📄 tdb.c
字号:
if (tdb->max_dead_records != 0) { /* * Allow for some dead records per hash chain, mainly for * tdb's with a very high create/delete rate like locking.tdb. */ if (tdb_lock(tdb, BUCKET(hash), F_WRLCK) == -1) return -1; if (tdb_count_dead(tdb, hash) >= tdb->max_dead_records) { /* * Don't let the per-chain freelist grow too large, * delete all existing dead records */ tdb_purge_dead(tdb, hash); } if (!(rec_ptr = tdb_find(tdb, key, hash, &rec))) { tdb_unlock(tdb, BUCKET(hash), F_WRLCK); return -1; } /* * Just mark the record as dead. */ rec.magic = TDB_DEAD_MAGIC; ret = tdb_rec_write(tdb, rec_ptr, &rec); } else { if (!(rec_ptr = tdb_find_lock_hash(tdb, key, hash, F_WRLCK, &rec))) return -1; ret = tdb_do_delete(tdb, rec_ptr, &rec); } if (ret == 0) { tdb_increment_seqnum(tdb); } if (tdb_unlock(tdb, BUCKET(rec.full_hash), F_WRLCK) != 0) TDB_LOG((tdb, TDB_DEBUG_WARNING, "tdb_delete: WARNING tdb_unlock failed!\n")); return ret;}int tdb_delete(struct tdb_context *tdb, TDB_DATA key){ u32 hash = tdb->hash_fn(&key); return tdb_delete_hash(tdb, key, hash);}/* * See if we have a dead record around with enough space */static tdb_off_t tdb_find_dead(struct tdb_context *tdb, u32 hash, struct list_struct *r, tdb_len_t length){ tdb_off_t rec_ptr; /* read in the hash top */ if (tdb_ofs_read(tdb, TDB_HASH_TOP(hash), &rec_ptr) == -1) return 0; /* keep looking until we find the right record */ while (rec_ptr) { if (tdb_rec_read(tdb, rec_ptr, r) == -1) return 0; if (TDB_DEAD(r) && r->rec_len >= length) { /* * First fit for simple coding, TODO: change to best * fit */ return rec_ptr; } rec_ptr = r->next; } return 0;}/* store an element in the database, replacing any existing element with the same key return 0 on success, -1 on failure*/int tdb_store(struct tdb_context *tdb, TDB_DATA key, TDB_DATA dbuf, int flag){ struct list_struct rec; u32 hash; tdb_off_t rec_ptr; char *p = NULL; int ret = -1; if (tdb->read_only || tdb->traverse_read) { tdb->ecode = TDB_ERR_RDONLY; return -1; } /* find which hash bucket it is in */ hash = tdb->hash_fn(&key); if (tdb_lock(tdb, BUCKET(hash), F_WRLCK) == -1) return -1; /* check for it existing, on insert. */ if (flag == TDB_INSERT) { if (tdb_exists_hash(tdb, key, hash)) { tdb->ecode = TDB_ERR_EXISTS; goto fail; } } else { /* first try in-place update, on modify or replace. */ if (tdb_update_hash(tdb, key, hash, dbuf) == 0) { goto done; } if (tdb->ecode == TDB_ERR_NOEXIST && flag == TDB_MODIFY) { /* if the record doesn't exist and we are in TDB_MODIFY mode then we should fail the store */ goto fail; } } /* reset the error code potentially set by the tdb_update() */ tdb->ecode = TDB_SUCCESS; /* delete any existing record - if it doesn't exist we don't care. Doing this first reduces fragmentation, and avoids coalescing with `allocated' block before it's updated. */ if (flag != TDB_INSERT) tdb_delete_hash(tdb, key, hash); /* Copy key+value *before* allocating free space in case malloc fails and we are left with a dead spot in the tdb. */ if (!(p = (char *)malloc(key.dsize + dbuf.dsize))) { tdb->ecode = TDB_ERR_OOM; goto fail; } memcpy(p, key.dptr, key.dsize); if (dbuf.dsize) memcpy(p+key.dsize, dbuf.dptr, dbuf.dsize); if (tdb->max_dead_records != 0) { /* * Allow for some dead records per hash chain, look if we can * find one that can hold the new record. We need enough space * for key, data and tailer. If we find one, we don't have to * consult the central freelist. */ rec_ptr = tdb_find_dead( tdb, hash, &rec, key.dsize + dbuf.dsize + sizeof(tdb_off_t)); if (rec_ptr != 0) { rec.key_len = key.dsize; rec.data_len = dbuf.dsize; rec.full_hash = hash; rec.magic = TDB_MAGIC; if (tdb_rec_write(tdb, rec_ptr, &rec) == -1 || tdb->methods->tdb_write( tdb, rec_ptr + sizeof(rec), p, key.dsize + dbuf.dsize) == -1) { goto fail; } goto done; } } /* * We have to allocate some space from the freelist, so this means we * have to lock it. Use the chance to purge all the DEAD records from * the hash chain under the freelist lock. */ if (tdb_lock(tdb, -1, F_WRLCK) == -1) { goto fail; } if ((tdb->max_dead_records != 0) && (tdb_purge_dead(tdb, hash) == -1)) { tdb_unlock(tdb, -1, F_WRLCK); goto fail; } /* we have to allocate some space */ rec_ptr = tdb_allocate(tdb, key.dsize + dbuf.dsize, &rec); tdb_unlock(tdb, -1, F_WRLCK); if (rec_ptr == 0) { goto fail; } /* Read hash top into next ptr */ if (tdb_ofs_read(tdb, TDB_HASH_TOP(hash), &rec.next) == -1) goto fail; rec.key_len = key.dsize; rec.data_len = dbuf.dsize; rec.full_hash = hash; rec.magic = TDB_MAGIC; /* write out and point the top of the hash chain at it */ if (tdb_rec_write(tdb, rec_ptr, &rec) == -1 || tdb->methods->tdb_write(tdb, rec_ptr+sizeof(rec), p, key.dsize+dbuf.dsize)==-1 || tdb_ofs_write(tdb, TDB_HASH_TOP(hash), &rec_ptr) == -1) { /* Need to tdb_unallocate() here */ goto fail; } done: ret = 0; fail: if (ret == 0) { tdb_increment_seqnum(tdb); } SAFE_FREE(p); tdb_unlock(tdb, BUCKET(hash), F_WRLCK); return ret;}/* Append to an entry. Create if not exist. */int tdb_append(struct tdb_context *tdb, TDB_DATA key, TDB_DATA new_dbuf){ u32 hash; TDB_DATA dbuf; int ret = -1; /* find which hash bucket it is in */ hash = tdb->hash_fn(&key); if (tdb_lock(tdb, BUCKET(hash), F_WRLCK) == -1) return -1; dbuf = tdb_fetch(tdb, key); if (dbuf.dptr == NULL) { dbuf.dptr = (char *)malloc(new_dbuf.dsize); } else { dbuf.dptr = (char *)realloc(dbuf.dptr, dbuf.dsize + new_dbuf.dsize); } if (dbuf.dptr == NULL) { tdb->ecode = TDB_ERR_OOM; goto failed; } memcpy(dbuf.dptr + dbuf.dsize, new_dbuf.dptr, new_dbuf.dsize); dbuf.dsize += new_dbuf.dsize; ret = tdb_store(tdb, key, dbuf, 0); failed: tdb_unlock(tdb, BUCKET(hash), F_WRLCK); SAFE_FREE(dbuf.dptr); return ret;}/* return the name of the current tdb file useful for external logging functions*/const char *tdb_name(struct tdb_context *tdb){ return tdb->name;}/* return the underlying file descriptor being used by tdb, or -1 useful for external routines that want to check the device/inode of the fd*/int tdb_fd(struct tdb_context *tdb){ return tdb->fd;}/* return the current logging function useful for external tdb routines that wish to log tdb errors*/tdb_log_func tdb_log_fn(struct tdb_context *tdb){ return tdb->log.log_fn;}/* get the tdb sequence number. Only makes sense if the writers opened with TDB_SEQNUM set. Note that this sequence number will wrap quite quickly, so it should only be used for a 'has something changed' test, not for code that relies on the count of the number of changes made. If you want a counter then use a tdb record. The aim of this sequence number is to allow for a very lightweight test of a possible tdb change.*/int tdb_get_seqnum(struct tdb_context *tdb){ tdb_off_t seqnum=0; tdb_ofs_read(tdb, TDB_SEQNUM_OFS, &seqnum); return seqnum;}int tdb_hash_size(struct tdb_context *tdb){ return tdb->header.hash_size;}size_t tdb_map_size(struct tdb_context *tdb){ return tdb->map_size;}int tdb_get_flags(struct tdb_context *tdb){ return tdb->flags;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -