📄 dstore.h
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#if !defined(AFX_DSTORE_H__BFB313EA_5806_4F97_9B2D_82F1E86607FB__INCLUDED_)
#define AFX_DSTORE_H__BFB313EA_5806_4F97_9B2D_82F1E86607FB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DStore.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDStore dialog
#include "BaseEdit.h"
class CDStore : public CDialog
{
// Construction
public:
void Clear();
CDStore(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDStore)
enum { IDD = IDD_DIA_STORE };
CButton m_ButUndo;
CBaseEdit m_EdtSName;
CBaseEdit m_EdtName;
CBaseEdit m_EdtID;
CButton m_ButSave;
CButton m_ButPiv;
CButton m_ButNext;
CButton m_ButExit;
CButton m_ButDele;
CButton m_ButChange;
CButton m_ButAdd;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDStore)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDStore)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnButPiv();
afx_msg void OnButNext();
afx_msg void OnButExit();
afx_msg void OnButAdd();
afx_msg void OnChangeEDTName();
afx_msg void OnButChange();
afx_msg void OnButDele();
afx_msg void OnButSave();
afx_msg void OnButUndo();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int AddOrChange;
int m_Record;
void Enabled(bool bEnabled);
void Display(int nID);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DSTORE_H__BFB313EA_5806_4F97_9B2D_82F1E86607FB__INCLUDED_)
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