debugger.h
来自「将konqueror浏览器移植到ARM9 2410中」· C头文件 代码 · 共 151 行
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151 行
/* * This file is part of the KDE libraries * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#ifndef _KJSDEBUGGER_H_#define _KJSDEBUGGER_H_#include "internal.h"namespace KJS { // // NOTE: this interface is not ready, yet. Do not use unless you // don't mind source and binary incompatible changes that may arise // before the final version is released. //#ifdef KJS_DEBUGGER class Debugger { friend class KJScriptImp; friend class StatementNode; friend class DeclaredFunctionImp; friend class FunctionImp; public: /** * Available modes of the debugger. */ enum Mode { Disabled = 0, Next, Step, Continue, Stop }; /** * Construct a debugger and attach it to the scripting engine s. */ Debugger(KJScript *s); /** * Destruct the debugger and detach from the scripting engine we * might have been attached to. */ virtual ~Debugger(); /** * Attaches the debugger to specified scripting engine. */ void attach(KJScript *e); /** * Returns the engine the interpreter is currently attached to. Null * if there isn't any. */ KJScript* engine() const; /** * Detach the debugger from any scripting engine. */ void detach(); /** * Set debugger into specified mode. This will influence further behaviour * if execution of the programm is started or continued. */ virtual void setMode(Mode m); /** * Returns the current operation mode. */ Mode mode() const; /** * Returns the line number the debugger currently has stopped at. * -1 if the debugger is not in a break status. */ int lineNumber() const { return l; } /** * Returns the source id the debugger currently has stopped at. * -1 if the debugger is not in a break status. */ int sourceId() const { return sid; } /** * Sets a breakpoint in the first statement where line lies in between * the statements range. Returns true if sucessfull, false if no * matching statement could be found. */ bool setBreakpoint(int id, int line); bool deleteBreakpoint(int id, int line); void clearAllBreakpoints(int id=-1); /** * Returns the value of ident out of the current context in string form */ UString varInfo(const UString &ident); /** * Set variable ident to value. Returns true if successful, false if * the specified variable doesn't exist or isn't writable. */ bool setVar(const UString &ident, const KJSO &value); protected: /** * Invoked in case a breakpoint or the next statement is reached in step * mode. The return value decides whether execution will continue. True * denotes continuation, false an abortion, respectively. * * The default implementation does nothing. Overload this method if * you want to process this event. */ virtual bool stopEvent(); /** * Returns an integer that will be assigned to the code passed * next to one of the KJScript::evaluate() methods. It's basically * a counter to will only be reset to 0 on KJScript::clear(). * * This information is useful in case you evaluate multiple blocks of * code containing some function declarations. Keep a map of source id/ * code pairs, query sourceId() in case of a stopEvent() and update * your debugger window with the matching source code. */ int freeSourceId() const; /** * Invoked on each function call. Use together with @ref returnEvent * if you want to keep track of the call stack. */ virtual void callEvent(const UString &fn = UString::null, const UString &s = UString::null); /** * Invoked on each function exit. */ virtual void returnEvent(); private: void reset(); bool hit(int line, bool breakPoint); void setSourceId(int i) { sid = i; } UString objInfo(const KJSO &obj) const; KJScript *eng; Mode dmode; int l; int sid; };#endif};#endif
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