(OUTDIR)\ok_48k.res" RES_OK_48K
"$(OUTDIR)\Shoot_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\Shoot.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\Shoot.48k" "$(OUTDIR)\Shoot_48k.res" RES_SHOOT_48K
"$(OUTDIR)\TurnHead_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\TurnHead.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\TurnHead.48k" "$(OUTDIR)\TurnHead_48k.res" RES_TURNHEAD_48K
"$(OUTDIR)\walk_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\walk.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\walk.48k" "$(OUTDIR)\walk_48k.res" RES_WALK_48K
"$(OUTDIR)\wo_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\wo.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\wo.48k" "$(OUTDIR)\wo_48k.res" RES_WO_48K
"$(OUTDIR)\woo_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\woo.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\woo.48k" "$(OUTDIR)\woo_48k.res" RES_WOO_48K
"$(OUTDIR)\FollowMe_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\FollowMe.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\FollowMe.48k" "$(OUTDIR)\FollowMe_48k.res" RES_FOLLOWME_48K
"$(OUTDIR)\D29_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\D29.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\D29.48k" "$(OUTDIR)\D29_48k.res" RES_D29_48K
"$(OUTDIR)\D25_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\D25.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\D25.48k" "$(OUTDIR)\D25_48k.res" RES_D25_48K
"$(OUTDIR)\D26_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\D26.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\D26.48k" "$(OUTDIR)\D26_48k.res" RES_D26_48K
"$(OUTDIR)\D27_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\D27.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\D27.48k" "$(OUTDIR)\D27_48k.res" RES_D27_48K
"$(OUTDIR)\D28_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\D28.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\D28.48k" "$(OUTDIR)\D28_48k.res" RES_D28_48K
"$(OUTDIR)\D24_48k.res": "E:\_Work\_APP Projects\Robot\SourceCode\voice\D24.48k"
$(RESC) "E:\_Work\_APP Projects\Robot\SourceCode\voice\D24.48k" "$(OUTDIR)\D24_48k.res" RES_D24_48K
"$(OUTDIR)\Resource.obj": "E:\_Work\_APP Projects\Robot\SourceCode\Resource.asm"
$(AS) $(ASFLAGS) $(INCLUDES) -l "$(OUTDIR)\Resource.lst" -o "$(OUTDIR)\Resource.obj" "E:\_Work\_APP Projects\Robot\SourceCode\Resource.asm"
"$(OUTDIR)\main.asm": "E:\_Work\_APP Projects\Robot\SourceCode\main.c" ".\bsrSD.h" ".\robot.h" ".\ultrasonic_App.h" ".\spce061a.h" ".\BackGroundPlaying.h" ".\InterruptStatus.h"
$(CC) $(CFLAGS) -o "$(OUTDIR)/main.asm" "E:/_Work/_APP Projects/Robot/SourceCode/main.c"
"$(OUTDIR)\main.obj": "$(OUTDIR)\main.asm"
$(AS) $(CASFLAGS) $(INCLUDES) -l "$(OUTDIR)\main.lst" -o "$(OUTDIR)\main.obj" "$(OUTDIR)\main.asm"
"$(OUTDIR)\hardware.obj": "E:\_Work\_APP Projects\Robot\SourceCode\hardware.asm"
$(AS) $(ASFLAGS) $(INCLUDES) -l "$(OUTDIR)\hardware.lst" -o "$(OUTDIR)\hardware.obj" "E:\_Work\_APP Projects\Robot\SourceCode\hardware.asm"
"$(OUTDIR)\Flash.obj": "E:\_Work\_APP Projects\Robot\SourceCode\Flash.asm"
$(AS) $(ASFLAGS) $(INCLUDES) -l "$(OUTDIR)\Flash.lst" -o "$(OUTDIR)\Flash.obj" "E:\_Work\_APP Projects\Robot\SourceCode\Flash.asm"
"$(OUTDIR)\FIQ.obj": "E:\_Work\_APP Projects\Robot\SourceCode\FIQ.asm" ".\hardware.inc" ".\s480.inc" ".\bsrSD.inc"
$(AS) $(ASFLAGS) $(INCLUDES) -l "$(OUTDIR)\FIQ.lst" -o "$(OUTDIR)\FIQ.obj" "E:\_Work\_APP Projects\Robot\SourceCode\FIQ.asm"
"$(OUTDIR)\System.obj": "E:\_Work\_APP Projects\Robot\SourceCode\System.asm"
$(AS) $(ASFLAGS) $(INCLUDES) -l "$(OUTDIR)\System.lst" -o "$(OUTDIR)\System.obj" "E:\_Work\_APP Projects\Robot\SourceCode\System.asm"
"$(OUTDIR)\robot_function.asm": "E:\_Work\_APP Projects\Robot\SourceCode\robot_function.c" ".\bsrSD.h" ".\s480.h" ".\robot.h" ".\BackGroundPlaying.h" ".\ultrasonic_App.h"
$(CC) $(CFLAGS) -o "$(OUTDIR)/robot_function.asm" "E:/_Work/_APP Projects/Robot/SourceCode/robot_function.c"
"$(OUTDIR)\robot_function.obj": "$(OUTDIR)\robot_function.asm"
$(AS) $(CASFLAGS) $(INCLUDES) -l "$(OUTDIR)\robot_function.lst" -o "$(OUTDIR)\robot_function.obj" "$(OUTDIR)\robot_function.asm"
"$(OUTDIR)\SetIOBit.obj": "E:\_Work\_APP Projects\Robot\SourceCode\SetIOBit.asm"
$(AS) $(ASFLAGS) $(INCLUDES) -l "$(OUTDIR)\SetIOBit.lst" -o "$(OUTDIR)\SetIOBit.obj" "E:\_Work\_APP Projects\Robot\SourceCode\SetIOBit.asm"
"$(OUTDIR)\ultrasonic_App.asm": "E:\_Work\_APP Projects\Robot\SourceCode\ultrasonic_App.c" ".\SPCE061A.h"
$(CC) $(CFLAGS) -o "$(OUTDIR)/ultrasonic_App.asm" "E:/_Work/_APP Projects/Robot/SourceCode/ultrasonic_App.c"
"$(OUTDIR)\ultrasonic_App.obj": "$(OUTDIR)\ultrasonic_App.asm"
$(AS) $(CASFLAGS) $(INCLUDES) -l "$(OUTDIR)\ultrasonic_App.lst" -o "$(OUTDIR)\ultrasonic_App.obj" "$(OUTDIR)\ultrasonic_App.asm"
"$(OUTDIR)\IRQ.asm": "E:\_Work\_APP Projects\Robot\SourceCode\IRQ.c" ".\SPCE061A.h" ".\ultrasonic_App.h"
$(CC) $(CFLAGS) -o "$(OUTDIR)/IRQ.asm" "E:/_Work/_APP Projects/Robot/SourceCode/IRQ.c"
"$(OUTDIR)\IRQ.obj": "$(OUTDIR)\IRQ.asm"
$(AS) $(CASFLAGS) $(INCLUDES) -l "$(OUTDIR)\IRQ.lst" -o "$(OUTDIR)\IRQ.obj" "$(OUTDIR)\IRQ.asm"
"$(OUTDIR)\BackGroundPlaying.asm": "E:\_Work\_APP Projects\Robot\SourceCode\BackGroundPlaying.c" ".\bsrSD.h" ".\s480.h" ".\BackGroundPlaying.h" ".\SPCE061A.h" ".\InterruptStatus.h"
$(CC) $(CFLAGS) -o "$(OUTDIR)/BackGroundPlaying.asm" "E:/_Work/_APP Projects/Robot/SourceCode/BackGroundPlaying.c"
"$(OUTDIR)\BackGroundPlaying.obj": "$(OUTDIR)\BackGroundPlaying.asm"
$(AS) $(CASFLAGS) $(INCLUDES) -l "$(OUTDIR)\BackGroundPlaying.lst" -o "$(OUTDIR)\BackGroundPlaying.obj" "$(OUTDIR)\BackGroundPlaying.asm"
"$(OUTDIR)\InterruptStatus.obj": "E:\_Work\_APP Projects\Robot\SourceCode\InterruptStatus.asm"
$(AS) $(ASFLAGS) $(INCLUDES) -l "$(OUTDIR)\InterruptStatus.lst" -o "$(OUTDIR)\InterruptStatus.obj" "E:\_Work\_APP Projects\Robot\SourceCode\InterruptStatus.asm"
.SUFFIXES : .c .asm .obj .s37 .tsk .res
all : BEFOREBUILD "$(OUTDIR)" $(BINFILE)
BEFOREBUILD :
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
$(BINFILE) : $(OBJFILES)
$(LD) $(BINTYPE) $(ARYFILE) $(BINFILE) $(LDFLAGS) $(BODY) $(EXTRAFLAGS)
compile : $(OBJFILES)
clean :
$(RM) "$(OUTDIR)\1_48k.res"
$(RM) "$(OUTDIR)\2_48k.res"
$(RM) "$(OUTDIR)\3_48k.res"
$(RM) "$(OUTDIR)\4_48k.res"
$(RM) "$(OUTDIR)\5_48k.res"
$(RM) "$(OUTDIR)\dang9_48k.res"
$(RM) "$(OUTDIR)\dang2_48k.res"
$(RM) "$(OUTDIR)\dang3_48k.res"
$(RM) "$(OUTDIR)\dang4_48k.res"
$(RM) "$(OUTDIR)\dang5_48k.res"
$(RM) "$(OUTDIR)\dang6_48k.res"
$(RM) "$(OUTDIR)\dang7_48k.res"
$(RM) "$(OUTDIR)\dang8_48k.res"
$(RM) "$(OUTDIR)\dang1_48k.res"
$(RM) "$(OUTDIR)\DONG1_48k.res"
$(RM) "$(OUTDIR)\DONG2_48k.res"
$(RM) "$(OUTDIR)\DONG3_48k.res"
$(RM) "$(OUTDIR)\DONG4_48k.res"
$(RM) "$(OUTDIR)\DONG5_48k.res"
$(RM) "$(OUTDIR)\DONG6_48k.res"
$(RM) "$(OUTDIR)\yeah_48k.res"
$(RM) "$(OUTDIR)\gun_48k.res"
$(RM) "$(OUTDIR)\ho_48k.res"
$(RM) "$(OUTDIR)\hoo_48k.res"
$(RM) "$(OUTDIR)\hooo_48k.res"
$(RM) "$(OUTDIR)\LetUsGo_48k.res"
$(RM) "$(OUTDIR)\music1_48k.res"
$(RM) "$(OUTDIR)\music2_48k.res"
$(RM) "$(OUTDIR)\music3_48k.res"
$(RM) "$(OUTDIR)\music4_48k.res"
$(RM) "$(OUTDIR)\ok_48k.res"
$(RM) "$(OUTDIR)\Shoot_48k.res"
$(RM) "$(OUTDIR)\TurnHead_48k.res"
$(RM) "$(OUTDIR)\walk_48k.res"
$(RM) "$(OUTDIR)\wo_48k.res"
$(RM) "$(OUTDIR)\woo_48k.res"
$(RM) "$(OUTDIR)\FollowMe_48k.res"
$(RM) "$(OUTDIR)\D29_48k.res"
$(RM) "$(OUTDIR)\D25_48k.res"
$(RM) "$(OUTDIR)\D26_48k.res"
$(RM) "$(OUTDIR)\D27_48k.res"
$(RM) "$(OUTDIR)\D28_48k.res"
$(RM) "$(OUTDIR)\D24_48k.res"
$(RM) "$(OUTDIR)\Resource.obj"
$(RM) "$(OUTDIR)\Resource.lst"
$(RM) "$(OUTDIR)\main.obj"
$(RM) "$(OUTDIR)\main.lst"
$(RM) "$(OUTDIR)\main.asm"
$(RM) "$(OUTDIR)\hardware.obj"
$(RM) "$(OUTDIR)\hardware.lst"
$(RM) "$(OUTDIR)\Flash.obj"
$(RM) "$(OUTDIR)\Flash.lst"
$(RM) "$(OUTDIR)\FIQ.obj"
$(RM) "$(OUTDIR)\FIQ.lst"
$(RM) "$(OUTDIR)\System.obj"
$(RM) "$(OUTDIR)\System.lst"
$(RM) "$(OUTDIR)\robot_function.obj"
$(RM) "$(OUTDIR)\robot_function.lst"
$(RM) "$(OUTDIR)\robot_function.asm"
$(RM) "$(OUTDIR)\SetIOBit.obj"
$(RM) "$(OUTDIR)\SetIOBit.lst"
$(RM) "$(OUTDIR)\ultrasonic_App.obj"
$(RM) "$(OUTDIR)\ultrasonic_App.lst"
$(RM) "$(OUTDIR)\ultrasonic_App.asm"
$(RM) "$(OUTDIR)\IRQ.obj"
$(RM) "$(OUTDIR)\IRQ.lst"
$(RM) "$(OUTDIR)\IRQ.asm"
$(RM) "$(OUTDIR)\BackGroundPlaying.obj"
$(RM) "$(OUTDIR)\BackGroundPlaying.lst"
$(RM) "$(OUTDIR)\BackGroundPlaying.asm"
$(RM) "$(OUTDIR)\InterruptStatus.obj"
$(RM) "$(OUTDIR)\InterruptStatus.lst"
$(RM) $(BINFILE) $(SBMFILE)
.c.asm:
$(CC) $(CFLAGS) $(INCLUDES) -o "$(OUTDIR)/$@" $<
.asm.obj:
$(AS) $(ASFLAGS) $(INCLUDES) -o "$(OUTDIR)/$@" $<
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -