📄 bmpmix9.h
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//------------------------------------------------------------------------------
// File: BmpMix9.cpp
//
// Desc: DirectShow sample code - a bitmap-mixing VMR9 media file player
// using Direct3D9 surfaces
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#if !defined(AFX_BMPMIX9_H__CA30736C_ACAF_4108_A46A_0E8854AF657B__INCLUDED_)
#define AFX_BMPMIX9_H__CA30736C_ACAF_4108_A46A_0E8854AF657B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Windows Header Files
#include <windows.h>
#include <objbase.h>
#include <tchar.h>
#include <atlbase.h>
#include <comdef.h>
#include <commdlg.h>
#include <assert.h>
// DirectX header files
#include <dshow.h>
#include <d3d9.h>
#include <d3dx9tex.h> // for D3DXLoadSurfaceFromResource
#include <vmr9.h>
// Application header files
#include "resource.h"
// Helper macro
#define FAIL_RET(x) if( FAILED( hr = ( x ) ) ) \
{ \
assert( SUCCEEDED( hr ) ); \
return hr; \
}
#endif // !defined(AFX_BMPMIX9_H__CA30736C_ACAF_4108_A46A_0E8854AF657B__INCLUDED_)
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