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📄 videorendererrgb.cpp

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/**************************************************************************************
 *                                                                                    *
 * This application contains code from OpenDivX and is released as a "Larger Work"    *
 * under that license. Consistant with that license, this application is released     *
 * under the GNU General Public License.                                              *
 *                                                                                    *
 * The OpenDivX license can be found at: http://www.projectmayo.com/opendivx/docs.php *
 * The GPL can be found at: http://www.gnu.org/copyleft/gpl.html                      *
 *                                                                                    *
 * Copyright (c) 2001 - Project Mayo                                                  *
 *                                                                                    *
 * Authors: Damien Chavarria                                                          *
 *          DivX Advanced Research Center <darc at projectmayo.com>                   *
 *                                                                                    *
 **************************************************************************************/

#include "VideoRendererRGB.h"

/*
 * DirectDraw includes
 *
 */

#include <ddraw.h>

/*
 * RGB VideoRenderer Class
 */


MediaVideoRendererRGB::MediaVideoRendererRGB()
{
	this->subtitler    = NULL;

	this->lpdd         = NULL;
	this->lpddClipper  = NULL;
	this->lpddsPrimary = NULL;
	this->lpddsBack    = NULL;

	this->bpp          = 0;
	this->videoMode    = VIDEO_MODE_NONE;
}

MediaVideoRendererRGB::~MediaVideoRendererRGB()
{

}

/*
 * Media Item functions
 */

media_type_t  MediaVideoRendererRGB::GetType()
{
	return MEDIA_TYPE_VIDEO_RENDERER;
}

char         *MediaVideoRendererRGB::GetName()
{
	return "Standard RGB Video Renderer";
}

MP_RESULT MediaVideoRendererRGB::Connect(MediaItem *item)
{
	/*
	 * We accept only Subtitlers
	 *
	 */

	if(item && item->GetType() == MEDIA_TYPE_SUBTITLER) {

		/*
		 * Accpets the subtitle source
		 */

		this->subtitler = (MediaItemSubtitler *) item;

		return MP_RESULT_OK;
	}

	return MP_RESULT_ERROR;
}

MP_RESULT MediaVideoRendererRGB::ReleaseConnections()
{
	if(this->subtitler)
		this->subtitler = NULL;

	return MP_RESULT_OK;
}


DWORD         MediaVideoRendererRGB::GetCaps()
{
	return 0;
}

MP_RESULT     MediaVideoRendererRGB::Configure(HINSTANCE hInstance, HWND hwnd)
{
	return MP_RESULT_ERROR;
}

/*
 * Video Renderer Functions
 */

MP_RESULT MediaVideoRendererRGB::Init(HWND hwnd, unsigned int width, unsigned int height)
{
	HRESULT        ddrval;
	DDSURFACEDESC2 ddsd;

	if(hwnd && width > 0 && height > 0) {

		/*
		 * Create the main DirectDraw Object
		 */

		ddrval = DirectDrawCreateEx(NULL, (void **) &this->lpdd, IID_IDirectDraw7, NULL);

		if(FAILED(ddrval)) {
	
			return MP_RESULT_ERROR;
		}

		ddrval = lpdd->SetCooperativeLevel(hwnd, DDSCL_NORMAL);

		if(FAILED(ddrval)) {

			this->lpdd->Release();
			this->lpdd = NULL;
			
			return MP_RESULT_ERROR;
		}
	
		/*
		 * Create the primary surface
		 */

		memset( &ddsd, 0, sizeof(ddsd) );
	    ddsd.dwSize     = sizeof( ddsd );

	    ddsd.dwFlags           = DDSD_CAPS;
		ddsd.ddsCaps.dwCaps    = DDSCAPS_PRIMARYSURFACE | DDSCAPS_VIDEOMEMORY;

	    ddrval = this->lpdd->CreateSurface(&ddsd, &this->lpddsPrimary, NULL);

		if(FAILED(ddrval)) {

			this->lpdd->Release();
			this->lpdd = NULL;

			return MP_RESULT_ERROR;
		}

		/*
		 * Now set Clipping
		 */

		ddrval = this->lpdd->CreateClipper(0, &this->lpddClipper, NULL);

		if(FAILED(ddrval)) {

			this->lpddsPrimary->Release();
			this->lpddsPrimary = NULL;
			
			this->lpdd->Release();
			this->lpdd = NULL;

			return MP_RESULT_ERROR;
		}

	    ddrval = this->lpddClipper->SetHWnd(0, hwnd);

	    if(FAILED(ddrval)) {

			this->lpddsPrimary->Release();
			this->lpddsPrimary = NULL;
			
			this->lpdd->Release();
			this->lpdd = NULL;

			return MP_RESULT_ERROR;
		}

		ddrval = this->lpddsPrimary->SetClipper(this->lpddClipper);

		if(ddrval != DD_OK) {

			this->lpddsPrimary->Release();
			this->lpddsPrimary = NULL;
			
			this->lpdd->Release();
			this->lpdd = NULL;

			return MP_RESULT_ERROR;
		}
	
		/*
		 * Finally Create Back Surface
		 */
	
		ZeroMemory(&ddsd, sizeof(ddsd));
    	ddsd.dwSize     = sizeof(ddsd);
			
		ddsd.dwFlags        = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
		ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
		
		ddsd.dwWidth  = width;
		ddsd.dwHeight = height;

		if(this->lpdd->CreateSurface(&ddsd, &this->lpddsBack, NULL) != DD_OK) {
			this->lpddsPrimary->Release();
			this->lpddsPrimary = NULL;
			
			this->lpdd->Release();
			this->lpdd = NULL;

			return MP_RESULT_ERROR;
			
		}

		this->width  = width;
		this->height = height;

		this->hwndPlayback = hwnd;

		/*
		 * Now Get the video mode
		 */

		ZeroMemory(&ddsd, sizeof(DDSURFACEDESC2));
		ddsd.dwSize     = sizeof(DDSURFACEDESC2);
		
		ddrval = this->lpddsBack->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL);

		if(FAILED(ddrval)) {

			return MP_RESULT_ERROR;
		}

		this->lpddsBack->Unlock(NULL);

		switch(ddsd.ddpfPixelFormat.dwRGBBitCount) {

		case 8:
			return MP_RESULT_ERROR;
			break;

		case 16:
			this->bpp       = 2;
			this->videoMode = VIDEO_MODE_RGB16;
			break;

		case 24:
			this->bpp       = 3;
			this->videoMode = VIDEO_MODE_RGB24;
			break;

		case 32:
			this->bpp       = 4;
			this->videoMode = VIDEO_MODE_RGB32;
			break;
		}

		return MP_RESULT_OK;
	}

	return MP_RESULT_ERROR;
}

/*
 * Init the renderer for 
 * fullscreen drawing
 *
 */

MP_RESULT MediaVideoRendererRGB::InitFullscreen(HWND hwnd, unsigned int width, unsigned int height)
{
	if(hwnd && width > 0 && height > 0) {
	
		HRESULT         ddrval;
	    DDSURFACEDESC2  ddsd;
    
	    ddrval = DirectDrawCreateEx(NULL, (VOID**)&this->lpdd, IID_IDirectDraw7, NULL);
		
		if( FAILED(ddrval))
			return MP_RESULT_ERROR;
    
	    /*
	     * Set Exclusive Cooperative Mode
	     */

		ddrval = this->lpdd->SetCooperativeLevel(hwnd, DDSCL_NORMAL); //DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
		
		if( FAILED(ddrval)) {

	        this->lpdd->Release();
			this->lpdd = NULL;

			return MP_RESULT_ERROR;
		}

		/*
		 * Go to fullscreen
		 *
		 */

		DDSURFACEDESC2 ddDesc;

		memset(&ddDesc, 0, sizeof(DDSURFACEDESC2));
		ddDesc.dwSize    = sizeof(DDSURFACEDESC2);

		/*
		 * We need to know witch resolution
		 * we are in...
		 */

		ddrval = this->lpdd->GetDisplayMode(&ddDesc);

		if(FAILED(ddrval)) {

	        this->lpdd->Release();
			this->lpdd=NULL;
			return MP_RESULT_ERROR;;
		}

		/*
		 * Store the fullscreen mode
		 */

		this->fullscreenWidth  = ddDesc.dwWidth;
		this->fullscreenHeight = ddDesc.dwHeight;

		this->fullscreenVideoHeight = height * this->fullscreenWidth / width;

		/*
		 * And create the primary surface
		 */
   
	    ZeroMemory(&ddsd, sizeof(DDSURFACEDESC2));
		
		ddsd.dwSize  = sizeof(DDSURFACEDESC2);
		ddsd.dwFlags = DDSD_CAPS;// | DDSD_BACKBUFFERCOUNT;
		ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_VIDEOMEMORY; /*| DDSCAPS_FLIP | DDSCAPS_COMPLEX*/;

		//ddsd.dwBackBufferCount = 1;
    
		ddrval = this->lpdd->CreateSurface(&ddsd, &this->lpddsPrimary, NULL );

		if(FAILED(ddrval)) {

	        this->lpdd->Release();
			this->lpdd=NULL;
			return MP_RESULT_ERROR;;
		}

		/*
		 * Get the back buffer
		 *
		 */

		ZeroMemory(&ddsd, sizeof(ddsd));
    	ddsd.dwSize     = sizeof(ddsd);
			
		ddsd.dwFlags        = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
		ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
		
		ddsd.dwWidth  = width;
		ddsd.dwHeight = height;

		if(this->lpdd->CreateSurface(&ddsd, &this->lpddsBack, NULL) != DD_OK) {
			this->lpddsPrimary->Release();
			this->lpddsPrimary = NULL;
			
			this->lpdd->Release();
			this->lpdd = NULL;

			return MP_RESULT_ERROR;
			
		}

		/*
		 * Create a Clipper to avoid 
		 * the overlay staying on top
		 */

	    ddrval = this->lpdd->CreateClipper(0, &this->lpddClipper, NULL);

		if(FAILED(ddrval)) {

			return MP_RESULT_ERROR;
		}
	
	    ddrval = this->lpddClipper->SetHWnd(0, hwnd);

		if(FAILED(ddrval)) {

			return MP_RESULT_ERROR;
		}
	
	    ddrval = this->lpddsPrimary->SetClipper(this->lpddClipper);

		if(FAILED(ddrval)) {

			return MP_RESULT_ERROR;
		}
		/*
		 * Black out the primary

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