📄 decoder.dsp
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# Microsoft Developer Studio Project File - Name="decoder" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Console Application" 0x0103CFG=decoder - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "decoder.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "decoder.mak" CFG="decoder - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "decoder - Win32 Release" (based on "Win32 (x86) Console Application")!MESSAGE "decoder - Win32 Debug" (based on "Win32 (x86) Console Application")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF "$(CFG)" == "decoder - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c# ADD CPP /nologo /W3 /GX /O2 /Ob2 /I "..\.." /I "..\..\type" /I "..\..\sys" /I "..\..\sys\decoder" /I "..\..\sys\encoder" /I "..\..\tools" /I "..\..\vtc\include" /I "..\..\vtc\shape" /I "..\..\vtc\ztq" /I "..\..\vtc\wavelet" /I "..\..\vtc\pezw" /I "..\..\vtc\zte" /I "..\..\app\PassThru" /I "..\..\..\..\..\travis\mae\env" /I "..\..\..\..\..\travis\env" /I "..\..\..\..\..\mae-wrapper" /D _WIN32_WINNT=0x0500 /D "_MBC" /D "WIN32" /D "_CONSOLE" /D "__PC_COMPILER_" /D "_VTC_DECODER_" /D "__DOUBLE_PRECISION_" /D "WINNT_ONLY" /D "REF_MPEG4" /U "_DEBUG" /FR /YX /FD /c# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:console /machine:I386!ELSEIF "$(CFG)" == "decoder - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c# ADD CPP /nologo /W3 /GX /ZI /Od /I "..\.." /I "..\..\type" /I "..\..\sys" /I "..\..\sys\decoder" /I "..\..\sys\encoder" /I "..\..\tools" /I "..\..\vtc\include" /I "..\..\vtc\shape" /I "..\..\vtc\ztq" /I "..\..\vtc\wavelet" /I "..\..\vtc\pezw" /I "..\..\vtc\zte" /I "..\..\app\PassThru" /I "..\..\..\..\..\travis\mae\env" /I "..\..\..\..\..\travis\env" /I "..\..\..\..\..\mae-wrapper" /D _WIN32_WINNT=0x0500 /D "_DEBUG" /D "_MBC" /D "WIN32" /D "_CONSOLE" /D "__PC_COMPILER_" /D "_VTC_DECODER_" /D "__DOUBLE_PRECISION_" /D "WINNT_ONLY" /D "REF_MPEG4" /FR".\Debug/" /Fp".\Debug/decoder.pch" /YX /Fo".\Debug/" /Fd".\Debug/" /FD /c# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /stack:0xf4240 /subsystem:console /pdb:".\Debug/decoder.pdb" /debug /machine:I386 /out:".\Debug/decoder.exe"# SUBTRACT LINK32 /pdb:none!ENDIF # Begin Target# Name "decoder - Win32 Release"# Name "decoder - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=..\..\vtc\zte\ac.cpp# End Source File# Begin Source FileSOURCE=..\..\type\basic.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\BinArCodec.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\zte\bitpack.cpp# End Source File# Begin Source FileSOURCE=..\..\tools\entropy\bitstrm.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\blkdec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\block.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\cae.cpp# End Source File# Begin Source FileSOURCE="..\..\..\..\..\MAE-Wrapper\cmodelif.c"# End Source File# Begin Source FileSOURCE=..\..\sys\dct.cpp# End Source File# Begin Source FileSOURCE=.\decoder.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\ztq\decQM.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\download_filter.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\dwt.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\dwt_aux.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\dwtmask.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\errdec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\error.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\ztq\errorHandler.cpp# End Source File# Begin Source FileSOURCE=..\PassThru\filecache.cpp# End Source File# Begin Source FileSOURCE=..\..\type\geom.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\gmc_motion.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\gmc_util.cpp# End Source File# Begin Source FileSOURCE=..\..\type\grayc.cpp# End Source File# Begin Source FileSOURCE=..\..\type\grayf.cpp# End Source File# Begin Source FileSOURCE=..\..\type\grayi.cpp# End Source File# Begin Source FileSOURCE=..\..\tools\entropy\huffman.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\idwt.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\idwt_aux.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\idwtmask.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\wavelet\imagebox.cpp# End Source File# Begin Source FileSOURCE="..\..\..\..\..\travis\mae\env\mae_fe.c"# End Source File# Begin Source FileSOURCE="..\..\..\..\..\travis\mae\env\mae_fe_mcomp.c"!IF "$(CFG)" == "decoder - Win32 Release"# ADD CPP /Ob0!ELSEIF "$(CFG)" == "decoder - Win32 Debug"!ENDIF # End Source File# Begin Source FileSOURCE="..\..\..\..\..\travis\mae\env\mae_global.c"# End Source File# Begin Source FileSOURCE="..\..\..\..\..\MAE-Wrapper\mae_interface.c"# End Source File# Begin Source FileSOURCE=..\PassThru\mae_pass_thru.c# End Source File# Begin Source FileSOURCE=..\PassThru\mae_wrappers.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\mb.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\mbdec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\mbheaddec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\mbinterlacedec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\mc.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\mcdec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\mcpad.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\mode.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\ztq\msg.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\mv.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\mvdec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\newpdec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\newpred.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\pezw\PEZW_ac.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\pezw\PEZW_globals.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\pezw\PEZW_textureLayerBQ.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\pezw\PEZW_utils.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\ztq\QMInit.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\ztq\QMUtils.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\ztq\quant.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\rrv.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\rvlcdec.cpp# End Source File# Begin Source FileSOURCE=..\..\tools\sadct\sadct.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\main\seg.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\shape.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeBaseCommon.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeBaseDecode.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeBaseEncode.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeDecoding.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeEncoding.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeEnhCommon.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeEnhDecode.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeEnhEncode.cpp# End Source File# Begin Source FileSOURCE=..\..\vtc\shape\ShapeUtil.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\shpdec.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\spt.cpp# End Source File# Begin Source FileSOURCE=..\..\sys\decoder\sptdec.cpp# End Source File
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