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📄 c8051f020下的s1d1330(sed1335)驱动--疯狂小子.mht

📁 Test progrome dsfhydhg gyhjfthjfghjfgjfjfgjfgjatyhy
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=AF</SPAN></TD></TR>
                                <TR>
                                <TD class=3Ddetails vAlign=3Dtop=20
                                align=3Dright>By&nbsp; lwpzj =
=B7=A2=B1=ED=D3=DA 2006-1-8=20
                                20:00:26&nbsp; </TD></TR>
                                <TR>
                                <TD class=3Dartbody =
vAlign=3Dtop><BR><SPAN=20
                                id=3Dob_logd6126></SPAN>
                                <P>&nbsp;&nbsp;=20
                                =
=D5=E2=C1=BD=CC=EC=D4=DA=B5=F7=CA=D4320x240=D2=BA=BE=A7=A3=A8S1D1330=A3=A9=
=A3=AC=D4=DA=B1=F0=C8=CB=B3=CC=D0=F2=B5=C4=BB=F9=B4=A1=C9=CF=A3=AC=BD=F1=CC=
=EC=B5=F7=B3=F6=C0=B4=C1=CB=A3=AC=B7=A2=B3=F6=C0=B4=B9=B2=CF=ED=D2=BB=CF=C2=
=A3=A1=D2=B2=D0=BB=D0=BB=B9=B2=CF=ED=B3=CC=D0=F2=B5=C4=C8=CB=A3=A1</P>
                                <P>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
=BD=F1=CC=EC=CA=C7=D6=DC=D7=DC=C0=ED=CA=C5=CA=C030=D6=DC=C4=EA=A3=AC=BB=B3=
=C4=EE=D7=DC=C0=ED=A3=A1</P>
                                =
<P>/*********************************************************************=
*********************<BR>*=CE=C4=BC=FE=C3=FB:&nbsp;SED1335.C<BR>*=C3=E8=CA=
=F6:&nbsp;&nbsp;&nbsp;SED1335=B5=C4=B3=F5=CA=BC=BB=AF=A1=A2=CF=D4=CA=BE=20
                                =
<BR>*=B1=E0=D0=B4:&nbsp;&nbsp;&nbsp;=C2=DE=CE=AC=C6=BD<BR>*=B0=E6=B1=BE=D0=
=C5=CF=A2:&nbsp;&nbsp;V1.0&nbsp;&nbsp;&nbsp;2006=C4=EA1=D4=C27=C8=D5<BR>*=
*************************************************************************=
****************/<BR>/*=B0=FC=BA=AC=CD=B7=CE=C4=BC=FE*/<BR>=A3=A3i=20
                                nclude &lt;absacc.h&gt;<BR>=A3=A3i =
nclude=20
                                &lt;c8051f020.h&gt;<BR>=A3=A3i nclude=20
                                "code.h"&nbsp;&nbsp; </P>
                                <P>#define uchar unsigned =
char<BR>#define uint=20
                                unsigned int<BR>#define ulong unsigned =
long </P>
                                <P>#define&nbsp; AP&nbsp;=20
                                =
40&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
//=D2=BB=D0=D08=B5=E3320/4=3D40=B8=F6=D7=D6=BD=DA</P>
                                =
<P>//----------------=B6=CB=BF=DA=B6=A8=D2=E5-----------------<BR>#define=
=20
                                LCD_DATA =
P4//13358=CE=BB=CA=FD=BE=DD=CA=E4=C8=EB<BR>sbit A0=3D=20
                                P3^2;&nbsp;&nbsp; =
//1335=CA=FD=BE=DD=C0=E0=D0=CD=D1=A1=D4=F1<BR>sbit RD=3D=20
                                P3^0;&nbsp;&nbsp; // =B6=C1=D1=A1=D4=F1 =
=A3=AC=B5=CD=B5=E7=C6=BD=D3=D0=D0=A7<BR>sbit WR=3D=20
                                P3^1;&nbsp;&nbsp; //1335=D0=B4</P>
                                =
<P>//=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=B3=A3=C1=
=BF=B6=A8=D2=E5=3D=3D=3D=3D=3D=3D=3D=3D <BR>uchar=20
                                =
SYSTAB[8]=3D{0x30,0x87,0x07,39,52,239,40,0x00};<BR>uchar=20
                                =
SCRTAB[10]=3D{0x00,0x00,240,0x00,0x00,0x00,0x00,0x00,0x00,0x00};<BR>//---=
--------------------------=20
                                =
=B6=A8=D2=E5=B1=E4=C1=BF-----------------<BR>bit bdata=20
                                lcd_fanxian;<BR>uchar *add;</P>
                                =
<P><BR>/*****************************************************************=
*************************<BR>*=BA=AF=CA=FD=C3=FB:&nbsp;&nbsp;WriteCommand=
<BR>*=B2=CE=CA=FD:&nbsp;&nbsp;&nbsp;uchar=20
                                =
sys_data,=D2=AA=D0=B4=B5=C4=C3=FC=C1=EE=D7=D6<BR>*=B7=B5=BB=D8=D6=B5:&nbs=
p;&nbsp;=CE=DE<BR>*=C3=E8=CA=F6:&nbsp;&nbsp;&nbsp;=CF=F2lcd=20
                                =D0=B4=C3=FC=C1=EE,lcd write a command =
byte function=20
                                =
<BR>*=B1=E0=D0=B4:&nbsp;&nbsp;&nbsp;=C2=DE=CE=AC=C6=BD<BR>*=B0=E6=B1=BE=D0=
=C5=CF=A2:&nbsp;&nbsp;V1.0&nbsp;&nbsp;&nbsp;2006=C4=EA1=D4=C27=C8=D5<BR>*=
*************************************************************************=
****************/<BR>void=20
                                WriteCommand(uchar =
sys_data)<BR>{<BR>&nbsp;uchar=20
                                i;</P>
                                <P>&nbsp;A0=3D1;</P>
                                =
<P><BR>&nbsp;LCD_DATA=3Dsys_data;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;=20
                                //=D0=B4=C3=FC=C1=EE=D7=D6</P>
                                <P>&nbsp;for(i=3D0;i&lt;5;i++);</P>
                                =
<P>//&nbsp;RD=3D1;<BR>//&nbsp;for(i=3D0;i&lt;10;i++);</P>
                                =
<P>&nbsp;WR=3D0;<BR>&nbsp;for(i=3D0;i&lt;5;i++);</P>
                                =
<P>&nbsp;WR=3D1;<BR>&nbsp;for(i=3D0;i&lt;5;i++);</P>
                                =
<P>//&nbsp;A0=3D0;<BR>//&nbsp;for(i=3D0;i&lt;10;i++);<BR>}=20
                                </P>
                                =
<P>/*********************************************************************=
*********************<BR>*=BA=AF=CA=FD=C3=FB:&nbsp;&nbsp;WriteData<BR>*=B2=
=CE=CA=FD:&nbsp;&nbsp;&nbsp;uchar=20
                                =
display_data,=D2=AA=CF=D4=CA=BE=B5=C4=CA=FD=BE=DD<BR>*=B7=B5=BB=D8=D6=B5:=
&nbsp;&nbsp;=CE=DE<BR>*=C3=E8=CA=F6:&nbsp;&nbsp;&nbsp;=CF=F2lcd=20
                                =D0=B4=CA=FD=BE=DD,lcd write a display =
byte=20
                                =
function<BR>*=B1=E0=D0=B4:&nbsp;&nbsp;&nbsp;=C2=DE=CE=AC=C6=BD<BR>*=B0=E6=
=B1=BE=D0=C5=CF=A2:&nbsp;&nbsp;V1.0&nbsp;&nbsp;&nbsp;2006=C4=EA1=D4=C27=C8=
=D5<BR>******************************************************************=
************************/<BR>void=20
                                WriteData(uchar=20
                                display_data)<BR>{<BR>&nbsp;&nbsp;&nbsp; =
uchar=20
                                i;</P>
                                =
<P>&nbsp;A0=3D0;<BR>//&nbsp;for(i=3D0;i&lt;10;i++);</P>
                                =
<P>&nbsp;LCD_DATA=3Ddisplay_data;<BR>&nbsp;for(i=3D0;i&lt;5;i++);</P>
                                =
<P>//&nbsp;RD=3D1;<BR>//&nbsp;for(i=3D0;i&lt;10;i++);</P>
                                =
<P>&nbsp;WR=3D0;<BR>&nbsp;for(i=3D0;i&lt;5;i++);</P>
                                =
<P>&nbsp;WR=3D1;<BR>&nbsp;for(i=3D0;i&lt;5;i++);</P>
                                =
<P>//&nbsp;A0=3D1;<BR>//&nbsp;for(i=3D0;i&lt;10;i++);</P>
                                <P>} </P>
                                =
<P>/*********************************************************************=
*********************<BR>*=BA=AF=CA=FD=C3=FB:&nbsp;&nbsp;clear<BR>*=B2=CE=
=CA=FD:&nbsp;&nbsp;&nbsp;=CE=DE<BR>*=B7=B5=BB=D8=D6=B5:&nbsp;&nbsp;=CE=DE=
<BR>*=C3=E8=CA=F6:&nbsp;&nbsp;&nbsp;=C7=E5=CF=D4=CA=BE=C6=C1RAM&nbsp;=20
                                =
<BR>*=B1=E0=D0=B4:&nbsp;&nbsp;&nbsp;=C2=DE=CE=AC=C6=BD<BR>*=B0=E6=B1=BE=D0=
=C5=CF=A2:&nbsp;&nbsp;V1.0&nbsp;&nbsp;&nbsp;2006=C4=EA1=D4=C27=C8=D5<BR>*=
*************************************************************************=
****************/<BR>void=20
                                clear(void)<BR>{ <BR>&nbsp;uint=20
                                =
i,j;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P>
                                <P>&nbsp;WriteCommand(0x4c);&nbsp;=20
                                =
//=B6=C1=D0=B4=CF=D4=CA=BE=CA=FD=BE=DD=BA=F3=B9=E2=B1=EA=CF=F2=D3=D2=D2=C6=
=B6=AF&nbsp;&nbsp; </P>
                                <P>&nbsp;WriteCommand(0x46); =
//=B5=B1=C7=B0=B9=E2=B1=EA=CF=D4=CA=BE=B5=C4=CE=BB=D6=C3=20
                                =
=CF=D4=CA=BE=B4=E6=B4=A2=C6=F7=B5=B1=C7=B0=B5=C4=B5=D8=D6=B7=D6=B8=D5=EB&=
nbsp;<BR></P>
                                =
<P>&nbsp;WriteData(0x00);<BR>&nbsp;WriteData(0x00);&nbsp;&nbsp;&nbsp;=20
                                //=B5=D8=D6=B7=CE=AA0000<BR></P>
                                <P>&nbsp;&nbsp;WriteCommand(0x42);&nbsp; =

                                //=CA=FD=BE=DD=D0=B4=C8=EB=C9=E8=D6=C3 =
=B5=D8=D6=B7=D3=D0=B9=E2=B1=EA=BE=F6=B6=A8&nbsp;&nbsp;=20
                                =
=B7=BD=CF=F2=D3=D0=B9=E2=B1=EA=D7=EE=BD=FC=C9=E8=D6=C3=B9=E2=B1=EA=D2=C6=B6=
=AF=B7=BD=CF=F2=BE=F6=B6=A8<BR></P>
                                =
<P><BR>&nbsp;for(i=3D255;i&gt;0;i--)<BR>&nbsp;&nbsp;&nbsp;=20
                                {&nbsp;=20
                                =
<BR>&nbsp;&nbsp;for(j=3D125;j&gt;0;j--)<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
&nbsp;WriteData(0x00);<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
}<BR>&nbsp;}&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                <BR>}</P>
                                =
<P>/*********************************************************************=
*********************<BR>*=BA=AF=CA=FD=C3=FB:&nbsp;&nbsp;intglcd<BR>*=B2=CE=
=CA=FD:&nbsp;&nbsp;&nbsp;=CE=DE<BR>*=B7=B5=BB=D8=D6=B5:&nbsp;&nbsp;=CE=DE=
<BR>*=C3=E8=CA=F6:&nbsp;&nbsp;&nbsp;SED1335=C7=FD=B6=AF=D0=BE=C6=AC=B5=C4=
=B3=F5=CA=BC=BB=AF=BA=AF=CA=FD<BR>*=B1=E0=D0=B4:&nbsp;&nbsp;&nbsp;=C2=DE=CE=
=AC=C6=BD<BR>*=B0=E6=B1=BE=D0=C5=CF=A2:&nbsp;&nbsp;V1.0&nbsp;&nbsp;&nbsp;=
2006=C4=EA1=D4=C27=C8=D5<BR>*********************************************=
*********************************************/<BR>void=20
                                intglcd(void)<BR>{<BR>&nbsp;&nbsp;&nbsp; =
uint=20
                                counter;<BR>&nbsp;uchar =
i;<BR>&nbsp;&nbsp;&nbsp;=20
                                =
for(counter=3D0;counter&lt;50000;counter++);<BR>&nbsp;&nbsp;&nbsp;&nbsp;<=
BR><BR>&nbsp;WriteCommand(0x40);<BR>&nbsp;&nbsp;&nbsp;=20
                                =
for(i=3D0;i&lt;8;i++)<BR>&nbsp;{<BR><BR>&nbsp;&nbsp;WriteData(SYSTAB[i]);=
<BR>&nbsp;}&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                //SET =
=B3=F5=CA=BC=BB=AF=C9=E8=D6=C3&nbsp; 8</P>
                                =
<P><BR>&nbsp;WriteCommand(0x44);<BR>&nbsp;&nbsp;&nbsp;=20
                                =
for(i=3D0;i&lt;10;i++)<BR>&nbsp;{<BR><BR>&nbsp;&nbsp;WriteData(SCRTAB[i])=
;<BR>&nbsp;}&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
//=CF=D4=CA=BE=D3=F2=C9=E8=D6=C3&nbsp;&nbsp; 10 </P>
                                =
<P><BR>&nbsp;WriteCommand(0x5a);<BR>&nbsp;&nbsp;&nbsp;=20
                                =
WriteData(0x00);<BR><BR>&nbsp;WriteCommand(0x5b);<BR>&nbsp;&nbsp;&nbsp;=20
                                =
WriteData(0x0c);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;=20
                                =
//=CF=D4=CA=BE=BA=CF=B3=C9=C9=E8=D6=C3&nbsp;&nbsp; =
=CF=D4=CA=BE=D2=BB=C8=FD=C7=F8=CE=AA=CD=BC=D0=CE=CF=D4=CA=BE<BR></P>
                                =
<P><BR>&nbsp;clear();&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;=20
                                // =C7=E5=CF=D4=CA=BE=C6=C1</P>
                                <P>&nbsp;WriteCommand(0x4c); /*=20
                                =
=B9=E2=B1=EA=D7=D4=B6=AF=CF=F2=D3=D2=D4=F6=D2=BB*/<BR>&nbsp;WriteCommand(=
0x5d);<BR>&nbsp;WriteData(0x02);<BR>&nbsp;WriteData(0x0f);<BR>&nbsp;<BR><=
BR>&nbsp;WriteCommand(0x59);&nbsp;&nbsp;&nbsp;=20
                                =
//=CF=D4=CA=BE=D7=DC=BF=AA=B9=D8<BR>&nbsp;&nbsp;&nbsp;=20
                                =
WriteData(0x16);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;//=CF=D4=CA=BE=BF=AA=B9=D8=D7=B4=CC=AC=C9=E8=D6=C3?=BF=AA=CF=D4=CA=BE=D2=
=BB=C7=F8=20
                                <BR><BR>}</P>
                                =
<P>/*********************************************************************=
*********************<BR>*=BA=AF=CA=FD=C3=FB:&nbsp;&nbsp;WRCC32<BR>*=B2=CE=
=CA=FD:&nbsp;&nbsp;&nbsp;=CE=DE<BR>*=B7=B5=BB=D8=D6=B5:&nbsp;&nbsp;=CE=DE=
<BR>*=C3=E8=CA=F6:&nbsp;&nbsp;&nbsp;=CF=D4=CA=BE32*32=B5=E3=D5=F3=BA=BA=D7=
=D6<BR>*=B1=E0=D0=B4:&nbsp;&nbsp;&nbsp;=C2=DE=CE=AC=C6=BD<BR>*=B0=E6=B1=BE=
=D0=C5=CF=A2:&nbsp;&nbsp;V1.0&nbsp;&nbsp;&nbsp;2006=C4=EA1=D4=C27=C8=D5<B=
R>***********************************************************************=
*******************/<BR>void=20
                                WRCC32(uchar ox,uchar oy,uchar =
code1)<BR>{=20
                                <BR>&nbsp;uchar i,k;</P>
                                <P><BR>&nbsp;WriteCommand(0x4f);&nbsp;=20
                                =
//=B6=C1=D0=B4=CF=D4=CA=BE=CA=FD=BE=DD=BA=F3=B9=E2=B1=EA=CF=F2=CF=C2=D2=C6=
=B6=AF&nbsp; CSR+AP<BR></P>
                                =
<P>&nbsp;for(k=3D0;k&lt;4;k++)<BR>&nbsp;&nbsp;&nbsp;=20
                                {</P>
                                =
<P><BR>&nbsp;&nbsp;WriteCommand(0x46);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
//=C9=E8=D6=C3=B5=B1=C7=B0=CF=D4=CA=BE=B5=D8=D6=B7<BR>&nbsp;&nbsp;WriteDa=
ta((AP*oy+ox+k)%256);&nbsp;&nbsp;=20
                                =
//=CF=D4=CA=BE=B5=D8=D6=B7=B5=CD=D7=D6=BD=DA<BR>&nbsp;&nbsp;WriteData((AP=
*oy+ox+k)/256);&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
//=CF=D4=CA=BE=B5=D8=D6=B7=B8=DF=D7=D6=BD=DA<BR>&nbsp;&nbsp;WriteCommand(=
0x42);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
//=BC=C6=CB=E3=CF=D4=CA=BE=B5=D8=D6=B7=D6=B8=D5=EB=CA=FD=BE=DD<BR></P>
                                =
<P>&nbsp;for(i=3D0;i&lt;32;i++)<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
&nbsp;if(lcd_fanxian)<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;=20
                                =
WriteData(~CCTA32[code1][i*4+k]);<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =

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