📄 publisher.cpp
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// Publisher.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Publisher.h"
#include "PublisherDlg.h"
#include <initguid.h>
#include "Publisher_i.c"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPublisherApp
BEGIN_MESSAGE_MAP(CPublisherApp, CWinApp)
//{{AFX_MSG_MAP(CPublisherApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPublisherApp construction
CPublisherApp::CPublisherApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CPublisherApp object
CPublisherApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CPublisherApp initialization
BOOL CPublisherApp::InitInstance()
{
::CoInitialize(NULL);
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
if (cmdInfo.m_bRunEmbedded || cmdInfo.m_bRunAutomated)
{
return TRUE;
}
CPublisherDlg* pDlg = new CPublisherDlg;
m_pMainWnd = pDlg;
pDlg->DoModal();
delete pDlg;
::CoUninitialize();
return FALSE;
}
int CPublisherApp::ExitInstance()
{
return CWinApp::ExitInstance();
}
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