strictmathtest.java
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JAVA
1,689 行
k = true;
else {
k = false;
ax *= 0.5;
exp++;
}
// Compute s = s_h+s_l = (x-1)/(x+1) or (x-1.5)/(x+1.5).
u = ax - (k ? 1.5 : 1);
v = 1 / (ax + (k ? 1.5 : 1));
double s = u * v;
double s_h = (float) s;
double t_h = (float) (ax + (k ? 1.5 : 1));
double t_l = ax - (t_h - (k ? 1.5 : 1));
double s_l = v * ((u - s_h * t_h) - s_h * t_l);
// Compute log(ax).
double s2 = s * s;
double r = s_l * (s_h + s) + s2 * s2 * (L1 + s2 * (L2 + s2 * (L3 + s2 * (L4 + s2 * (L5 + s2 * L6)))));
s2 = s_h * s_h;
t_h = (float) (3.0 + s2 + r);
t_l = r - (t_h - 3.0 - s2);
// u+v = s*(1+...).
u = s_h * t_h;
v = s_l * t_h + t_l * s;
// 2/(3log2)*(s+...).
double p_h = (float) (u + v);
double p_l = v - (p_h - u);
double z_h = CP_H * p_h;
double z_l = CP_L * p_h + p_l * CP + (k ? DP_L : 0);
// log2(ax) = (s+..)*2/(3*log2) = exp + dp_h + z_h + z_l.
t = exp;
t1 = (float) (z_h + z_l + (k ? DP_H : 0) + t);
t2 = z_l - (t1 - t - (k ? DP_H : 0) - z_h);
}
// Split up y into y1+y2 and compute (y1+y2)*(t1+t2).
boolean negative = x < 0 && yisint == 1;
double y1 = (float) y;
double p_l = (y - y1) * t1 + y * t2;
double p_h = y1 * t1;
double z = p_l + p_h;
if (z >= 1024) // Detect overflow.
{
if (z > 1024 || p_l + OVT > z - p_h)
return negative ? Double.NEGATIVE_INFINITY : Double.POSITIVE_INFINITY;
} else if (z <= -1075) // Detect underflow.
{
if (z < -1075 || p_l <= z - p_h)
return negative ? -0.0 : 0;
}
// Compute 2**(p_h+p_l).
int n = round((float) z);
p_h -= n;
t = (float) (p_l + p_h);
u = t * LN2_H;
v = (p_l - (t - p_h)) * LN2 + t * LN2_L;
z = u + v;
w = v - (z - u);
t = z * z;
t1 = z - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5))));
double r = (z * t1) / (t1 - 2) - (w + z * w);
z = scale(1 - (r - z), n);
return negative ? -z : z;
}
/**
* Get the IEEE 754 floating point remainder on two numbers. This is the
* value of <code>x - y * <em>n</em></code>, where <em>n</em> is the closest
* double to <code>x / y</code> (ties go to the even n); for a zero
* remainder, the sign is that of <code>x</code>. If either argument is NaN,
* the first argument is infinite, or the second argument is zero, the result
* is NaN; if x is finite but y is infinte, the result is x.
*
* @param x the dividend (the top half)
* @param y the divisor (the bottom half)
* @return the IEEE 754-defined floating point remainder of x/y
* @see #rint(double)
*/
public static double IEEEremainder(double x, double y) {
// Purge off exception values.
if (x == Double.NEGATIVE_INFINITY || !(x < Double.POSITIVE_INFINITY) || y == 0 || y != y)
return Double.NaN;
boolean negative = x < 0;
x = abs(x);
y = abs(y);
if (x == y || x == 0)
return 0 * x; // Get correct sign.
// Achieve x < 2y, then take first shot at remainder.
if (y < TWO_1023)
x %= y + y;
// Now adjust x to get correct precision.
if (y < 4 / TWO_1023) {
if (x + x > y) {
x -= y;
if (x + x >= y)
x -= y;
}
} else {
y *= 0.5;
if (x > y) {
x -= y;
if (x >= y)
x -= y;
}
}
return negative ? -x : x;
}
/**
* Take the nearest integer that is that is greater than or equal to the
* argument. If the argument is NaN, infinite, or zero, the result is the
* same; if the argument is between -1 and 0, the result is negative zero.
* Note that <code>Math.ceil(x) == -Math.floor(-x)</code>.
*
* @param a the value to act upon
* @return the nearest integer >= <code>a</code>
*/
public static double ceil(double a) {
return -floor(-a);
}
/**
* Take the nearest integer that is that is less than or equal to the
* argument. If the argument is NaN, infinite, or zero, the result is the
* same. Note that <code>Math.ceil(x) == -Math.floor(-x)</code>.
*
* @param a the value to act upon
* @return the nearest integer <= <code>a</code>
*/
public static double floor(double a) {
double x = abs(a);
if (!(x < TWO_52) || (long) a == a)
return a; // No fraction bits; includes NaN and infinity.
if (x < 1)
return a >= 0 ? 0 * a : -1; // Worry about signed zero.
return a < 0 ? (long) a - 1.0 : (long) a; // Cast to long truncates.
}
/**
* Take the nearest integer to the argument. If it is exactly between
* two integers, the even integer is taken. If the argument is NaN,
* infinite, or zero, the result is the same.
*
* @param a the value to act upon
* @return the nearest integer to <code>a</code>
*/
public static double rint(double a) {
double x = abs(a);
if (!(x < TWO_52))
return a; // No fraction bits; includes NaN and infinity.
if (x <= 0.5)
return 0 * a; // Worry about signed zero.
if (x % 2 <= 0.5)
return (long) a; // Catch round down to even.
return (long) (a + (a < 0 ? -0.5 : 0.5)); // Cast to long truncates.
}
/**
* Take the nearest integer to the argument. This is equivalent to
* <code>(int) Math.floor(f + 0.5f)</code>. If the argument is NaN, the
* result is 0; otherwise if the argument is outside the range of int, the
* result will be Integer.MIN_VALUE or Integer.MAX_VALUE, as appropriate.
*
* @param f the argument to round
* @return the nearest integer to the argument
* @see Integer#MIN_VALUE
* @see Integer#MAX_VALUE
*/
public static int round(float f) {
return (int) floor(f + 0.5f);
}
/**
* Take the nearest long to the argument. This is equivalent to
* <code>(long) Math.floor(d + 0.5)</code>. If the argument is NaN, the
* result is 0; otherwise if the argument is outside the range of long, the
* result will be Long.MIN_VALUE or Long.MAX_VALUE, as appropriate.
*
* @param d the argument to round
* @return the nearest long to the argument
* @see Long#MIN_VALUE
* @see Long#MAX_VALUE
*/
public static long round(double d) {
return (long) floor(d + 0.5);
}
/**
* Get a random number. This behaves like Random.nextDouble(), seeded by
* System.currentTimeMillis() when first called. In other words, the number
* is from a pseudorandom sequence, and lies in the range [+0.0, 1.0).
* This random sequence is only used by this method, and is threadsafe,
* although you may want your own random number generator if it is shared
* among threads.
*
* @return a random number
* @see Random#nextDouble()
* @see System#currentTimeMillis()
*/
public static synchronized double random() {
if (rand == null)
rand = new Random();
return rand.nextDouble();
}
/**
* Convert from degrees to radians. The formula for this is
* radians = degrees * (pi/180); however it is not always exact given the
* limitations of floating point numbers.
*
* @param degrees an angle in degrees
* @return the angle in radians
*/
public static double toRadians(double degrees) {
return degrees * (PI / 180);
}
/**
* Convert from radians to degrees. The formula for this is
* degrees = radians * (180/pi); however it is not always exact given the
* limitations of floating point numbers.
*
* @param rads an angle in radians
* @return the angle in degrees
*/
public static double toDegrees(double rads) {
return rads * (180 / PI);
}
/**
* Constants for scaling and comparing doubles by powers of 2. The compiler
* must automatically inline constructs like (1/TWO_54), so we don't list
* negative powers of two here.
*/
private static final double TWO_16 = 0x10000, // Long bits 0x40f0000000000000L.
TWO_20 = 0x100000, // Long bits 0x4130000000000000L.
TWO_24 = 0x1000000, // Long bits 0x4170000000000000L.
TWO_27 = 0x8000000, // Long bits 0x41a0000000000000L.
TWO_28 = 0x10000000, // Long bits 0x41b0000000000000L.
TWO_29 = 0x20000000, // Long bits 0x41c0000000000000L.
TWO_31 = 0x80000000L, // Long bits 0x41e0000000000000L.
TWO_49 = 0x2000000000000L, // Long bits 0x4300000000000000L.
TWO_52 = 0x10000000000000L, // Long bits 0x4330000000000000L.
TWO_54 = 0x40000000000000L, // Long bits 0x4350000000000000L.
TWO_57 = 0x200000000000000L, // Long bits 0x4380000000000000L.
TWO_60 = 0x1000000000000000L, // Long bits 0x43b0000000000000L.
TWO_64 = 1.8446744073709552e19, // Long bits 0x43f0000000000000L.
TWO_66 = 7.378697629483821e19, // Long bits 0x4410000000000000L.
TWO_1023 = 8.98846567431158e307; // Long bits 0x7fe0000000000000L.
/**
* Super precision for 2/pi in 24-bit chunks, for use in
* {@link #remPiOver2(double, double[])}.
*/
private static final int TWO_OVER_PI[] =
{
0xa2f983,
0x6e4e44,
0x1529fc,
0x2757d1,
0xf534dd,
0xc0db62,
0x95993c,
0x439041,
0xfe5163,
0xabdebb,
0xc561b7,
0x246e3a,
0x424dd2,
0xe00649,
0x2eea09,
0xd1921c,
0xfe1deb,
0x1cb129,
0xa73ee8,
0x8235f5,
0x2ebb44,
0x84e99c,
0x7026b4,
0x5f7e41,
0x3991d6,
0x398353,
0x39f49c,
0x845f8b,
0xbdf928,
0x3b1ff8,
0x97ffde,
0x05980f,
0xef2f11,
0x8b5a0a,
0x6d1f6d,
0x367ecf,
0x27cb09,
0xb74f46,
0x3f669e,
0x5fea2d,
0x7527ba,
0xc7ebe5,
0xf17b3d,
0x0739f7,
0x8a5292,
0xea6bfb,
0x5fb11f,
0x8d5d08,
0x560330,
0x46fc7b,
0x6babf0,
0xcfbc20,
0x9af436,
0x1da9e3,
0x91615e,
0xe61b08,
0x659985,
0x5f14a0,
0x68408d,
0xffd880,
0x4d7327,
0x310606,
0x1556ca,
0x73a8c9,
0x60e27b,
0xc08c6b,
};
/**
* Super precision for pi/2 in 24-bit chunks, for use in
* {@link #remPiOver2(double, double[])}.
*/
private static final double PI_OVER_TWO[] = { 1.570796251296997, // Long bits 0x3ff921fb40000000L.
7.549789415861596e-8, // Long bits 0x3e74442d00000000L.
5.390302529957765e-15, // Long bits 0x3cf8469880000000L.
3.282003415807913e-22, // Long bits 0x3b78cc5160000000L.
1.270655753080676e-29, // Long bits 0x39f01b8380000000L.
1.2293330898111133e-36, // Long bits 0x387a252040000000L.
2.7337005381646456e-44, // Long bits 0x36e3822280000000L.
2.1674168387780482e-51, // Long bits 0x3569f31d00000000L.
};
/**
* More constants related to pi, used in {@link #remPiOver2(double, double[])} and
* elsewhere.
*/
private static final double PI_L = 1.2246467991473532e-16, // Long bits 0x3ca1a62633145c07L.
PIO2_1 = 1.5707963267341256, // Long bits 0x3ff921fb54400000L.
PIO2_1L = 6.077100506506192e-11, // Long bits 0x3dd0b4611a626331L.
PIO2_2 = 6.077100506303966e-11, // Long bits 0x3dd0b4611a600000L.
PIO2_2L = 2.0222662487959506e-21, // Long bits 0x3ba3198a2e037073L.
PIO2_3 = 2.0222662487111665e-21, // Long bits 0x3ba3198a2e000000L.
PIO2_3L = 8.4784276603689e-32; // Long bits 0x397b839a252049c1L.
/**
* Natural log and square root constants, for calculation of
* {@link #exp(double)}, {@link #log(double)} and
* {@link #pow(double, double)}. CP is 2/(3*ln(2)).
*/
private static final double SQRT_1_5 = 1.224744871391589, // Long bits 0x3ff3988e1409212eL.
SQRT_2 = 1.4142135623730951, // Long bits 0x3ff6a09e667f3bcdL.
SQRT_3 = 1.7320508075688772, // Long bits 0x3ffbb67ae8584caaL.
EXP_LIMIT_H = 709.782712893384, // Long bits 0x40862e42fefa39efL.
EXP_LIMIT_L = -745.1332191019411, // Long bits 0xc0874910d52d3051L.
CP = 0.9617966939259756, // Long bits 0x3feec709dc3a03fdL.
CP_H = 0.9617967009544373, // Long bits 0x3feec709e0000000L.
CP_L = -7.028461650952758e-9, // Long bits 0xbe3e2fe0145b01f5L.
LN2 = 0.6931471805599453, // Long bits 0x3fe62e42fefa39efL.
LN2_H = 0.6931471803691238, // Long bits 0x3fe62e42fee00000L.
LN2_L = 1.9082149292705877e-10, // Long bits 0x3dea39ef35793c76L.
INV_LN2 = 1.4426950408889634, // Long bits 0x3ff71547652b82feL.
INV_LN2_H = 1.4426950216293335, // Long bits 0x3ff7154760000000L.
INV_LN2_L = 1.9259629911266175e-8; // Long bits 0x3e54ae0bf85ddf44L.
/**
* Constants for computing {@link #log(double)}.
*/
private static final double LG1 = 0.6666666666666735, // Long bits 0x3fe5555555555593L.
LG2 = 0.3999999999940942, // Long bits 0x3fd999999997fa04L.
LG3 = 0.2857142874366239, // Long bits 0x3fd2492494229359L.
LG4 = 0.22222198432149784, // Long bits 0x3fcc71c51d8e78afL.
LG5 = 0.1818357216161805, // Long bits 0x3fc7466496cb03deL.
LG6 = 0.15313837699209373, // Long bits 0x3fc39a09d078c69fL.
LG7 = 0.14798198605116586; // Long bits 0x3fc2f112df3e5244L.
/**
* Constants for computing {@link #pow(double, double)}. L and P are
* coefficients for series; OVT is -(1024-log2(ovfl+.5ulp)); and DP is ???.
* The P coefficients also calculate {@link #exp(double)}.
*/
private static final double L1 = 0.5999999999999946, // Long bits 0x3fe3333333333303L.
L2 = 0.4285714285785502, // Long bits 0x3fdb6db6db6fabffL.
L3 = 0.33333332981837743, // Long bits 0x3fd55555518f264dL.
L4 = 0.272728123808534, // Long bits 0x3fd17460a91d4101L.
L5 = 0.23066074577556175, // Long bits 0x3fcd864a93c9db65L.
L6 = 0.20697501780033842, // Long bits 0x3fca7e284a454eefL.
P1 = 0.16666666666666602, // Long bits 0x3fc555555555553eL.
P2 = -2.7777777777015593e-3, // Long bits 0xbf66c16c16bebd93L.
P3 = 6.613756321437934e-5, // Long bits 0x3f11566aaf25de2cL.
P4 = -1.6533902205465252e-6, // Long bits 0xbebbbd41c5d26bf1L.
P5 = 4.1381367970572385e-8, // Long bits 0x3e66376972bea4d0L.
DP_H = 0.5849624872207642, // Long bits 0x3fe2b80340000000L.
DP_L = 1.350039202129749e-8, // Long bits 0x3e4cfdeb43cfd006L.
OVT = 8.008566259537294e-17; // Long bits 0x3c971547652b82feL.
/**
* Coefficients for computing {@link #sin(double)}.
*/
private static final double S1 = -0.16666666666666632, // Long bits 0xbfc5555555555549L.
S2 = 8.33333333332249e-3, // Long bits 0x3f8111111110f8a6L.
S3 = -1.984126982985795e-4, // Long bits 0xbf2a01a019c161d5L.
S4 = 2.7557313707070068e-6, // Long bits 0x3ec71de357b1fe7dL.
S5 = -2.5050760253406863e-8, // Long bits 0xbe5ae5e68a2b9cebL.
S6 = 1.58969099521155e-10; // Long bits 0x3de5d93a5acfd57cL.
/**
* Coefficients for computing {@link #cos(double)}.
*/
private static final double C1 = 0.0416666666666666, // Long bits 0x3fa555555555554cL.
C2 = -1.388888888887411e-3, // Long bits 0xbf56c16c16c15177L.
C3 = 2.480158728947673e-5, // Long bits 0x3efa01a019cb1590L.
C4 = -2.7557314351390663e-7, // Long bits 0xbe927e4f809c52adL.
C5 = 2.087572321298175e-9, // Long bits 0x3e21ee9ebdb4b1c4L.
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