📄 spark.py
字号:
core = predicted.keys()
core.sort()
tcore = tuple(core)
if self.cores.has_key(tcore):
self.edges[(k, None)] = self.cores[tcore]
return k
nk = self.cores[tcore] = self.edges[(k, None)] = NK.stateno
self.edges.update(edges)
self.states[nk] = NK
return k
def goto(self, state, sym):
key = (state, sym)
if not self.edges.has_key(key):
#
# No transitions from state on sym.
#
return None
rv = self.edges[key]
if rv is None:
#
# Target state isn't generated yet. Remedy this.
#
rv = self.makeState(state, sym)
self.edges[key] = rv
return rv
def gotoT(self, state, t):
return [self.goto(state, t)]
def gotoST(self, state, st):
rv = []
for t in self.states[state].T:
if st == t:
rv.append(self.goto(state, t))
return rv
def add(self, set, item, i=None, predecessor=None, causal=None):
if predecessor is None:
if item not in set:
set.append(item)
else:
key = (item, i)
if item not in set:
self.links[key] = []
set.append(item)
self.links[key].append((predecessor, causal))
def makeSet(self, token, sets, i):
cur, next = sets[i], sets[i+1]
ttype = token is not None and self.typestring(token) or None
if ttype is not None:
fn, arg = self.gotoT, ttype
else:
fn, arg = self.gotoST, token
for item in cur:
ptr = (item, i)
state, parent = item
add = fn(state, arg)
for k in add:
if k is not None:
self.add(next, (k, parent), i+1, ptr)
nk = self.goto(k, None)
if nk is not None:
self.add(next, (nk, i+1))
if parent == i:
continue
for rule in self.states[state].complete:
lhs, rhs = rule
for pitem in sets[parent]:
pstate, pparent = pitem
k = self.goto(pstate, lhs)
if k is not None:
why = (item, i, rule)
pptr = (pitem, parent)
self.add(cur, (k, pparent),
i, pptr, why)
nk = self.goto(k, None)
if nk is not None:
self.add(cur, (nk, i))
def makeSet_fast(self, token, sets, i):
#
# Call *only* when the entire state machine has been built!
# It relies on self.edges being filled in completely, and
# then duplicates and inlines code to boost speed at the
# cost of extreme ugliness.
#
cur, next = sets[i], sets[i+1]
ttype = token is not None and self.typestring(token) or None
for item in cur:
ptr = (item, i)
state, parent = item
if ttype is not None:
k = self.edges.get((state, ttype), None)
if k is not None:
#self.add(next, (k, parent), i+1, ptr)
#INLINED --v
new = (k, parent)
key = (new, i+1)
if new not in next:
self.links[key] = []
next.append(new)
self.links[key].append((ptr, None))
#INLINED --^
#nk = self.goto(k, None)
nk = self.edges.get((k, None), None)
if nk is not None:
#self.add(next, (nk, i+1))
#INLINED --v
new = (nk, i+1)
if new not in next:
next.append(new)
#INLINED --^
else:
add = self.gotoST(state, token)
for k in add:
if k is not None:
self.add(next, (k, parent), i+1, ptr)
#nk = self.goto(k, None)
nk = self.edges.get((k, None), None)
if nk is not None:
self.add(next, (nk, i+1))
if parent == i:
continue
for rule in self.states[state].complete:
lhs, rhs = rule
for pitem in sets[parent]:
pstate, pparent = pitem
#k = self.goto(pstate, lhs)
k = self.edges.get((pstate, lhs), None)
if k is not None:
why = (item, i, rule)
pptr = (pitem, parent)
#self.add(cur, (k, pparent),
# i, pptr, why)
#INLINED --v
new = (k, pparent)
key = (new, i)
if new not in cur:
self.links[key] = []
cur.append(new)
self.links[key].append((pptr, why))
#INLINED --^
#nk = self.goto(k, None)
nk = self.edges.get((k, None), None)
if nk is not None:
#self.add(cur, (nk, i))
#INLINED --v
new = (nk, i)
if new not in cur:
cur.append(new)
#INLINED --^
def predecessor(self, key, causal):
for p, c in self.links[key]:
if c == causal:
return p
assert 0
def causal(self, key):
links = self.links[key]
if len(links) == 1:
return links[0][1]
choices = []
rule2cause = {}
for p, c in links:
rule = c[2]
choices.append(rule)
rule2cause[rule] = c
return rule2cause[self.ambiguity(choices)]
def deriveEpsilon(self, nt):
if len(self.newrules[nt]) > 1:
rule = self.ambiguity(self.newrules[nt])
else:
rule = self.newrules[nt][0]
#print rule
rhs = rule[1]
attr = [None] * len(rhs)
for i in range(len(rhs)-1, -1, -1):
attr[i] = self.deriveEpsilon(rhs[i])
return self.rule2func[self.new2old[rule]](attr)
def buildTree(self, nt, item, tokens, k):
state, parent = item
choices = []
for rule in self.states[state].complete:
if rule[0] == nt:
choices.append(rule)
rule = choices[0]
if len(choices) > 1:
rule = self.ambiguity(choices)
#print rule
rhs = rule[1]
attr = [None] * len(rhs)
for i in range(len(rhs)-1, -1, -1):
sym = rhs[i]
if not self.newrules.has_key(sym):
if sym != self._BOF:
attr[i] = tokens[k-1]
key = (item, k)
item, k = self.predecessor(key, None)
#elif self.isnullable(sym):
elif self._NULLABLE == sym[0:len(self._NULLABLE)]:
attr[i] = self.deriveEpsilon(sym)
else:
key = (item, k)
why = self.causal(key)
attr[i] = self.buildTree(sym, why[0],
tokens, why[1])
item, k = self.predecessor(key, why)
return self.rule2func[self.new2old[rule]](attr)
def ambiguity(self, rules):
#
# XXX - problem here and in collectRules() if the same rule
# appears in >1 method. Also undefined results if rules
# causing the ambiguity appear in the same method.
#
sortlist = []
name2index = {}
for i in range(len(rules)):
lhs, rhs = rule = rules[i]
name = self.rule2name[self.new2old[rule]]
sortlist.append((len(rhs), name))
name2index[name] = i
sortlist.sort()
list = map(lambda (a,b): b, sortlist)
return rules[name2index[self.resolve(list)]]
def resolve(self, list):
#
# Resolve ambiguity in favor of the shortest RHS.
# Since we walk the tree from the top down, this
# should effectively resolve in favor of a "shift".
#
return list[0]
#
# GenericASTBuilder automagically constructs a concrete/abstract syntax tree
# for a given input. The extra argument is a class (not an instance!)
# which supports the "__setslice__" and "__len__" methods.
#
# XXX - silently overrides any user code in methods.
#
class GenericASTBuilder(GenericParser):
def __init__(self, AST, start):
GenericParser.__init__(self, start)
self.AST = AST
def preprocess(self, rule, func):
rebind = lambda lhs, self=self: \
lambda args, lhs=lhs, self=self: \
self.buildASTNode(args, lhs)
lhs, rhs = rule
return rule, rebind(lhs)
def buildASTNode(self, args, lhs):
children = []
for arg in args:
if isinstance(arg, self.AST):
children.append(arg)
else:
children.append(self.terminal(arg))
return self.nonterminal(lhs, children)
def terminal(self, token): return token
def nonterminal(self, type, args):
rv = self.AST(type)
rv[:len(args)] = args
return rv
#
# GenericASTTraversal is a Visitor pattern according to Design Patterns. For
# each node it attempts to invoke the method n_<node type>, falling
# back onto the default() method if the n_* can't be found. The preorder
# traversal also looks for an exit hook named n_<node type>_exit (no default
# routine is called if it's not found). To prematurely halt traversal
# of a subtree, call the prune() method -- this only makes sense for a
# preorder traversal. Node type is determined via the typestring() method.
#
class GenericASTTraversalPruningException:
pass
class GenericASTTraversal:
def __init__(self, ast):
self.ast = ast
def typestring(self, node):
return node.type
def prune(self):
raise GenericASTTraversalPruningException
def preorder(self, node=None):
if node is None:
node = self.ast
try:
name = 'n_' + self.typestring(node)
if hasattr(self, name):
func = getattr(self, name)
func(node)
else:
self.default(node)
except GenericASTTraversalPruningException:
return
for kid in node:
self.preorder(kid)
name = name + '_exit'
if hasattr(self, name):
func = getattr(self, name)
func(node)
def postorder(self, node=None):
if node is None:
node = self.ast
for kid in node:
self.postorder(kid)
name = 'n_' + self.typestring(node)
if hasattr(self, name):
func = getattr(self, name)
func(node)
else:
self.default(node)
def default(self, node):
pass
#
# GenericASTMatcher. AST nodes must have "__getitem__" and "__cmp__"
# implemented.
#
# XXX - makes assumptions about how GenericParser walks the parse tree.
#
class GenericASTMatcher(GenericParser):
def __init__(self, start, ast):
GenericParser.__init__(self, start)
self.ast = ast
def preprocess(self, rule, func):
rebind = lambda func, self=self: \
lambda args, func=func, self=self: \
self.foundMatch(args, func)
lhs, rhs = rule
rhslist = list(rhs)
rhslist.reverse()
return (lhs, tuple(rhslist)), rebind(func)
def foundMatch(self, args, func):
func(args[-1])
return args[-1]
def match_r(self, node):
self.input.insert(0, node)
children = 0
for child in node:
if children == 0:
self.input.insert(0, '(')
children = children + 1
self.match_r(child)
if children > 0:
self.input.insert(0, ')')
def match(self, ast=None):
if ast is None:
ast = self.ast
self.input = []
self.match_r(ast)
self.parse(self.input)
def resolve(self, list):
#
# Resolve ambiguity in favor of the longest RHS.
#
return list[-1]
def _dump(tokens, sets, states):
for i in range(len(sets)):
print 'set', i
for item in sets[i]:
print '\t', item
for (lhs, rhs), pos in states[item[0]].items:
print '\t\t', lhs, '::=',
print string.join(rhs[:pos]),
print '.',
print string.join(rhs[pos:])
if i < len(tokens):
print
print 'token', str(tokens[i])
print
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -