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📄 drawing.java

📁 JHotDraw学习过程中对数组的测试程序haha 学习过程中对数组的测试程序
💻 JAVA
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/* * @(#)Drawing.java 5.1 * */package CH.ifa.draw.framework;import CH.ifa.draw.util.*;import java.awt.*;import java.util.*;import java.io.*;/** * Drawing is a container for figures. * <p> * Drawing sends out DrawingChanged events to DrawingChangeListeners * whenever a part of its area was invalidated. * <hr> * <b>Design Patterns</b><P> * <img src="images/red-ball-small.gif" width=6 height=6 alt=" o "> * <b><a href=../pattlets/sld026.htm>Observer</a></b><br> * The Observer pattern is used to decouple the Drawing from its views and * to enable multiple views.<hr> * * @see Figure * @see DrawingView * @see FigureChangeListener */public interface Drawing        extends Storable, FigureChangeListener, Serializable {    /**     * Releases the drawing and its contained figures.     */    public void release();    /**     * Returns an enumeration to iterate in     * Z-order back to front over the figures.     */    public FigureEnumeration figures();    /**     * Returns an enumeration to iterate in     * Z-order front to back over the figures.     */    public FigureEnumeration figuresReverse();    /**     * Finds a top level Figure. Use this call for hit detection that     * should not descend into the figure's children.     */    public Figure findFigure(int x, int y);    /**     * Finds a top level Figure that intersects the given rectangle.     */    public Figure findFigure(Rectangle r);    /**     * Finds a top level Figure, but supresses the passed     * in figure. Use this method to ignore a figure     * that is temporarily inserted into the drawing.     * @param x the x coordinate     * @param y the y coordinate     * @param without the figure to be ignored during     * the find.     */    public Figure findFigureWithout(int x, int y, Figure without);    /**     * Finds a top level Figure that intersects the given rectangle.     * It supresses the passed     * in figure. Use this method to ignore a figure     * that is temporarily inserted into the drawing.     */    public Figure findFigure(Rectangle r, Figure without);    /**     * Finds a figure but descends into a figure's     * children. Use this method to implement <i>click-through</i>     * hit detection, that is, you want to detect the inner most     * figure containing the given point.     */    public Figure findFigureInside(int x, int y);    /**     * Finds a figure but descends into a figure's     * children. It supresses the passed     * in figure. Use this method to ignore a figure     * that is temporarily inserted into the drawing.     * @param x the x coordinate     * @param y the y coordinate     * @param without the figure to be ignored during     * the find.     */    public Figure findFigureInsideWithout(int x, int y, Figure without);    /**     * Adds a listener for this drawing.     */    public void addDrawingChangeListener(DrawingChangeListener listener);    /**     * Removes a listener from this drawing.     */    public void removeDrawingChangeListener(DrawingChangeListener listener);    /**     * Gets the listeners of a drawing.     */    public Enumeration drawingChangeListeners();    /**     * Adds a figure and sets its container to refer     * to this drawing.     * @return the figure that was inserted.     */    public Figure add(Figure figure);    /**     * Adds a vector of figures.     */    public void addAll(Vector newFigures);    /**     * Removes the figure from the drawing and releases it.     */    public Figure remove(Figure figure);    /**     * Removes a figure from the figure list, but     * doesn't release it. Use this method to temporarily     * manipulate a figure outside of the drawing.     */    public Figure orphan(Figure figure);    /**     * Removes a vector of figures from the figure's list     * without releasing the figures.     * @see orphan     */    public void orphanAll(Vector newFigures);    /**     * Removes a vector of figures .     * @see remove     */    public void removeAll(Vector figures);    /**     * Replaces a figure in the drawing without     * removing it from the drawing.     */    public void replace(Figure figure, Figure replacement);    /**     * Sends a figure to the back of the drawing.     */    public void sendToBack(Figure figure);    /**     * Brings a figure to the front.     */    public void bringToFront(Figure figure);    /**     * Draws all the figures back to front.     */    public void draw(Graphics g);    /**     * Invalidates a rectangle and merges it with the     * existing damaged area.     */    public void figureInvalidated(FigureChangeEvent e);    /**     * Forces an update of the drawing change listeners.     */    public void figureRequestUpdate(FigureChangeEvent e);    /**     * Handles a removeFrfigureRequestRemove request that     * is passed up the figure container hierarchy.     * @see FigureChangeListener     */    public void figureRequestRemove(FigureChangeEvent e);    /**     * Acquires the drawing lock.     */    public void lock();    /**     * Releases the drawing lock.     */    public void unlock();}

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