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📄 publisher.cpp

📁 中间件编写示例 COM与.NET组件服务
💻 CPP
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// Publisher.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Publisher.h"
#include "PublisherDlg.h"
#include <initguid.h>
#include "Publisher_i.c"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPublisherApp

BEGIN_MESSAGE_MAP(CPublisherApp, CWinApp)
	//{{AFX_MSG_MAP(CPublisherApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPublisherApp construction

CPublisherApp::CPublisherApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CPublisherApp object

CPublisherApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CPublisherApp initialization

BOOL CPublisherApp::InitInstance()
{
   ::CoInitialize(NULL);

	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	if (cmdInfo.m_bRunEmbedded || cmdInfo.m_bRunAutomated)
	{
		return TRUE;
	}

	CPublisherDlg* pDlg = new CPublisherDlg;
	m_pMainWnd = pDlg;
	pDlg->DoModal();

   delete pDlg;

   ::CoUninitialize();

	return FALSE;
}

	
int CPublisherApp::ExitInstance()
{
	return CWinApp::ExitInstance();
}

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