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📄 fl_group.cxx

📁 SRI international 发布的OAA框架软件
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//
// "$Id: Fl_Group.cxx,v 1.1.1.1 2003/06/03 22:25:42 agno Exp $"
//
// Group widget for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2003 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//

// The Fl_Group is the only defined container type in FLTK.

// Fl_Window itself is a subclass of this, and most of the event
// handling is designed so windows themselves work correctly.

#include <stdio.h>
#include <FL/Fl.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Window.H>
#include <FL/fl_draw.H>
#include <stdlib.h>

Fl_Group* Fl_Group::current_;

// Hack: A single child is stored in the pointer to the array, while
// multiple children are stored in an allocated array:
Fl_Widget*const* Fl_Group::array() const {
  return children_ <= 1 ? (Fl_Widget**)(&array_) : array_;
}

int Fl_Group::find(const Fl_Widget* o) const {
  Fl_Widget*const* a = array();
  int i; for (i=0; i < children_; i++) if (*a++ == o) break;
  return i;
}

// Metrowerks CodeWarrior and others can't export the static
// class member: current_, so these methods can't be inlined...
void Fl_Group::begin() {current_ = this;}
void Fl_Group::end() {current_ = (Fl_Group*)parent();}
Fl_Group *Fl_Group::current() {return current_;}
void Fl_Group::current(Fl_Group *g) {current_ = g;}

extern Fl_Widget* fl_oldfocus; // set by Fl::focus

// For back-compatability, we must adjust all events sent to child
// windows so they are relative to that window.

static int send(Fl_Widget* o, int event) {
  if (o->type() < FL_WINDOW) return o->handle(event);
  switch ( event )
  {
  case FL_DND_ENTER:
  case FL_DND_DRAG:
    // figure out correct type of event:
    event = (o->contains(Fl::belowmouse())) ? FL_DND_DRAG : FL_DND_ENTER;
  }
  int save_x = Fl::e_x; Fl::e_x -= o->x();
  int save_y = Fl::e_y; Fl::e_y -= o->y();
  int ret = o->handle(event);
  Fl::e_y = save_y;
  Fl::e_x = save_x;
  switch ( event )
  {
  case FL_ENTER:
  case FL_DND_ENTER:
    // Successful completion of FL_ENTER means the widget is now the
    // belowmouse widget, but only call Fl::belowmouse if the child
    // widget did not do so:
    if (!o->contains(Fl::belowmouse())) Fl::belowmouse(o);
    break;
  }
  return ret;
}

// translate the current keystroke into up/down/left/right for navigation:
#define ctrl(x) (x^0x40)
static int navkey() {
  switch (Fl::event_key()) {
  case 0: // not an FL_KEYBOARD/FL_SHORTCUT event
    break;
  case FL_Tab:
    if (!Fl::event_state(FL_SHIFT)) return FL_Right;
  case 0xfe20: // XK_ISO_Left_Tab
    return FL_Left;
  case FL_Right:
    return FL_Right;
  case FL_Left:
    return FL_Left;
  case FL_Up:
    return FL_Up;
  case FL_Down:
    return FL_Down;
  default:
    switch (Fl::event_text()[0]) {
    case ctrl('N') : return FL_Down;
    case ctrl('P') : return FL_Up;
    case ctrl('F') : return FL_Right;
    case ctrl('B') : return FL_Left;
    }
  }
  return 0;
}

int Fl_Group::handle(int event) {

  Fl_Widget*const* a = array();
  int i;
  Fl_Widget* o;

  switch (event) {

  case FL_FOCUS:
    switch (navkey()) {
    default:
      if (savedfocus_ && savedfocus_->take_focus()) return 1;
    case FL_Right:
    case FL_Down:
      for (i = children(); i--;) if ((*a++)->take_focus()) return 1;
      break;
    case FL_Left:
    case FL_Up:
      for (i = children(); i--;) if (a[i]->take_focus()) return 1;
      break;
    }
    return 0;

  case FL_UNFOCUS:
    savedfocus_ = fl_oldfocus;
    return 0;

  case FL_KEYBOARD:
    return navigation(navkey());

  case FL_SHORTCUT:
    for (i = children(); i--;) {
      o = a[i];
      if (o->takesevents() && Fl::event_inside(o) && send(o,FL_SHORTCUT))
	return 1;
    }
    for (i = children(); i--;) {
      o = a[i];
      if (o->takesevents() && !Fl::event_inside(o) && send(o,FL_SHORTCUT))
	return 1;
    }
    if (Fl::event_key() == FL_Enter) return navigation(FL_Down);
    return 0;

  case FL_ENTER:
  case FL_MOVE:
    for (i = children(); i--;) {
      o = a[i];
      if (o->visible() && Fl::event_inside(o)) {
	if (o->contains(Fl::belowmouse())) {
	  return send(o,FL_MOVE);
	} else {
	  if (!o->contains(Fl::belowmouse())) Fl::belowmouse(o);
	  if (send(o,FL_ENTER)) return 1;
	}
      }
    }
    Fl::belowmouse(this);
    return 1;

  case FL_DND_ENTER:
  case FL_DND_DRAG:
    for (i = children(); i--;) {
      o = a[i];
      if (o->takesevents() && Fl::event_inside(o)) {
	if (o->contains(Fl::belowmouse())) {
	  return send(o,FL_DND_DRAG);
	} else if (send(o,FL_DND_ENTER)) {
	  if (!o->contains(Fl::belowmouse())) Fl::belowmouse(o);
	  return 1;
	}
      }
    }
    Fl::belowmouse(this);
    return 0;

  case FL_PUSH:
    for (i = children(); i--;) {
      o = a[i];
      if (o->takesevents() && Fl::event_inside(o)) {
	if (send(o,FL_PUSH)) {
	  if (Fl::pushed() && !o->contains(Fl::pushed())) Fl::pushed(o);
	  return 1;
	}
      }
    }
    return 0;

  case FL_RELEASE:
  case FL_DRAG:
    o = Fl::pushed();
    if (o == this) return 0;
    else if (o) send(o,event);
    else {
      for (i = children(); i--;) {
	o = a[i];
	if (o->takesevents() && Fl::event_inside(o)) {
	  if (send(o,event)) return 1;
	}
      }
    }
    return 0;

  case FL_DEACTIVATE:
  case FL_ACTIVATE:
    for (i = children(); i--;) {
      o = *a++;
      if (o->active()) o->handle(event);
    }
    return 1;

  case FL_SHOW:
  case FL_HIDE:
    for (i = children(); i--;) {
      o = *a++;
      if (o->visible()) o->handle(event);
    }
    return 1;

  default:
    // For all other events, try to give to each child, starting at focus:
    for (i = 0; i < children(); i ++)
      if (Fl::focus_ == a[i]) break;

    if (i >= children()) i = 0;

    if (children()) {
      for (int j = i;;) {
        if (a[j]->takesevents() || event != FL_MOUSEWHEEL) {
          if (send(a[j], event)) return 1;
	}
        j++;
        if (j >= children()) j = 0;
        if (j == i) break;
      }
    }

    return 0;
  }
}

//void Fl_Group::focus(Fl_Widget *o) {Fl::focus(o); o->handle(FL_FOCUS);}

#if 0
const char *nameof(Fl_Widget *o) {
  if (!o) return "NULL";
  if (!o->label()) return "<no label>";
  return o->label();
}
#endif

// try to move the focus in response to a keystroke:
int Fl_Group::navigation(int key) {
  if (children() <= 1) return 0;
  int i;
  for (i = 0; ; i++) {
    if (i >= children_) return 0;
    if (array_[i]->contains(Fl::focus())) break;
  }
  Fl_Widget *previous = array_[i];

  for (;;) {
    switch (key) {
    case FL_Right:
    case FL_Down:
      i++;
      if (i >= children_) {
	if (parent()) return 0;
	i = 0;
      }
      break;
    case FL_Left:
    case FL_Up:
      if (i) i--;
      else {
	if (parent()) return 0;
	i = children_-1;
      }
      break;
    default:

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