fl_window_type.cxx

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//
// "$Id: Fl_Window_Type.cxx,v 1.1.1.1 2003/06/03 22:25:40 agno Exp $"
//
// Window type code for the Fast Light Tool Kit (FLTK).
//
// The widget describing an Fl_Window.  This is also all the code
// for interacting with the overlay, which allows the user to
// select, move, and resize the children widgets.
//
// Copyright 1998-2002 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//

#include <FL/Fl.H>
#include <FL/Fl_Overlay_Window.H>
#include <FL/fl_message.H>
#include <FL/fl_draw.H>
#include <FL/Fl_Menu_Item.H>
#include "Fl_Widget_Type.h"
#include <math.h>
#include <stdlib.h>
#include "alignment_panel.h"
#include <stdio.h>

extern int gridx;
extern int gridy;
extern int snap;

int include_H_from_C = 1;
extern int i18n_type;
extern const char* i18n_include;
extern const char* i18n_function;
extern const char* i18n_file;
extern const char* i18n_set;
extern int modflag;

extern Fl_Preferences	fluid_prefs;

void grid_cb(Fl_Input *i, long v) {
  int n = atoi(i->value());
  if (n < 0) n = 0;
  switch (v) {
    case 1:
      gridx = n;
      fluid_prefs.set("gridx", n);
      break;
    case 2:
      gridy = n;
      fluid_prefs.set("gridy", n);
      break;
    case 3:
      snap = n;
      fluid_prefs.set("snap", n);
      break;
  }

  // Next go through all of the windows in the project and set the
  // stepping for resizes...
  Fl_Type *p;
  Fl_Window_Type *w;

  for (p = Fl_Type::first; p; p = p->next) {
    if (p->is_window()) {
      w = (Fl_Window_Type *)p;
      ((Fl_Window *)(w->o))->size_range(gridx * snap, gridy * snap,
                                        Fl::w(), Fl::h(),
                                        gridx * snap, gridy * snap, 0);
    }
  }
}

void i18n_type_cb(Fl_Choice *c, void *) {
  switch (i18n_type = c->value()) {
  case 0 : /* None */
      i18n_include_input->hide();
      i18n_file_input->hide();
      i18n_set_input->hide();
      i18n_function_input->hide();
      break;
  case 1 : /* GNU gettext */
      i18n_include_input->value("<libintl.h>");
      i18n_include = i18n_include_input->value();
      i18n_function_input->value("gettext");
      i18n_function = i18n_function_input->value();
      i18n_include_input->show();
      i18n_file_input->hide();
      i18n_set_input->hide();
      i18n_function_input->show();
      break;
  case 2 : /* POSIX cat */
      i18n_include_input->value("<nl_types.h>");
      i18n_file_input->value("");
      i18n_file = i18n_file_input->value();
      i18n_set_input->value("1");
      i18n_set = i18n_set_input->value();
      i18n_include_input->show();
      i18n_include = i18n_include_input->value();
      i18n_file_input->show();
      i18n_set_input->show();
      i18n_function_input->hide();
      break;
  }

  modflag = 1;
}

void i18n_text_cb(Fl_Input *i, void *) {
  if (i == i18n_function_input)
    i18n_function = i->value();
  else if (i == i18n_file_input)
    i18n_file = i->value();
  else if (i == i18n_set_input)
    i18n_set = i->value();
  else if (i == i18n_include_input)
    i18n_include = i->value();

  modflag = 1;
}

extern const char* header_file_name;
extern const char* code_file_name;

void show_project_cb(Fl_Widget *, void *) {
  if(project_window==0) make_project_window();
  include_H_from_C_button->value(include_H_from_C);
  header_file_input->value(header_file_name);
  code_file_input->value(code_file_name);
  i18n_type_chooser->value(i18n_type);
  i18n_function_input->value(i18n_function);
  i18n_file_input->value(i18n_file);
  i18n_set_input->value(i18n_set);
  i18n_include_input->value(i18n_include);
  switch (i18n_type) {
  case 0 : /* None */
      i18n_include_input->hide();
      i18n_file_input->hide();
      i18n_set_input->hide();
      i18n_function_input->hide();
      break;
  case 1 : /* GNU gettext */
      i18n_include_input->show();
      i18n_file_input->hide();
      i18n_set_input->hide();
      i18n_function_input->show();
      break;
  case 2 : /* POSIX cat */
      i18n_include_input->show();
      i18n_file_input->show();
      i18n_set_input->show();
      i18n_function_input->hide();
      break;
  }
  project_window->hotspot(project_window);
  project_window->show();
}

void show_grid_cb(Fl_Widget *, void *) {
  char buf[128];
  sprintf(buf,"%d",gridx); horizontal_input->value(buf);
  sprintf(buf,"%d",gridy); vertical_input->value(buf);
  sprintf(buf,"%d",snap); snap_input->value(buf);
  grid_window->hotspot(grid_window);
  grid_window->show();
}

void show_settings_cb(Fl_Widget *, void *) {
  settings_window->hotspot(settings_window);
  settings_window->show();
}

void header_input_cb(Fl_Input* i, void*) {
  header_file_name = i->value();
}
void code_input_cb(Fl_Input* i, void*) {
  code_file_name = i->value();
}

void include_H_from_C_button_cb(Fl_Light_Button* b, void*) {
  include_H_from_C = b->value();
}

////////////////////////////////////////////////////////////////

Fl_Menu_Item window_type_menu[] = {
  {"Single",0,0,(void*)FL_WINDOW},
  {"Double",0,0,(void*)(FL_WINDOW+1)},
  {0}};

static int overlays_invisible;

// The following Fl_Widget is used to simulate the windows.  It has
// an overlay for the fluid ui, and special-cases the FL_NO_BOX.

class Overlay_Window : public Fl_Overlay_Window {
  void draw();
  void draw_overlay();
public:
  Fl_Window_Type *window;
  int handle(int);
  Overlay_Window(int W,int H) : Fl_Overlay_Window(W,H) {Fl_Group::current(0);}
  void resize(int,int,int,int);
};
void Overlay_Window::draw() {
  const int CHECKSIZE = 8;
  // see if box is clear or a frame or rounded:
  if ((damage()&FL_DAMAGE_ALL) &&
      (!box() || (box()>=4&&!(box()&2)) || box()>=_FL_ROUNDED_BOX)) {
    // if so, draw checkerboard so user can see what areas are clear:
    for (int Y = 0; Y < h(); Y += CHECKSIZE) 
      for (int X = 0; X < w(); X += CHECKSIZE) {
	fl_color(((Y/(2*CHECKSIZE))&1) != ((X/(2*CHECKSIZE))&1) ?
		 FL_WHITE : FL_BLACK);
	fl_rectf(X,Y,CHECKSIZE,CHECKSIZE);
      }
  }
  Fl_Overlay_Window::draw();
}

void Overlay_Window::draw_overlay() {
  window->draw_overlay();
}
int Overlay_Window::handle(int e) {
  return window->handle(e);
}

Fl_Type *Fl_Window_Type::make() {
  Fl_Type *p = Fl_Type::current;
  while (p && !p->is_code_block()) p = p->parent;
  if (!p) {
    fl_message("Please select a function");
    return 0;
  }
  Fl_Window_Type *myo = new Fl_Window_Type();
  if (!this->o) {// template widget
    this->o = new Fl_Window(100,100);
    Fl_Group::current(0);
  }
  // Set the size ranges for this window; in order to avoid opening the
  // X display we use an arbitrary maximum size...
  ((Fl_Window *)(this->o))->size_range(gridx * snap, gridy * snap,
                                       3072, 2048,
                                       gridx * snap, gridy * snap, 0);
  myo->factory = this;
  myo->drag = 0;
  myo->numselected = 0;
  Overlay_Window *w = new Overlay_Window(100,100);
  w->window = myo;
  myo->o = w;
  myo->add(p);
  myo->modal = 0;
  myo->non_modal = 0;
  return myo;
}

void Fl_Window_Type::add_child(Fl_Type* cc, Fl_Type* before) {
  Fl_Widget_Type* c = (Fl_Widget_Type*)cc;
  Fl_Widget* b = before ? ((Fl_Widget_Type*)before)->o : 0;
  ((Fl_Window*)o)->insert(*(c->o), b);
  o->redraw();
}

void Fl_Window_Type::remove_child(Fl_Type* cc) {
  Fl_Widget_Type* c = (Fl_Widget_Type*)cc;
  ((Fl_Window*)o)->remove(c->o);
  o->redraw();
}

void Fl_Window_Type::move_child(Fl_Type* cc, Fl_Type* before) {
  Fl_Widget_Type* c = (Fl_Widget_Type*)cc;
  ((Fl_Window*)o)->remove(c->o);
  Fl_Widget* b = before ? ((Fl_Widget_Type*)before)->o : 0;
  ((Fl_Window*)o)->insert(*(c->o), b);
  o->redraw();
}

////////////////////////////////////////////////////////////////

// Double-click on window widget shows the window, or if already shown,
// it shows the control panel.
void Fl_Window_Type::open() {
  Overlay_Window *w = (Overlay_Window *)o;
  if (w->shown()) {
    w->show();
    Fl_Widget_Type::open();
  } else {
    Fl_Widget *p = w->resizable();
    if (!p) w->resizable(w);
    w->show();
    w->resizable(p);
  }
}

// control panel items:
#include "widget_panel.h"

void modal_cb(Fl_Light_Button* i, void* v) {
  if (v == LOAD) {
    if (!current_widget->is_window()) {i->hide(); return;}
    i->show();
    i->value(((Fl_Window_Type *)current_widget)->modal);
  } else {
    ((Fl_Window_Type *)current_widget)->modal = i->value();
  }
}

void non_modal_cb(Fl_Light_Button* i, void* v) {
  if (v == LOAD) {
    if (!current_widget->is_window()) {i->hide(); return;}
    i->show();
    i->value(((Fl_Window_Type *)current_widget)->non_modal);
  } else {
    ((Fl_Window_Type *)current_widget)->non_modal = i->value();
  }
}

void border_cb(Fl_Light_Button* i, void* v) {
  if (v == LOAD) {
    if (!current_widget->is_window()) {i->hide(); return;}
    i->show();
    i->value(((Fl_Window*)(current_widget->o))->border());
  } else {
    ((Fl_Window*)(current_widget->o))->border(i->value());
  }
}

void xclass_cb(Fl_Input* i, void* v) {
  if (v == LOAD) {
    if (!current_widget->is_window()) {i->hide(); return;}
    i->show();
    i->value(((Fl_Widget_Type *)current_widget)->xclass);
  } else {
    for (Fl_Type *o = Fl_Type::first; o; o = o->next)
      if (o->selected && o->is_widget()) {
	Fl_Widget_Type* w = (Fl_Widget_Type*)o;
	if (w->is_window() || w->is_button())
	  storestring(i->value(),w->xclass);
	if (w->is_window()) ((Fl_Window*)(w->o))->xclass(w->xclass);
	else if (w->is_menu_item()) w->redraw();
      }
  }
}

////////////////////////////////////////////////////////////////

void Fl_Window_Type::setlabel(const char *n) {
  if (o) ((Fl_Window *)o)->label(n);
}

// make() is called on this widget when user picks window off New menu:
Fl_Window_Type Fl_Window_type;

// Resize from window manager, try to resize it back to a legal size.
// This is not proper X behavior, but works on 4DWM and fvwm
void Overlay_Window::resize(int X,int Y,int W,int H) {
//   if (!visible() || W==w() && H==h()) {
//     Fl_Overlay_Window::resize(X,Y,W,H);
//     return;
//   }
//   int nw = gridx&&W!=w() ? ((W+gridx/2)/gridx)*gridx : W;
//   int nh = gridy&&H!=h() ? ((H+gridy/2)/gridy)*gridy : H;
  Fl_Widget* t = resizable(); resizable(0);
  Fl_Overlay_Window::resize(X,Y,W,H);
  resizable(t);
//   // make sure new window size surrounds the widgets:
//   int b = 0;
//   int r = 0;
//   for (Fl_Type *o=window->next; o && o->level>window->level; o=o->next)
//     if (o->is_widget() && !o->is_menu_item()) {
//       Fl_Widget* w = ((Fl_Widget_Type*)o)->o;
//       if (w->x()+w->w() > r) r = w->x()+w->w();
//       if (w->y()+w->h() > b) b = w->y()+w->h();
//     }
//   if (nh < b) nh = b;
//   if (nw < r) nw = r;
//   // If changed, tell the window manager.  Skip really big windows
//   // that might be bigger than screen:
//   if (nw != W && nw < Fl::w()-100 || nh != H && nh < Fl::h()-100) size(nw,nh);
}

// calculate actual move by moving mouse position (mx,my) to
// nearest multiple of gridsize, and snap to original position
void Fl_Window_Type::newdx() {
  int mydx, mydy;

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