📄 outputdev.h
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//========================================================================//// OutputDev.h//// Copyright 1996-2002 Glyph & Cog, LLC////========================================================================#ifndef OUTPUTDEV_H#define OUTPUTDEV_H#include <aconf.h>#ifdef USE_GCC_PRAGMAS#pragma interface#endif#include "gtypes.h"#include "CharTypes.h"class GString;class GfxState;class GfxColorSpace;class GfxImageColorMap;class Stream;class Link;class Catalog;//------------------------------------------------------------------------// OutputDev//------------------------------------------------------------------------class OutputDev {public: // Constructor. OutputDev() {} // Destructor. virtual ~OutputDev() {} //----- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() = 0; // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() = 0; // Does this device use beginType3Char/endType3Char? Otherwise, // text in Type 3 fonts will be drawn with drawChar/drawString. virtual GBool interpretType3Chars() = 0; // Does this device need non-text content? virtual GBool needNonText() { return gTrue; } //----- initialization and control // Set default transform matrix. virtual void setDefaultCTM(double *ctm); // Start a page. virtual void startPage(int pageNum, GfxState *state) {} // End a page. virtual void endPage() {} // Dump page contents to display. virtual void dump() {} //----- coordinate conversion // Convert between device and user coordinates. virtual void cvtDevToUser(int dx, int dy, double *ux, double *uy); virtual void cvtUserToDev(double ux, double uy, int *dx, int *dy); //----- link borders virtual void drawLink(Link *link, Catalog *catalog) {} //----- save/restore graphics state virtual void saveState(GfxState *state) {} virtual void restoreState(GfxState *state) {} //----- update graphics state virtual void updateAll(GfxState *state); virtual void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32) {} virtual void updateLineDash(GfxState *state) {} virtual void updateFlatness(GfxState *state) {} virtual void updateLineJoin(GfxState *state) {} virtual void updateLineCap(GfxState *state) {} virtual void updateMiterLimit(GfxState *state) {} virtual void updateLineWidth(GfxState *state) {} virtual void updateFillColor(GfxState *state) {} virtual void updateStrokeColor(GfxState *state) {} virtual void updateFillOpacity(GfxState *state) {} virtual void updateStrokeOpacity(GfxState *state) {} //----- update text state virtual void updateFont(GfxState *state) {} virtual void updateTextMat(GfxState *state) {} virtual void updateCharSpace(GfxState *state) {} virtual void updateRender(GfxState *state) {} virtual void updateRise(GfxState *state) {} virtual void updateWordSpace(GfxState *state) {} virtual void updateHorizScaling(GfxState *state) {} virtual void updateTextPos(GfxState *state) {} virtual void updateTextShift(GfxState *state, double shift) {} //----- path painting virtual void stroke(GfxState *state) {} virtual void fill(GfxState *state) {} virtual void eoFill(GfxState *state) {} //----- path clipping virtual void clip(GfxState *state) {} virtual void eoClip(GfxState *state) {} //----- text drawing virtual void beginString(GfxState *state, GString *s) {} virtual void endString(GfxState *state) {} virtual void drawChar(GfxState *state, double x, double y, double dx, double dy, double originX, double originY, CharCode code, Unicode *u, int uLen) {} virtual void drawString(GfxState *state, GString *s) {} virtual GBool beginType3Char(GfxState *state, CharCode code, Unicode *u, int uLen); virtual void endType3Char(GfxState *state) {} //----- image drawing virtual void drawImageMask(GfxState *state, Object *ref, Stream *str, int width, int height, GBool invert, GBool inlineImg); virtual void drawImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, int *maskColors, GBool inlineImg);#if OPI_SUPPORT //----- OPI functions virtual void opiBegin(GfxState *state, Dict *opiDict); virtual void opiEnd(GfxState *state, Dict *opiDict);#endif //----- Type 3 font operators virtual void type3D0(GfxState *state, double wx, double wy) {} virtual void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury) {} //----- PostScript XObjects virtual void psXObject(Stream *psStream, Stream *level1Stream) {}private: double defCTM[6]; // default coordinate transform matrix double defICTM[6]; // inverse of default CTM};#endif
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