📄 controlscontainer.h
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#if !defined(AFX_CONTROLSCONTAINER_H__72907D90_A588_45AD_8D74_83CE4C7CCAC5__INCLUDED_)
#define AFX_CONTROLSCONTAINER_H__72907D90_A588_45AD_8D74_83CE4C7CCAC5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ControlsContainer.h : header file
//
/////////////////////////////////////////////////////////////////////////////
#include "MyListCtrl.h"
class CControlsContainer : public CWnd
{
// Construction
public:
CControlsContainer();
// Attributes
public:
//CTreeCtrl m_wndTree2;
//CMyListCtrl m_wndList;
// Operations
public:
void Layout();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CControlsContainer)
virtual BOOL Create(const RECT& rect, CWnd* pParentWnd);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CControlsContainer();
// Generated message map functions
protected:
//{{AFX_MSG(CControlsContainer)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSize(UINT nType, int cx, int cy);
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONTROLSCONTAINER_H__72907D90_A588_45AD_8D74_83CE4C7CCAC5__INCLUDED_)
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