dlgsetupstatuswnd.h

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58
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#if !defined(AFX_DLGSETUPSTATUSWND_H__687DFFDE_9067_4F6F_8199_A95EEFF06CEE__INCLUDED_)
#define AFX_DLGSETUPSTATUSWND_H__687DFFDE_9067_4F6F_8199_A95EEFF06CEE__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSetupStatusWnd.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDlgSetupStatusWnd window

class CDlgSetupStatusWnd : public CWnd
{
// Construction
public:
	CDlgSetupStatusWnd();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgSetupStatusWnd)
	//}}AFX_VIRTUAL

// Implementation
public:
	void SetStatusText(CString strText);
	BOOL CreateEx(CWnd* pParent, CRect rc, UINT uID, long lParam);
	virtual ~CDlgSetupStatusWnd();

	// Generated message map functions
protected:
	//{{AFX_MSG(CDlgSetupStatusWnd)
	afx_msg void OnPaint();
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

private:
	void DrawFace(COLORREF Top, COLORREF Bottom, CRect& rc, CRect CalRc, CDC* pDC);
	CFont m_font;
	CBitmap m_bmpBk;
	CString m_strText;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGSETUPSTATUSWND_H__687DFFDE_9067_4F6F_8199_A95EEFF06CEE__INCLUDED_)

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