📄 hand.h
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//
// Copyright (c) 2005, Wei Mingzhi <whistler_wmz@users.sf.net>
// All Rights Reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
// 02110-1301, USA
//
#ifndef HAND_H
#define HAND_H
enum handtile_flags
{
HT_NULL = 0,
HT_OPENKONG = (1 << 0),
HT_CLOSEDKONG = (1 << 1),
HT_OPENPUNG = (1 << 2),
HT_OPENCHOW = (1 << 3),
HT_OPEN = (HT_OPENKONG | HT_CLOSEDKONG | HT_OPENPUNG | HT_OPENCHOW),
HT_CLOSEDPUNG = (1 << 4),
HT_CLOSEDCHOW = (1 << 5),
HT_PAIR = (1 << 6),
HT_THIRTEENWONDERS = (1 << 7),
HT_LOCKED = (HT_OPEN | HT_CLOSEDPUNG | HT_CLOSEDCHOW | HT_PAIR),
HT_JUSTGOT = (1 << 8),
HT_FROMOPPONENT = (1 << 9),
HT_TUMO = (1 << 10),
HT_RON = (1 << 11),
HT_TOCHOWUPPER = (1 << 12),
HT_TOCHOWMIDDLE = (1 << 13),
HT_TOCHOWLOWER = (1 << 14),
HT_TOCHOW = (HT_TOCHOWUPPER | HT_TOCHOWMIDDLE | HT_TOCHOWLOWER),
};
enum chow_location
{
CHOW_LOWER = 0,
CHOW_MIDDLE,
CHOW_UPPER,
};
typedef struct handtile_s
{
CTile tile;
unsigned int flags;
int tileset;
} handtile_t;
typedef struct tileset_s
{
CTile first;
int type;
} tileset_t;
#define MAX_HANDTILE 18 /* 14 tiles plus 4 possible kongs */
#define MAX_TILESET 7
#define MAX_CONCEALED 14
class CHand
{
public:
CHand();
virtual ~CHand();
void Sort(handtile_t *begin, handtile_t *end);
void Sort();
void AddRandomTile(int flag = 0);
void AddTile(const CTile &t, int flag = HT_JUSTGOT, int tileset = -1);
bool RemoveTile(const CTile &t, int filter = HT_OPEN);
bool RemoveTile(int index, int filter = HT_OPEN);
bool HasTile(const CTile &t, int filter = HT_OPEN);
bool Pung(const CTile &t, bool open = true, int flags = 0);
bool Chow(const CTile &t, int location, bool open = true, int flags = 0);
bool Kong(const CTile &t, bool open = true, int flags = 0);
bool CanPung(const CTile &t);
bool CanChow(const CTile &t, int location);
bool CanKong(const CTile &t, bool open = true);
bool GoMahjong();
bool GoMahjong(const CTile &t);
bool CanMahjong(const CTile &t);
bool IsReady();
int GetWaitingTile(CTile tiles[], int max = 13);
bool IsConcealed();
void Restore();
inline void NewHand() { m_iNumTiles = m_iNumTileSets = 0; }
handtile_t m_Tiles[MAX_HANDTILE];
int m_iNumTiles;
tileset_t m_TileSets[MAX_TILESET];
int m_iNumTileSets;
private:
bool ThirteenWonders();
bool SevenPairs();
bool IsThirteenWondersReady();
bool IsSevenPairsReady();
int GetWaitingTile(CTile tiles[], int max, int ¤t);
int GetThirteenWondersWaitingTile(CTile tiles[], int max, int ¤t);
int GetSevenPairsWaitingTile(CTile tiles[], int max, int ¤t);
bool GoMahjong_real();
};
#endif
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