📄 oaa-windows.c
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#ifdef _WINDOWS
#include <windows.h>
#include <stdio.h>
#include "oaa-windows.h"
enum { SNPRINTF_BUFFER_SIZE=300 };
/**
* Implementation of snprintf on Windows. On Unix, it is ok
* to pass a NULL buffer to the snprintf function. However, Windows
* throws an error. For this reason, on Windows the snprintf function
* is defined as win_oaa_snprintf. The win_oaa_snprintf function
* checks if the buffer is null. If the buffer is null, a scratch
* buffer is supplied. Note that this solution only works for
* a single-threaded application. The scratch buffer is static and
* should not be used in a multithreaded app.
*/
int win_oaa_snprintf(char *buffer, size_t count, const char *format, ...) {
int ret = 0;
static char scratch_buffer[SNPRINTF_BUFFER_SIZE];
va_list args;
va_start(args, format);
if (buffer != NULL) {
ret = _vsnprintf(buffer, count, format, args);
} else {
ret = _vsnprintf(scratch_buffer, SNPRINTF_BUFFER_SIZE, format, args);
}
va_end(args);
return ret;
}
/**
* Implementation of strtoll on Windows. This implementation uses
* the _atoi64 method for base 10. This method only supports
* base 10.
*/
__int64 strtoll(const char *nptr, char **endptr, int base) {
// Only base 10 is supported by this function!
if (base == 10) {
char *itr = (char*)nptr;
while ((*itr) != '\0') {
itr++;
}
*endptr = itr;
return _atoi64(nptr);
} else {
fprintf(stderr, "Error: strtoll only implemented for base 10");
return 0;
}
}
#endif
/**
* @defgroup Windows Windows
*
* Implementation of some Unix-style functions to support
* the Windows version of OAA.
*
* @{
*/
/**
* @file oaa-windows.h
* Contains windows-specific typedefs for compiling
* oaa on windows.
*/
/**
* @file oaa-windows.c
* Implementation of some Unix-style functions to support
* the Windows version of OAA.
*/
/** @} */
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