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📄 port.cs

📁 用C#实现的取得CellID和LAC的程序源代码!
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using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Text;

namespace NiceTracker.Serial
{
	public class CommPortException : Exception
	{
		public CommPortException(string desc) : base(desc) {}
	}

	public class Port : IDisposable
	{
		#region delegates and events
		public delegate void CommEvent();
		public delegate void CommChangeEvent(bool NewState);
		public delegate void CommErrorEvent(string Description);

		public event CommErrorEvent OnError;
		public event CommEvent DataReceived;
		public event CommEvent RxOverrun;
		public event CommEvent TxDone;
		public event CommEvent FlagCharReceived;
		public event CommEvent PowerEvent;
		public event CommEvent HighWater;
		public event CommChangeEvent DSRChange;
		public event CommChangeEvent RingChange;
		public event CommChangeEvent CTSChange;
		public event CommChangeEvent RLSDChange;
		#endregion

		#region variable declarations
		private string portName;
		private IntPtr hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;
		
		// default Rx buffer is 1024 bytes
		private uint rxBufferSize = 1024;
		private byte[] rxBuffer;
		private uint prxBuffer	= 0;
		private uint rthreshold = 1;

		// default Tx buffer is 1024 bytes
		private uint txBufferSize = 1024;
		private byte[] txBuffer;
		private uint ptxBuffer	= 0;
		private uint sthreshold = 1;

		private Mutex rxBufferBusy = new Mutex();
		private uint inputLength;

		private DCB dcb = new DCB();
		private DetailedPortSettings portSettings;

		private Thread eventThread;
		private ManualResetEvent threadStarted = new ManualResetEvent(false);
		
		private IntPtr closeEvent;
		private string closeEventName = "CloseEvent";

		private int rts = -1;
		private bool rtsavail = false;
		private int dtr = -1;
		private bool dtravail = false;
		private int brk = -1;

		private bool isOpen = false;
		#endregion

		private void Init()
		{
			// create a system event for synchronizing Closing
			closeEvent = CommAPI.CreateEvent(true, false, closeEventName);

			rxBuffer = new byte[rxBufferSize];
			txBuffer = new byte[txBufferSize];
			portSettings = new DetailedPortSettings();
		}

		#region constructors
		public Port(string PortName)
		{
			portName = PortName;
			Init();
		}

		public Port(string PortName, BasicPortSettings InitialSettings)
		{
			portName = PortName;
			Init();

			//override default ettings
			portSettings.BasicSettings = InitialSettings;
		}

		public Port(string PortName, DetailedPortSettings InitialSettings)
		{
			portName = PortName;
			Init();

			//override default ettings
			portSettings = InitialSettings;
		}

		public Port(string PortName, uint RxBufferSize, uint TxBufferSize)
		{
			rxBufferSize = RxBufferSize;
			txBufferSize = TxBufferSize;
			Init();
		}

		public Port(string PortName, BasicPortSettings InitialSettings, uint RxBufferSize, uint TxBufferSize)
		{
			rxBufferSize = RxBufferSize;
			txBufferSize = TxBufferSize;
			Init();

			//override default ettings
			portSettings.BasicSettings = InitialSettings;
		}

		public Port(string PortName, DetailedPortSettings InitialSettings, uint RxBufferSize, uint TxBufferSize)
		{
			rxBufferSize = RxBufferSize;
			txBufferSize = TxBufferSize;
			Init();

			//override default ettings
			portSettings = InitialSettings;
		}
		#endregion

		// since the event thread blocks until the port handle is closed
		// implement both a Dispose and destrucor to make sure that we
		// clean up as soon as possible
		public void Dispose()
		{
			if(isOpen)
				this.Close();
		}
		
		~Port()
		{
			if(isOpen)
				this.Close();
		}

		public string PortName
		{
			get
			{
				return portName;
			}
			set
			{
				portName = value;
			}
		}

		public bool IsOpen
		{
			get
			{
				return isOpen;
			}
		}

		public bool Open()
		{
			if(isOpen) return false;

			hPort = CommAPI.CreateFile(portName);

			if(hPort == (IntPtr)CommAPI.INVALID_HANDLE_VALUE)
			{
				int e = Marshal.GetLastWin32Error();

				if(e == (int)APIErrors.ERROR_ACCESS_DENIED)
				{
					// port is unavailable
					return false;
				}

				// ClearCommError failed!
				string error = String.Format("CreateFile Failed: {0}", e);
				throw new CommPortException(error);
			}

			
			isOpen = true;

			// set queue sizes
			CommAPI.SetupComm(hPort, rxBufferSize, txBufferSize);

			// transfer the port settings to a DCB structure
			dcb.BaudRate = (uint)portSettings.BasicSettings.BaudRate;
			dcb.ByteSize = portSettings.BasicSettings.ByteSize;
			dcb.EofChar = (sbyte)portSettings.EOFChar;
			dcb.ErrorChar = (sbyte)portSettings.ErrorChar;
			dcb.EvtChar = (sbyte)portSettings.EVTChar;
			dcb.fAbortOnError = portSettings.AbortOnError;
			dcb.fBinary = true;
			dcb.fDsrSensitivity = portSettings.DSRSensitive;
			dcb.fDtrControl = (DCB.DtrControlFlags)portSettings.DTRControl;
			dcb.fErrorChar = portSettings.ReplaceErrorChar;
			dcb.fInX = portSettings.InX;
			dcb.fNull = portSettings.DiscardNulls;
			dcb.fOutX = portSettings.OutX;
			dcb.fOutxCtsFlow = portSettings.OutCTS;
			dcb.fOutxDsrFlow = portSettings.OutDSR;
			dcb.fParity = (portSettings.BasicSettings.Parity == Parity.none) ? false : true;
			dcb.fRtsControl = (DCB.RtsControlFlags)portSettings.RTSControl;
			dcb.fTXContinueOnXoff = portSettings.TxContinueOnXOff;
			dcb.Parity = (byte)portSettings.BasicSettings.Parity;
			dcb.StopBits = (byte)portSettings.BasicSettings.StopBits;
			dcb.XoffChar = (sbyte)portSettings.XoffChar;
			dcb.XonChar = (sbyte)portSettings.XonChar;

			dcb.XonLim = dcb.XoffLim = (ushort)(rxBufferSize / 10);
			
			CommAPI.SetCommState(hPort, dcb);

			// store some state values
			brk = 0;
			dtr = dcb.fDtrControl == DCB.DtrControlFlags.Enable ? 1 : 0;
			rts = dcb.fRtsControl == DCB.RtsControlFlags.Enable ? 1 : 0;

			// set the Comm timeouts
			CommTimeouts ct = new CommTimeouts();

			// reading we'll return immediately
			// this doesn't seem to work as documented
			ct.ReadIntervalTimeout = uint.MaxValue; // this = 0xffffffff
			ct.ReadTotalTimeoutConstant = 0;
			ct.ReadTotalTimeoutMultiplier = 0;

			// writing we'll give 5 seconds
			ct.WriteTotalTimeoutConstant = 5;
			ct.WriteTotalTimeoutMultiplier = 0;

			CommAPI.SetCommTimeouts(hPort, ct);

			// start the receive thread
			eventThread = new Thread(new ThreadStart(CommEventThread));
			eventThread.Priority = ThreadPriority.AboveNormal;
			eventThread.Start();

			// wait for the thread to actually get spun up
			threadStarted.WaitOne();

			return true;
		}

		public bool Close()
		{
			if(!isOpen) return false;

			if(CommAPI.CloseHandle(hPort))
			{
				CommAPI.SetEvent(closeEvent);

				isOpen = false;

				hPort = (IntPtr)CommAPI.INVALID_HANDLE_VALUE;
				
				CommAPI.SetEvent(closeEvent);

				return true;
			}

			return false;
		}

		public byte[] Output
		{
			set
			{
				if(!isOpen) return;

				int written = 0;

				// more than threshold amount so send without buffering
				if(value.GetLength(0) > sthreshold)
				{
					// first send anything already in the buffer
					if(ptxBuffer > 0)
					{
						CommAPI.WriteFile(hPort, txBuffer, ptxBuffer, ref written);
						ptxBuffer = 0;
					}

					CommAPI.WriteFile(hPort, value, (uint)value.GetLength(0), ref written);
				}
				else
				{
					// copy it to the tx buffer
					value.CopyTo(txBuffer, (int)ptxBuffer);
					ptxBuffer += (uint)value.Length;

					// now if the buffer is above sthreshold, send it
					if(ptxBuffer >= sthreshold)
					{
						CommAPI.WriteFile(hPort, txBuffer, ptxBuffer, ref written);
						ptxBuffer = 0;
					}
				}
			}
		}

		public byte[] Input
		{
			get
			{
				if(!isOpen) return null;

				byte[] data = new byte[inputLength];
				data.Initialize();

				if(prxBuffer > 0)
				{
					// check to see if we actually have inputLength bytes in the buffer
					uint bytesToCopy = prxBuffer < inputLength ? prxBuffer : inputLength;

					// prevent the rx thread from adding to the buffer while we use it
					rxBufferBusy.WaitOne();
					
					// copy the buffer to an output variable for inputLength bytes
					Array.Copy(rxBuffer, 0, data, 0, (int)bytesToCopy);

					// shift the data in the Rx Buffer to revove inputLength bytes
					Array.Copy(rxBuffer, (int)bytesToCopy, rxBuffer, 0, (int)(rxBuffer.GetUpperBound(0) - bytesToCopy));

					prxBuffer -= bytesToCopy;
				
					// release the mutex so the Rx thread can work
					rxBufferBusy.ReleaseMutex();
				}
				
				return data;
			}
		}

		public uint InputLen
		{
			get
			{
				return inputLength;
			}
			set
			{
				inputLength = value;
			}
		}

		public uint InBufferCount
		{
			get
			{
				if(!isOpen) return 0;

				return prxBuffer;
			}
		}

		public uint OutBufferCount
		{
			get
			{
				if(!isOpen) return 0;

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