📄 cjdlg.h
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#if !defined(AFX_CJDLG_H__D59EEC06_5B2F_45E9_93AF_1D93E77BEE32__INCLUDED_)
#define AFX_CJDLG_H__D59EEC06_5B2F_45E9_93AF_1D93E77BEE32__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CjDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCjDlg dialog
class CCjDlg : public CDialog
{
// Construction
public:
CCjDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCjDlg)
enum { IDD = IDD_CJ_DLG };
CButton m_xiugai;
CString m_ave1;
CString m_name1;
CString m_score11;
int m_score12;
CString m_score21;
int m_score22;
CString m_score31;
int m_score32;
CString m_score41;
int m_score42;
float m_ave2;
CString m_score51;
CString m_score61;
CString m_score71;
CString m_score81;
int m_score52;
int m_score62;
int m_score72;
int m_score82;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCjDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CCjDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CJDLG_H__D59EEC06_5B2F_45E9_93AF_1D93E77BEE32__INCLUDED_)
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