next_mapping.h
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852 行
inline const char *objc_skip_type_qualifiers (const char *type){ while (*type == _C_CONST || *type == _C_IN || *type == _C_INOUT || *type == _C_OUT || *type == _C_BYCOPY || *type == _C_BYREF || *type == _C_ONEWAY || *type == _C_GCINVISIBLE) { type += 1; } return type;}/* Skip one typespec element. If the typespec is prepended by type qualifiers, these are skipped as well.*/const char *objc_skip_typespec (const char *type){ /* Skip the variable name if any */ if (*type == '"') { for (type++; *type++ != '"';) /* do nothing */; } type = objc_skip_type_qualifiers (type); switch (*type) { case _C_ID: /* An id may be annotated by the actual type if it is known with the @"ClassName" syntax */ if (*++type != '"') return type; else { while (*++type != '"') /* do nothing */; return type + 1; } /* The following are one character type codes */ case _C_CLASS: case _C_SEL: case _C_CHR: case _C_UCHR: case _C_CHARPTR: case _C_ATOM: case _C_SHT: case _C_USHT: case _C_INT: case _C_UINT: case _C_LNG: case _C_ULNG: case _C_LNG_LNG: case _C_ULNG_LNG: case _C_FLT: case _C_DBL: case _C_VOID: case _C_UNDEF: return ++type; break; case _C_ARY_B: /* skip digits, typespec and closing ']' */ while (isdigit ((unsigned char)*++type)) ; type = objc_skip_typespec (type); if (*type == _C_ARY_E) return ++type; else break; /* error */ case _C_BFLD: /* The NeXT encoding for bitfields is _still_: b 'size' */ while (isdigit ((unsigned char)*++type)) ; /* skip type and size */ return type; case _C_STRUCT_B: /* skip name, and elements until closing '}' */ while (*type != _C_STRUCT_E && *type++ != '=') ; while (*type != _C_STRUCT_E) { type = objc_skip_typespec (type); } return ++type; case _C_UNION_B: /* skip name, and elements until closing ')' */ while (*type != _C_UNION_E && *type++ != '=') ; while (*type != _C_UNION_E) { type = objc_skip_typespec (type); } return ++type; case _C_PTR: /* Just skip the following typespec */ return objc_skip_typespec (++type); } return 0; /* error */}/* Skip an offset as part of a method encoding. This is prepended by a '+' if the argument is passed in registers.*/inline const char *objc_skip_offset (const char *type){ if (*type == '+') type++; while (isdigit ((unsigned char) *++type)) ; return type;}/* Skip an argument specification of a method encoding.*/const char *objc_skip_argspec (const char *type){ type = objc_skip_typespec (type); type = objc_skip_offset (type); return type;}/* Return the number of arguments that the method MTH expects. Note that all methods need two implicit arguments `self' and `_cmd'.*/intmethod_get_number_of_arguments (struct objc_method *mth){ int i = 0; const char *type = mth->method_types; while (*type) { type = objc_skip_argspec (type); i += 1; } return i - 1;}/* Return the size of the argument block needed on the stack to invoke the method MTH. This may be zero, if all arguments are passed in registers.*/intmethod_get_sizeof_arguments (struct objc_method *mth){ const char *type = objc_skip_typespec (mth->method_types); return atoi (type);}/* Return a pointer to the next argument of ARGFRAME. type points to the last argument. Typical use of this look like: { char *datum, *type; for (datum = method_get_first_argument (method, argframe, &type); datum; datum = method_get_next_argument (argframe, &type)) { unsigned flags = objc_get_type_qualifiers (type); type = objc_skip_type_qualifiers (type); if (*type != _C_PTR) [portal encodeData: datum ofType: type]; else { if ((flags & _F_IN) == _F_IN) [portal encodeData: *(char **) datum ofType: ++type]; } } }*/char *method_get_next_argument (arglist_t argframe, const char **type){ const char *t = objc_skip_argspec (*type); if (*t == '\0') return 0; *type = t; t = objc_skip_typespec (t); if (*t == '+') return argframe->arg_regs + atoi (++t); else return argframe->arg_ptr + atoi (t);}/* Return a pointer to the value of the first argument of the method described in M with the given argumentframe ARGFRAME. The type is returned in TYPE. type must be passed to successive calls of method_get_next_argument.*/char *method_get_first_argument (struct objc_method *m, arglist_t argframe, const char **type){ *type = m->method_types; return method_get_next_argument (argframe, type);}/* Return a pointer to the ARGth argument of the method M from the frame ARGFRAME. The type of the argument is returned in the value-result argument TYPE*/char *method_get_nth_argument (struct objc_method *m, arglist_t argframe, int arg, const char **type){ const char *t = objc_skip_argspec (m->method_types); if (arg > method_get_number_of_arguments (m)) return 0; while (arg--) t = objc_skip_argspec (t); *type = t; t = objc_skip_typespec (t); if (*t == '+') return argframe->arg_regs + atoi (++t); else return argframe->arg_ptr + atoi (t);}unsignedobjc_get_type_qualifiers (const char *type){ unsigned res = 0; BOOL flag = YES; while (flag) switch (*type++) { case _C_CONST: res |= _F_CONST; break; case _C_IN: res |= _F_IN; break; case _C_INOUT: res |= _F_INOUT; break; case _C_OUT: res |= _F_OUT; break; case _C_BYCOPY: res |= _F_BYCOPY; break; case _C_BYREF: res |= _F_BYREF; break; case _C_ONEWAY: res |= _F_ONEWAY; break; case _C_GCINVISIBLE: res |= _F_GCINVISIBLE; break; default: flag = NO; } return res;}/* The following three functions can be used to determine how a structure is laid out by the compiler. For example: struct objc_struct_layout layout; int i; objc_layout_structure (type, &layout); while (objc_layout_structure_next_member (&layout)) { int position, align; const char *type; objc_layout_structure_get_info (&layout, &position, &align, &type); printf ("element %d has offset %d, alignment %d\n", i++, position, align); } These functions are used by objc_sizeof_type and objc_alignof_type functions to compute the size and alignment of structures. The previous method of computing the size and alignment of a structure was not working on some architectures, particulary on AIX, and in the presence of bitfields inside the structure. */voidobjc_layout_structure (const char *type, struct objc_struct_layout *layout){ const char *ntype; layout->original_type = ++type; /* Skip "<name>=" if any. Avoid embedded structures and unions. */ ntype = type; while (*ntype != _C_STRUCT_E && *ntype != _C_STRUCT_B && *ntype != _C_UNION_B && *ntype++ != '=') /* do nothing */; /* If there's a "<name>=", ntype - 1 points to '='; skip the the name */ if (*(ntype - 1) == '=') type = ntype; layout->type = type; layout->prev_type = NULL; layout->record_size = 0; layout->record_align = MAX (BITS_PER_UNIT, STRUCTURE_SIZE_BOUNDARY);}BOOLobjc_layout_structure_next_member (struct objc_struct_layout *layout){ register int desired_align = 0; /* The current type without the type qualifiers */ const char *type; /* Add the size of the previous field to the size of the record. */ if (layout->prev_type) { type = objc_skip_type_qualifiers (layout->prev_type); if (*type != _C_BFLD) layout->record_size += objc_sizeof_type (type) * BITS_PER_UNIT; else layout->record_size += atoi (++type); } if (*layout->type == _C_STRUCT_E) return NO; /* Skip the variable name if any */ if (*layout->type == '"') { for (layout->type++; *layout->type++ != '"';) /* do nothing */; } type = objc_skip_type_qualifiers (layout->type); desired_align = objc_alignof_type (type) * BITS_PER_UNIT; /* Record must have at least as much alignment as any field. Otherwise, the alignment of the field within the record is meaningless. */ layout->record_align = MAX (layout->record_align, desired_align); if (*type == _C_BFLD) { int bfld_size = atoi (++type); int int_align = __alignof__ (int) * BITS_PER_UNIT; /* If this bitfield would traverse a word alignment boundary, push it out to that boundary instead. */ if (layout->record_size % int_align && (layout->record_size / int_align < (layout->record_size + bfld_size - 1) / int_align)) layout->record_size = ROUND (layout->record_size, int_align); } else if (layout->record_size % desired_align != 0) { /* We need to skip space before this field. Bump the cumulative size to multiple of field alignment. */ layout->record_size = ROUND (layout->record_size, desired_align); } /* Jump to the next field in record. */ layout->prev_type = layout->type; layout->type = objc_skip_typespec (layout->type); /* skip component */ return YES;}void objc_layout_finish_structure (struct objc_struct_layout *layout, unsigned int *size, unsigned int *align){ if (layout->type && *layout->type == _C_STRUCT_E) { /* Round the size up to be a multiple of the required alignment */ layout->record_size = ROUND (layout->record_size, layout->record_align); layout->type = NULL; } if (size) *size = layout->record_size / BITS_PER_UNIT; if (align) *align = layout->record_align / BITS_PER_UNIT;}void objc_layout_structure_get_info (struct objc_struct_layout *layout, unsigned int *offset, unsigned int *align, const char **type){ if (offset) *offset = layout->record_size / BITS_PER_UNIT; if (align) *align = layout->record_align / BITS_PER_UNIT; if (type) *type = layout->prev_type;}#endif /* #ifdef __NEXT_RUNTIME__ */
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