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📄 controlscontainer.h

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#if !defined(AFX_CONTROLSCONTAINER_H__72907D90_A588_45AD_8D74_83CE4C7CCAC5__INCLUDED_)
#define AFX_CONTROLSCONTAINER_H__72907D90_A588_45AD_8D74_83CE4C7CCAC5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ControlsContainer.h : header file
//

/////////////////////////////////////////////////////////////////////////////
#include "MyListCtrl.h"

class CControlsContainer :  public CWnd
{
// Construction
public:
	CControlsContainer();

// Attributes
public:

	  //CTreeCtrl m_wndTree2;
	  //CMyListCtrl	m_wndList;
// Operations
public:
    void Layout();
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CControlsContainer)
	virtual BOOL Create(const RECT& rect, CWnd* pParentWnd);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CControlsContainer();

	// Generated message map functions
protected:
	//{{AFX_MSG(CControlsContainer)
	
	 afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	 afx_msg void OnSize(UINT nType, int cx, int cy);
		
	// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CONTROLSCONTAINER_H__72907D90_A588_45AD_8D74_83CE4C7CCAC5__INCLUDED_)

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