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📄 s3c2410x_lcd.cpp

📁 windows wm5 下的Lcd 驱动接口
💻 CPP
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                }
#ifdef ROTATE
                switch (m_iRotate)
                {
                    case DMDO_0:
                        iRotate = (y - m_CursorRect.top)*m_CursorSize.x + x - m_CursorRect.left;
                        break;
                    case DMDO_90:
                        iRotate = (x - m_CursorRect.left)*m_CursorSize.x + m_CursorSize.y - 1 - (y - m_CursorRect.top);   
                        break;
                    case DMDO_180:
                        iRotate = (m_CursorSize.y - 1 - (y - m_CursorRect.top))*m_CursorSize.x + m_CursorSize.x - 1 - (x - m_CursorRect.left);
                        break;
                    case DMDO_270:
                        iRotate = (m_CursorSize.x -1 - (x - m_CursorRect.left))*m_CursorSize.x + y - m_CursorRect.top;
                        break;
                    default:
                        iRotate = (y - m_CursorRect.top)*m_CursorSize.x + x - m_CursorRect.left;
                        break;
                }
#endif //ROTATE                 
                cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3)] = ptrLine[x * (m_colorDepth >> 3)];
#ifdef ROTATE
                ptrLine[x * (m_colorDepth >> 3)] &= m_CursorAndShape[iRotate];
                ptrLine[x * (m_colorDepth >> 3)] ^= m_CursorXorShape[iRotate];
#else 
                ptrLine[x * (m_colorDepth >> 3)] &= andLine[x - m_CursorRect.left];
                ptrLine[x * (m_colorDepth >> 3)] ^= xorLine[x - m_CursorRect.left];
#endif //ROTATE             
                if (m_colorDepth > 8)
                {
                    cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 1] = ptrLine[x * (m_colorDepth >> 3) + 1];
#ifdef ROTATE
                    ptrLine[x * (m_colorDepth >> 3) + 1] &= m_CursorAndShape[iRotate];
                    ptrLine[x * (m_colorDepth >> 3) + 1] ^= m_CursorXorShape[iRotate];              
#else
                    ptrLine[x * (m_colorDepth >> 3) + 1] &= andLine[x - m_CursorRect.left];
                    ptrLine[x * (m_colorDepth >> 3) + 1] ^= xorLine[x - m_CursorRect.left];
#endif //ROTATE                 
                    if (m_colorDepth > 16)
                    {
                        cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 2] = ptrLine[x * (m_colorDepth >> 3) + 2];
#ifdef ROTATE
                        ptrLine[x * (m_colorDepth >> 3) + 2] &= m_CursorAndShape[iRotate];
                        ptrLine[x * (m_colorDepth >> 3) + 2] ^= m_CursorXorShape[iRotate];
#else
                        ptrLine[x * (m_colorDepth >> 3) + 2] &= andLine[x - m_CursorRect.left];
                        ptrLine[x * (m_colorDepth >> 3) + 2] ^= xorLine[x - m_CursorRect.left];
#endif //ROTATE                     
                    }
                }
            }
        }
#ifdef ROTATE
        m_CursorRect = rSave;
#endif 
        m_CursorVisible = TRUE;
    }
}

void    S3C2410DISP::CursorOff (void)
{
    UCHAR   *ptrScreen = (UCHAR*)m_pPrimarySurface->Buffer();
    UCHAR   *ptrLine;
    UCHAR   *cbsLine;
    int     x, y;

    if (!m_CursorForcedOff && !m_CursorDisabled && m_CursorVisible)
    {
#ifdef ROTATE
        RECTL rSave;
#endif //ROTATE

        if (!m_CursorBackingStore)
        {
            RETAILMSG(0, (TEXT("S3C2410DISP::CursorOff - No backing store available\r\n")));
            return;
        }
#ifdef ROTATE
        rSave = m_CursorRect;
        RotateRectl(&m_CursorRect);
#endif //ROTATE

        for (y = m_CursorRect.top; y < m_CursorRect.bottom; y++)
        {
            // clip to displayable screen area (top/bottom)
            if (y < 0)
            {
                continue;
            }
#ifndef ROTATE
            if (y >= m_nScreenHeight)
#else 
            if (y >= m_nScreenHeightSave)
#endif //!ROTATE
            {
                break;
            }

            ptrLine = &ptrScreen[y * m_pPrimarySurface->Stride()];
            cbsLine = &m_CursorBackingStore[(y - m_CursorRect.top) * (m_CursorSize.x * (m_colorDepth >> 3))];

            for (x = m_CursorRect.left; x < m_CursorRect.right; x++)
            {
                // clip to displayable screen area (left/right)
                if (x < 0)
                {
                    continue;
                }
#ifndef ROTATE
                if (x >= m_nScreenWidth)
#else
                if (x>= m_nScreenWidthSave)
#endif //!ROTATE
                {
                    break;
                }

                ptrLine[x * (m_colorDepth >> 3)] = cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3)];
                if (m_colorDepth > 8)
                {
                    ptrLine[x * (m_colorDepth >> 3) + 1] = cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 1];
                    if (m_colorDepth > 16)
                    {
                        ptrLine[x * (m_colorDepth >> 3) + 2] = cbsLine[(x - m_CursorRect.left) * (m_colorDepth >> 3) + 2];
                    }
                }
            }
        }
#ifdef ROTATE
        m_CursorRect = rSave;
#endif //ROTATE
        m_CursorVisible = FALSE;
    }
}

SCODE   S3C2410DISP::SetPointerShape(GPESurf *pMask, GPESurf *pColorSurf, INT xHot, INT yHot, INT cX, INT cY)
{
    UCHAR   *andPtr;        // input pointer
    UCHAR   *xorPtr;        // input pointer
    UCHAR   *andLine;       // output pointer
    UCHAR   *xorLine;       // output pointer
    char    bAnd;
    char    bXor;
    int     row;
    int     col;
    int     i;
    int     bitMask;

    RETAILMSG(0, (TEXT("S3C2410DISP::SetPointerShape(0x%X, 0x%X, %d, %d, %d, %d)\r\n"),pMask, pColorSurf, xHot, yHot, cX, cY));

    // turn current cursor off
    CursorOff();

    // release memory associated with old cursor
    if (m_CursorBackingStore)
    {
        delete (void*)m_CursorBackingStore;
        m_CursorBackingStore = NULL;
    }
    if (m_CursorXorShape)
    {
        delete (void*)m_CursorXorShape;
        m_CursorXorShape = NULL;
    }
    if (m_CursorAndShape)
    {
        delete (void*)m_CursorAndShape;
        m_CursorAndShape = NULL;
    }

    if (!pMask)                         // do we have a new cursor shape
    {
        m_CursorDisabled = TRUE;        // no, so tag as disabled
    }
    else
    {
        m_CursorDisabled = FALSE;       // yes, so tag as not disabled

        // allocate memory based on new cursor size
        m_CursorBackingStore = new UCHAR[(cX * (m_colorDepth >> 3)) * cY];
        m_CursorXorShape = new UCHAR[cX * cY];
        m_CursorAndShape = new UCHAR[cX * cY];

        if (!m_CursorXorShape || !m_CursorAndShape)
        {
            return(ERROR_NOT_ENOUGH_MEMORY);
        }

        // store size and hotspot for new cursor
        m_CursorSize.x = cX;
        m_CursorSize.y = cY;
        m_CursorHotspot.x = xHot;
        m_CursorHotspot.y = yHot;

        andPtr = (UCHAR*)pMask->Buffer();
        xorPtr = (UCHAR*)pMask->Buffer() + (cY * pMask->Stride());

        // store OR and AND mask for new cursor
        for (row = 0; row < cY; row++)
        {
            andLine = &m_CursorAndShape[cX * row];
            xorLine = &m_CursorXorShape[cX * row];

            for (col = 0; col < cX / 8; col++)
            {
                bAnd = andPtr[row * pMask->Stride() + col];
                bXor = xorPtr[row * pMask->Stride() + col];

                for (bitMask = 0x0080, i = 0; i < 8; bitMask >>= 1, i++)
                {
                    andLine[(col * 8) + i] = bAnd & bitMask ? 0xFF : 0x00;
                    xorLine[(col * 8) + i] = bXor & bitMask ? 0xFF : 0x00;
                }
            }
        }
    }

    return  S_OK;
}

SCODE   S3C2410DISP::MovePointer(INT xPosition, INT yPosition)
{
    RETAILMSG(0, (TEXT("S3C2410DISP::MovePointer(%d, %d)\r\n"), xPosition, yPosition));

    CursorOff();

    if (xPosition != -1 || yPosition != -1)
    {
        // compute new cursor rect
        m_CursorRect.left = xPosition - m_CursorHotspot.x;
        m_CursorRect.right = m_CursorRect.left + m_CursorSize.x;
        m_CursorRect.top = yPosition - m_CursorHotspot.y;
        m_CursorRect.bottom = m_CursorRect.top + m_CursorSize.y;

        CursorOn();
    }

    return  S_OK;
}

void    S3C2410DISP::WaitForNotBusy(void)
{
    RETAILMSG(0, (TEXT("S3C2410DISP::WaitForNotBusy\r\n")));
    return;
}

int     S3C2410DISP::IsBusy(void)
{
    RETAILMSG(0, (TEXT("S3C2410DISP::IsBusy\r\n")));
    return  0;
}

void    S3C2410DISP::GetPhysicalVideoMemory(unsigned long *physicalMemoryBase, unsigned long *videoMemorySize)
{
    RETAILMSG(0, (TEXT("S3C2410DISP::GetPhysicalVideoMemory\r\n")));

    *physicalMemoryBase = gdwLCDVirtualFrameBase;
    *videoMemorySize = m_cbScanLineLength * m_nScreenHeight;
}

void	S3C2410DISP::GetVirtualVideoMemory(unsigned long *virtualMemoryBase, unsigned long *videoMemorySize)
{
	DEBUGMSG (GPE_ZONE_INIT, (TEXT("RGPEFlat::GetVirtualVideoMemory\r\n")));

	*virtualMemoryBase = gdwLCDVirtualFrameBase;
	*videoMemorySize = m_cbScanLineLength * m_nScreenHeight;
}

SCODE   S3C2410DISP::AllocSurface(GPESurf **surface, INT width, INT height, EGPEFormat format, INT surfaceFlags)
{
    RETAILMSG(0, (TEXT("S3C2410DISP::AllocSurface\r\n")));

    if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
    {
        return  E_OUTOFMEMORY;
    }

    // Allocate from system memory
    *surface = new GPESurf(width, height, format);

    if (*surface != NULL)
    {
        // Check that the bits were allocated succesfully
        if (((*surface)->Buffer()) == NULL)
        {
            delete *surface;                // Clean up
        }
        else
        {
            return S_OK;
        }
    }
    return E_OUTOFMEMORY;
}

SCODE   S3C2410DISP::AllocSurface(DDGPESurf **surface, INT width, INT height, EGPEFormat format, EDDGPEPixelFormat pixelFormat, INT surfaceFlags)
{
    RETAILMSG(0, (TEXT("S3C2410DISP::AllocSurface\r\n")));

    if (surfaceFlags & GPE_REQUIRE_VIDEO_MEMORY)
    {
        return  E_OUTOFMEMORY;
    }

    // Allocate from system memory
    DWORD bpp  = EGPEFormatToBpp[format];
    DWORD stride = ((bpp * width + 31) >> 5) << 2;
    DWORD nSurfaceBytes = stride * height;

    *surface = new DDGPESurf(width, height, stride, format, pixelFormat);

    if (*surface != NULL)
    {
        // Check that the bits were allocated succesfully
        if (((*surface)->Buffer()) == NULL)
        {
            delete *surface;                // Clean up
        }
        else
        {
            return S_OK;
        }
    }
    return E_OUTOFMEMORY;
}

void    S3C2410DISP::SetVisibleSurface(GPESurf* pTempSurf, BOOL bWaitForVBlank)
{
    GPESurf * pSurf = (GPESurf *)pTempSurf;
}

SCODE   S3C2410DISP::WrappedEmulatedLine (GPELineParms *lineParameters)
{
    SCODE   retval;
    RECT    bounds;
    int     N_plus_1;               // Minor length of bounding rect + 1

    // calculate the bounding-rect to determine overlap with cursor
    if (lineParameters->dN)         // The line has a diagonal component (we'll refresh the bounding rect)
    {
        N_plus_1 = 2 + ((lineParameters->cPels * lineParameters->dN) / lineParameters->dM);
    }
    else
    {
        N_plus_1 = 1;
    }

    switch(lineParameters->iDir)
    {
        case 0:
            bounds.left = lineParameters->xStart;
            bounds.top = lineParameters->yStart;
            bounds.right = lineParameters->xStart + lineParameters->cPels + 1;
            bounds.bottom = bounds.top + N_plus_1;
            break;
        case 1:
            bounds.left = lineParameters->xStart;
            bounds.top = lineParameters->yStart;
            bounds.bottom = lineParameters->yStart + lineParameters->cPels + 1;
            bounds.right = bounds.left + N_plus_1;
            break;
        case 2:
            bounds.right = lineParameters->xStart + 1;
            bounds.top = lineParameters->yStart;
            bounds.bottom = lineParameters->yStart + lineParameters->cPels + 1;
            bounds.left = bounds.right - N_plus_1;
            break;
        case 3:
            bounds.right = lineParameters->xStart + 1;
            bounds.top = lineParameters->yStart;
            bounds.left = lineParameters->xStart - lineParameters->cPels;
            bounds.bottom = bounds.top + N_plus_1;
            break;
        case 4:
            bounds.right = lineParameters->xStart + 1;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.left = lineParameters->xStart - lineParameters->cPels;
            bounds.top = bounds.bottom - N_plus_1;
            break;
        case 5:
            bounds.right = lineParameters->xStart + 1;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.top = lineParameters->yStart - lineParameters->cPels;
            bounds.left = bounds.right - N_plus_1;
            break;
        case 6:
            bounds.left = lineParameters->xStart;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.top = lineParameters->yStart - lineParameters->cPels;
            bounds.right = bounds.left + N_plus_1;
            break;
        case 7:
            bounds.left = lineParameters->xStart;
            bounds.bottom = lineParameters->yStart + 1;
            bounds.right = lineParameters->xStart + lineParameters->cPels + 1;
            bounds.top = bounds.bottom - N_plus_1;
            break;
        default:
            RETAILMSG(0, (TEXT("Invalid direction: %d\r\n"), lineParameters->iDir));
            return E_INVALIDARG;
    }

    // check for line overlap with cursor and turn off cursor if overlaps
    if (m_CursorVisible && !m_CursorDisabled &&
        m_CursorRect.top < bounds.bottom && m_CursorRect.bottom > bounds.top &&
        m_CursorRect.left < bounds.right && m_CursorRect.right > bounds.left)
    {
        CursorOff();
        m_CursorForcedOff = TRUE;
    }

    // do emulated line
    retval = EmulatedLine (lineParameters);

    // se if cursor was forced off because of overlap with line bouneds and turn back on
    if (m_CursorForcedOff)
    {
        m_CursorForcedOff = FALSE;
        CursorOn();
    }

    return  retval;

}

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