⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 atlclientapp.cpp

📁 com组件程序
💻 CPP
字号:
/////////////////////////////////////////////////////////////////////////////
// AtlClientapp.cpp : Implementation of WinMain
//
// A Simple ActiveX Control
//
// All rights reserved.
//
// Written by Naveen Kohli (naveen@a3ds.com)
// Version 1.0
//
// Distribute freely, except: don't remove my name from the source or
// documentation (don't take credit for my work), mark your changes (don't
// get me blamed for your possible bugs), don't alter or remove this
// notice.
// No warrantee of any kind, express or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
//
// Send bug reports, bug fixes, enhancements, requests, flames, etc. to
//    naveen@a3ds.com
/////////////////////////////////////////////////////////////////////////////

// Note: Proxy/Stub Information
//      To build a separate proxy/stub DLL, 
//      run nmake -f AtlClientAppps.mk in the project directory.

#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include "AtlClientApp.h"
#include "ClientDlg.h"

#include "AtlClientApp_i.c"


const DWORD dwTimeOut = 5000; // time for EXE to be idle before shutting down
const DWORD dwPause = 1000; // time to wait for threads to finish up

// Passed to CreateThread to monitor the shutdown event
static DWORD WINAPI MonitorProc(void* pv)
{
    CExeModule* p = (CExeModule*)pv;
    p->MonitorShutdown();
    return 0;
}

LONG CExeModule::Unlock()
{
    LONG l = CComModule::Unlock();
    if (l == 0)
    {
        bActivity = true;
        SetEvent(hEventShutdown); // tell monitor that we transitioned to zero
    }
    return l;
}

//Monitors the shutdown event
void CExeModule::MonitorShutdown()
{
    while (1)
    {
        WaitForSingleObject(hEventShutdown, INFINITE);
        DWORD dwWait=0;
        do
        {
            bActivity = false;
            dwWait = WaitForSingleObject(hEventShutdown, dwTimeOut);
        } while (dwWait == WAIT_OBJECT_0);
        // timed out
        if (!bActivity && m_nLockCnt == 0) // if no activity let's really bail
        {
#if _WIN32_WINNT >= 0x0400 & defined(_ATL_FREE_THREADED)
            CoSuspendClassObjects();
            if (!bActivity && m_nLockCnt == 0)
#endif
                break;
        }
    }
    CloseHandle(hEventShutdown);
    PostThreadMessage(dwThreadID, WM_QUIT, 0, 0);
}

bool CExeModule::StartMonitor()
{
    hEventShutdown = CreateEvent(NULL, false, false, NULL);
    if (hEventShutdown == NULL)
        return false;
    DWORD dwThreadID;
    HANDLE h = CreateThread(NULL, 0, MonitorProc, this, 0, &dwThreadID);
    return (h != NULL);
}

CExeModule _Module;

BEGIN_OBJECT_MAP(ObjectMap)
END_OBJECT_MAP()


LPCTSTR FindOneOf(LPCTSTR p1, LPCTSTR p2)
{
    while (p1 != NULL && *p1 != NULL)
    {
        LPCTSTR p = p2;
        while (p != NULL && *p != NULL)
        {
            if (*p1 == *p)
                return CharNext(p1);
            p = CharNext(p);
        }
        p1 = CharNext(p1);
    }
    return NULL;
}

/////////////////////////////////////////////////////////////////////////////
//
extern "C" int WINAPI _tWinMain(HINSTANCE hInstance, 
    HINSTANCE /*hPrevInstance*/, LPTSTR lpCmdLine, int /*nShowCmd*/)
{
    lpCmdLine = GetCommandLine(); //this line necessary for _ATL_MIN_CRT

#if _WIN32_WINNT >= 0x0400 & defined(_ATL_FREE_THREADED)
    HRESULT hRes = CoInitializeEx(NULL, COINIT_MULTITHREADED);
#else
    HRESULT hRes = CoInitialize(NULL);
#endif
    _ASSERTE(SUCCEEDED(hRes));
    _Module.Init(ObjectMap, hInstance, &LIBID_ATLCLIENTAPPLib);
    _Module.dwThreadID = GetCurrentThreadId();
 
    int nRet = 0;

    // Instantiate a new instance of the dialog box which is going to contain the ActiveX control.

	CClientDlg *pDlg = NULL;
	pDlg = new CClientDlg;
	
	if (NULL != pDlg) {
		pDlg->Create (NULL);
		pDlg->ShowWindow (SW_NORMAL);

		MSG msg;

		// Now we need to run the message loop to recieve the messages/events fired for our dialog
		// box.

		while (GetMessage (&msg, NULL, 0, 0)) {
			TranslateMessage (&msg);
			DispatchMessage (&msg);
		}

		nRet = msg.wParam;
		delete pDlg;
	}

    CoUninitialize();
    return nRet;
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -