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📄 render_container.cpp

📁 将konqueror浏览器移植到ARM9 2410中
💻 CPP
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/** * This file is part of the html renderer for KDE. * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) *           (C) 1999 Antti Koivisto (koivisto@kde.org) *           (C) 2000 Dirk Mueller (mueller@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB.  If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * $Id: render_container.cpp,v 1.11 2001/07/22 08:53:16 mueller Exp $ */#include "render_container.h"#include "render_table.h"#include <kdebug.h>using namespace khtml;RenderContainer::RenderContainer()    : RenderObject(){    m_first = 0;    m_last = 0;}RenderContainer::~RenderContainer(){    RenderObject* next;    for(RenderObject* n = m_first; n; n = next ) {	n->removeFromSpecialObjects();        n->setParent(0);        next = n->nextSibling();        n->detach();    }    m_first = 0;    m_last = 0;}void RenderContainer::addChild(RenderObject *newChild, RenderObject *beforeChild){#ifdef DEBUG_LAYOUT    kdDebug( 6040 ) << renderName() << "(RenderObject)::addChild( " << newChild->renderName() << ", "                       (beforeChild ? beforeChild->renderName() : "0") << " )" << endl;#endif    if(parsing())        newChild->setParsing();    bool needsTable = false;    if(!newChild->isText()) {        switch(newChild->style()->display()) {        case INLINE:        case BLOCK:        case LIST_ITEM:        case RUN_IN:        case COMPACT:        case MARKER:        case TABLE:        case INLINE_TABLE:        case KONQ_RULER:            break;        case TABLE_COLUMN_GROUP:        case TABLE_COLUMN:        case TABLE_CAPTION:        case TABLE_ROW_GROUP:        case TABLE_HEADER_GROUP:        case TABLE_FOOTER_GROUP:            //kdDebug( 6040 ) << "adding section" << endl;            if ( !isTable() )                needsTable = true;            break;        case TABLE_ROW:            //kdDebug( 6040 ) << "adding row" << endl;            if ( !isTableSection() )                needsTable = true;            break;        case TABLE_CELL:            //kdDebug( 6040 ) << "adding cell" << endl;            if ( !isTableRow() )                needsTable = true;            break;        case NONE:            kdDebug( 6000 ) << "error in RenderObject::addChild()!!!!" << endl;	    break;        }    }    if ( needsTable ) {        RenderTable *table;        if( !beforeChild )            beforeChild = lastChild();        if( beforeChild && beforeChild->isAnonymousBox() && beforeChild->isTable() )            table = static_cast<RenderTable *>(beforeChild);        else {//          kdDebug( 6040 ) << "creating anonymous table" << endl;            table = new RenderTable;            RenderStyle *newStyle = new RenderStyle();            newStyle->inheritFrom(m_style);            newStyle->setDisplay(TABLE);            table->setStyle(newStyle);            table->setIsAnonymousBox(true);            addChild(table, beforeChild);        }        table->addChild(newChild);        return;    }    // just add it...    insertChildNode(newChild, beforeChild);}RenderObject* RenderContainer::removeChildNode(RenderObject* oldChild){    ASSERT(oldChild->parent() == this);    if (oldChild->previousSibling())        oldChild->previousSibling()->setNextSibling(oldChild->nextSibling());    if (oldChild->nextSibling())        oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling());    if (m_first == oldChild)        m_first = oldChild->nextSibling();    if (m_last == oldChild)        m_last = oldChild->previousSibling();    oldChild->setPreviousSibling(0);    oldChild->setNextSibling(0);    oldChild->setParent(0);    return oldChild;}void RenderContainer::removeChild(RenderObject *oldChild){    removeChildNode(oldChild);    setLayouted(false);    if(containsWidget()) {        bool anotherone = false;        for(RenderObject* o = firstChild(); o; o = o->nextSibling()) {            if(o->isWidget() || o->containsWidget()) {                anotherone = true;                break;            }        }        if(!anotherone) {            setContainsWidget(false);            // ### propagate to parent!!        }    }}void RenderContainer::appendChildNode(RenderObject* newChild){    ASSERT(newChild->parent() == 0);    newChild->setParent(this);    RenderObject* lChild = lastChild();    if(lChild)    {        newChild->setPreviousSibling(lChild);        lChild->setNextSibling(newChild);    }    else        setFirstChild(newChild);    setLastChild(newChild);    if(newChild->isWidget())    {        RenderObject* o = this;        while(o) {            o->setContainsWidget();            o = o->parent();        }    }}void RenderContainer::insertChildNode(RenderObject* child, RenderObject* beforeChild){    if(!beforeChild) {        appendChildNode(child);	return;    }    ASSERT(!child->parent());    ASSERT(beforeChild->parent() == this);    if(beforeChild == firstChild())        setFirstChild(child);    RenderObject* prev = beforeChild->previousSibling();    child->setNextSibling(beforeChild);    beforeChild->setPreviousSibling(child);    if(prev) prev->setNextSibling(child);    child->setPreviousSibling(prev);    child->setParent(this);    if(child->isWidget())    {        RenderObject* o = this;        while(o) {            o->setContainsWidget();            o = o->parent();        }    }}

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