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📄 ci_string.h

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#ifndef __CI_STRING__#define __CI_STRING__#include <cctype>#include <string>#if __GNUC__ >= 3#include <bits/char_traits.h>struct ci_char_traits : public std::char_traits<char>#elif defined(__GNUC__)#include <std/straits.h>struct ci_char_traits : public std::string_char_traits<char>#else //Hope string already include itstruct ci_char_traits : public std::char_traits<char>#endif// just inherit all the other functions//  that we don't need to override{	static bool eq( char c1, char c2 ) {		return tolower(c1) == tolower(c2);	}	static bool ne( char c1, char c2 ) {		return tolower(c1) != tolower(c2);	}	static bool lt( char c1, char c2 ) {		return tolower(c1) < tolower(c2);	}	static int compare( const char* s1,			const char* s2,			size_t n ) {		#ifdef WIN32		return _strnicmp(s1, s2, n);		#else		return strncasecmp( s1, s2, n );		#endif		// if available on your compiler,		//  otherwise you can roll your own	}	static const char*		find( const char* s, int n, char a ) {			while( n-- > 0 && tolower(*s) != tolower(a) ) {				++s;			}			return s;		}};typedef std::basic_string<char, ci_char_traits> ci_string;#endif

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