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📄 knopflerfishlookandfeel.java

📁 OSGI这是一个中间件,与UPNP齐名,是用于移植到嵌入式平台之上
💻 JAVA
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/* * Copyright (c) 2003, KNOPFLERFISH project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following * conditions are met: * * - Redistributions of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above *   copyright notice, this list of conditions and the following *   disclaimer in the documentation and/or other materials *   provided with the distribution. * * - Neither the name of the KNOPFLERFISH project nor the names of its *   contributors may be used to endorse or promote products derived *   from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */package org.knopflerfish.bundle.desktop.swing;import javax.swing.*;import javax.swing.border.*;import javax.swing.plaf.*;import javax.swing.plaf.basic.*;import javax.swing.plaf.metal.*;public class KnopflerfishLookAndFeel extends MetalLookAndFeel {  public static String name = "Knopflerfish";  public String getDescription() {    return "The Knopflerfish Look And Feel";  }  public String getID() {    return getClass().getName();  }  public String getName() {    return name;  }  public boolean isNativeLookAndFeel() {    return false;  }  public boolean isSupportedLookAndFeel() {    return true;  }  public void initialize() {    super.initialize();  }  public void uninitialize() {    super.uninitialize();    setCurrentTheme(new DefaultMetalTheme());  }  protected void createDefaultTheme() {    setCurrentTheme(new KnopflerfishTheme());  }  protected void initComponentDefaults(UIDefaults table) {    super.initComponentDefaults( table );    // I'll have to copy some of the resource definitions here, since the    // original code in BasicLookAndFeel (from which we inherit) uses     // getClass() to find its resources. That will fail since my     // classloader does not have these resources.    //    // So, the trick is to replace getClass() with MetalLookAndFeel.class    Object[] defaults = {      "OptionPane.errorIcon",       LookAndFeel.makeIcon(MetalLookAndFeel.class, "icons/Error.gif"),      "OptionPane.informationIcon", LookAndFeel.makeIcon(MetalLookAndFeel.class, "icons/Inform.gif"),      "OptionPane.warningIcon",     LookAndFeel.makeIcon(MetalLookAndFeel.class, "icons/Warn.gif"),      "OptionPane.questionIcon",    LookAndFeel.makeIcon(MetalLookAndFeel.class, "icons/Question.gif"),      "InternalFrame.icon",         LookAndFeel.makeIcon(BasicLookAndFeel.class, "icons/JavaCup.gif"),      // Button margin slightly smaller than metal to save space      "Button.margin", new InsetsUIResource(1, 11, 1, 11),    };    table.putDefaults(defaults);  }}

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