📄 render_container.cpp
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/** * This file is part of the html renderer for KDE. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * $Id: render_container.cpp,v 1.11 2001/07/22 08:53:16 mueller Exp $ */#include "render_container.h"#include "render_table.h"#include <kdebug.h>using namespace khtml;RenderContainer::RenderContainer() : RenderObject(){ m_first = 0; m_last = 0;}RenderContainer::~RenderContainer(){ RenderObject* next; for(RenderObject* n = m_first; n; n = next ) { n->removeFromSpecialObjects(); n->setParent(0); next = n->nextSibling(); n->detach(); } m_first = 0; m_last = 0;}void RenderContainer::addChild(RenderObject *newChild, RenderObject *beforeChild){#ifdef DEBUG_LAYOUT kdDebug( 6040 ) << renderName() << "(RenderObject)::addChild( " << newChild->renderName() << ", " (beforeChild ? beforeChild->renderName() : "0") << " )" << endl;#endif if(parsing()) newChild->setParsing(); bool needsTable = false; if(!newChild->isText()) { switch(newChild->style()->display()) { case INLINE: case BLOCK: case LIST_ITEM: case RUN_IN: case COMPACT: case MARKER: case TABLE: case INLINE_TABLE: case KONQ_RULER: break; case TABLE_COLUMN_GROUP: case TABLE_COLUMN: case TABLE_CAPTION: case TABLE_ROW_GROUP: case TABLE_HEADER_GROUP: case TABLE_FOOTER_GROUP: //kdDebug( 6040 ) << "adding section" << endl; if ( !isTable() ) needsTable = true; break; case TABLE_ROW: //kdDebug( 6040 ) << "adding row" << endl; if ( !isTableSection() ) needsTable = true; break; case TABLE_CELL: //kdDebug( 6040 ) << "adding cell" << endl; if ( !isTableRow() ) needsTable = true; break; case NONE: kdDebug( 6000 ) << "error in RenderObject::addChild()!!!!" << endl; break; } } if ( needsTable ) { RenderTable *table; if( !beforeChild ) beforeChild = lastChild(); if( beforeChild && beforeChild->isAnonymousBox() && beforeChild->isTable() ) table = static_cast<RenderTable *>(beforeChild); else {// kdDebug( 6040 ) << "creating anonymous table" << endl; table = new RenderTable; RenderStyle *newStyle = new RenderStyle(); newStyle->inheritFrom(m_style); newStyle->setDisplay(TABLE); table->setStyle(newStyle); table->setIsAnonymousBox(true); addChild(table, beforeChild); } table->addChild(newChild); return; } // just add it... insertChildNode(newChild, beforeChild);}RenderObject* RenderContainer::removeChildNode(RenderObject* oldChild){ ASSERT(oldChild->parent() == this); if (oldChild->previousSibling()) oldChild->previousSibling()->setNextSibling(oldChild->nextSibling()); if (oldChild->nextSibling()) oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling()); if (m_first == oldChild) m_first = oldChild->nextSibling(); if (m_last == oldChild) m_last = oldChild->previousSibling(); oldChild->setPreviousSibling(0); oldChild->setNextSibling(0); oldChild->setParent(0); return oldChild;}void RenderContainer::removeChild(RenderObject *oldChild){ removeChildNode(oldChild); setLayouted(false); if(containsWidget()) { bool anotherone = false; for(RenderObject* o = firstChild(); o; o = o->nextSibling()) { if(o->isWidget() || o->containsWidget()) { anotherone = true; break; } } if(!anotherone) { setContainsWidget(false); // ### propagate to parent!! } }}void RenderContainer::appendChildNode(RenderObject* newChild){ ASSERT(newChild->parent() == 0); newChild->setParent(this); RenderObject* lChild = lastChild(); if(lChild) { newChild->setPreviousSibling(lChild); lChild->setNextSibling(newChild); } else setFirstChild(newChild); setLastChild(newChild); if(newChild->isWidget()) { RenderObject* o = this; while(o) { o->setContainsWidget(); o = o->parent(); } }}void RenderContainer::insertChildNode(RenderObject* child, RenderObject* beforeChild){ if(!beforeChild) { appendChildNode(child); return; } ASSERT(!child->parent()); ASSERT(beforeChild->parent() == this); if(beforeChild == firstChild()) setFirstChild(child); RenderObject* prev = beforeChild->previousSibling(); child->setNextSibling(beforeChild); beforeChild->setPreviousSibling(child); if(prev) prev->setNextSibling(child); child->setPreviousSibling(prev); child->setParent(this); if(child->isWidget()) { RenderObject* o = this; while(o) { o->setContainsWidget(); o = o->parent(); } }}
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