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📄 khtml_rendering_render_table_patch.txt

📁 将konqueror浏览器移植到ARM9 2410中
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--- ../../kdelibs/khtml/rendering/render_table.cpp	Mon Jul 30 21:45:49 2001+++ ./kdesrc/khtml/rendering/render_table.cpp	Sun Oct  7 14:29:28 2001@@ -193,15 +193,15 @@ void RenderTable::addChild(RenderObject          }         return;     case TABLE_HEADER_GROUP:-        if(incremental && !columnPos[totalCols]);// calcColWidth();+        if(incremental && !columnPos[(int)totalCols]);// calcColWidth(); //      setTHead(static_cast<RenderTableSection *>(child));         break;     case TABLE_FOOTER_GROUP:-        if(incremental && !columnPos[totalCols]);// calcColWidth();+        if(incremental && !columnPos[(int)totalCols]);// calcColWidth(); //      setTFoot(static_cast<RenderTableSection *>(child));         break;     case TABLE_ROW_GROUP:-        if(incremental && !columnPos[totalCols]);// calcColWidth();+        if(incremental && !columnPos[(int)totalCols]);// calcColWidth();         if(!firstBody)             firstBody = static_cast<RenderTableSection *>(child);         break;@@ -346,11 +346,12 @@ void RenderTable::addColumns( int num )      colInfos.resize(mSpan); -    for ( unsigned int c =0 ; c < totalCols; c++ )+    unsigned int c;+    for ( c =0 ; c < totalCols; c++ )     {         colInfos[c]->resize(newCols);     }-    for ( unsigned int c = totalCols; (int)c < newCols; c++ )+    for ( c = totalCols; (int)c < newCols; c++ )     {         colInfos.insert(c, new ColInfoLine(newCols-c+1));     }@@ -798,8 +799,9 @@ void RenderTable::calcColMinMax()      availableWidth -= QMAX( style()->borderLeftWidth(), 0 );     availableWidth -= QMAX( style()->borderRightWidth(), 0 );+    int s;     // PHASE 2, calculate simple minimums and maximums-    for ( unsigned int s=0;  (int)s<maxColSpan ; ++s)+    for ( s=0; s<maxColSpan ; ++s)     {         ColInfoLine* spanCols = colInfos[s]; @@ -902,7 +904,7 @@ void RenderTable::calcColMinMax()      }     -    for ( int s=0; s<maxColSpan ; ++s)+    for ( s=0; s<maxColSpan ; ++s)     {         maxPercent = KMAX(spanPercentMax[s],maxPercent);         totalPercent = KMAX(spanPercent[s],int(totalPercent));@@ -936,7 +938,7 @@ void RenderTable::calcColMinMax()      // PHASE 4, calculate maximums for percent and relative columns -    for ( unsigned int s=0;  (int)s<maxColSpan ; ++s)+    for ( s=0; s<maxColSpan ; ++s)     {         ColInfoLine* spanCols = colInfos[s]; @@ -1046,7 +1048,7 @@ void RenderTable::calcColWidth(void)      actColWidth.fill(0); -    unsigned int i;+    int i;     for(i = 0; i < totalCols; i++)     {         actColWidth[i] = colMinWidth[i];@@ -1116,7 +1118,7 @@ void RenderTable::calcColWidth(void)     /*      * If something remains, put it to the last column      */-    actColWidth[totalCols-1] += toAdd;+    actColWidth[(int)totalCols-1] += toAdd;      /*      * Calculate the placement of colums@@ -1319,7 +1321,7 @@ void RenderTable::layout()      layoutRows(m_height); -    m_height += rowHeights[totalRows];+    m_height += rowHeights[(int)totalRows];     m_height += borderBottom();      if(tCaption && tCaption->style()->captionSide()==CAPBOTTOM)@@ -1348,7 +1350,8 @@ void RenderTable::layoutRows(int yoff)     int rHeight;     int indx, rindx; -    for ( unsigned int r = 0; r < totalRows; r++ )+    unsigned int r;+    for ( r = 0; r < totalRows; r++ )     {             for ( unsigned int c = 0; c < totalCols; c++ )         {@@ -1395,28 +1398,28 @@ void RenderTable::layoutRows(int yoff)             }         }     }-    if (th && totalRows && rowHeights[totalRows])+    if (th && totalRows && rowHeights[(int)totalRows])     {         th-=(totalRows+1)*spacing;-        int dh = th-rowHeights[totalRows];+        int dh = th-rowHeights[(int)totalRows];         if (dh>0)         {-            int tot=rowHeights[totalRows];+            int tot=rowHeights[(int)totalRows];             int add=0;             int prev=rowHeights[0];                         for ( unsigned int r = 0; r < totalRows; r++ )             {                 //weight with the original height-                add+=dh*(rowHeights[r+1]-prev)/tot;-                prev=rowHeights[r+1];-                rowHeights[r+1]+=add;+                add+=dh*(rowHeights[(int)r+1]-prev)/tot;+                prev=rowHeights[(int)r+1];+                rowHeights[(int)r+1]+=add;             }-            rowHeights[totalRows]=th;+            rowHeights[(int)totalRows]=th;         }     }             -    for ( unsigned int r = 0; r < totalRows; r++ )+    for ( r = 0; r < totalRows; r++ )     {         for ( unsigned int c = 0; c < totalCols; c++ )         {@@ -1435,7 +1438,7 @@ void RenderTable::layoutRows(int yoff)                 rindx = 0;              //kdDebug( 6040 ) << "setting position " << r << "/" << indx << "-" << c << ": " << //columnPos[indx] + padding << "/" << rowHeights[rindx] << " " << endl;-            rHeight = rowHeights[r+1] - rowHeights[rindx] -+            rHeight = rowHeights[(int)r+1] - rowHeights[(int)rindx] -                 spacing;              EVerticalAlign va = cell->style()->verticalAlign();@@ -1496,7 +1499,7 @@ void RenderTable::setCellWidths()         {             if ( ( indx = c-cell->colSpan()+1) < 0 )                 indx = 0;-            int w = columnPos[c+1] - columnPos[ indx ] - spacing ; //- padding*2;+            int w = columnPos[(int)c+1] - columnPos[ indx ] - spacing ; //- padding*2;  #ifdef TABLE_DEBUG             kdDebug( 6040 ) << "0x" << this << ": setting width " << r << "/" << indx << "-" << c << " (0x" << cell << "): " << w << " " << endl;@@ -1647,7 +1650,8 @@ void RenderTable::recalcCells()      columnPos[0] = spacing; -    for (unsigned int r = 0; r < allocRows; r++)+    unsigned int r;+    for (r = 0; r < allocRows; r++)     { 	delete[] cells[r];     }@@ -1660,7 +1664,7 @@ void RenderTable::recalcCells()      cells = new RenderTableCell ** [allocRows]; -    for ( unsigned int r = 0; r < allocRows; r++ )+    for ( r = 0; r < allocRows; r++ )     {         cells[r] = new RenderTableCell * [totalCols];         memset( cells[r], 0, totalCols * sizeof( RenderTableCell * ));

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