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📄 components.h

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    short                           txFont;    StyleField                      txFace;                     /*StyleField occupies 16-bits, but only first 8-bits are used*/    UInt8                           txFlags;                    /* QuickTime uses second 8 bits of StyleField for txFlags */    short                           txMode;    short                           txSize;    Fixed                           spExtra;    int32_t                         fgColor;    int32_t                         bkColor;    short                           colrBit;    short                           patStretch;    Handle                          picSave;    Handle                          rgnSave;    Handle                          polySave;    /*QDProcsPtr*/void*                      grafProcs;};typedef struct GrafPort                 GrafPort;typedef GrafPort *GWorldPtr;typedef GWorldPtr *GWorldHandle;#define anyCodec                ((CodecComponent)0)enum {                                                                /* transfer modes */    srcCopy                     = 0,                            /*the 16 transfer modes*/    srcOr                       = 1,    srcXor                      = 2,    srcBic                      = 3,    notSrcCopy                  = 4,    notSrcOr                    = 5,    notSrcXor                   = 6,    notSrcBic                   = 7,    patCopy                     = 8,    patOr                       = 9,    patXor                      = 10,    patBic                      = 11,    notPatCopy                  = 12,    notPatOr                    = 13,    notPatXor                   = 14,    notPatBic                   = 15,                           /* Special Text Transfer Mode */    grayishTextOr               = 49,    hilitetransfermode          = 50,    hilite                      = 50,                           /* Arithmetic transfer modes */    blend                       = 32,    addPin                      = 33,    addOver                     = 34,    subPin                      = 35,    addMax                      = 37,    adMax                       = 37,    subOver                     = 38,    adMin                       = 39,    ditherCopy                  = 64,                           /* Transparent mode constant */    transparent                 = 36};typedef uint32_t                   GWorldFlags;// ============================== CODECS ===========================typedef Component                       CompressorComponent;typedef Component                       DecompressorComponent;typedef Component                       CodecComponent;enum {    codecLosslessQuality        = 0x00000400,    codecMaxQuality             = 0x000003FF,    codecMinQuality             = 0x00000000,    codecLowQuality             = 0x00000100,    codecNormalQuality          = 0x00000200,    codecHighQuality            = 0x00000300};// callbacks:typedef void* ImageCodecDrawBandCompleteUPP;typedef int64_t ICMProgressProcRecord;typedef int64_t ICMCompletionProcRecord;typedef ICMCompletionProcRecord* ICMCompletionProcRecordPtr;typedef int64_t ICMDataProcRecord;typedef void* ICMFrameTimePtr;typedef void* CDSequenceDataSourcePtr;typedef void* ICMFrameTimeInfoPtr;// graphics porttypedef struct OpaqueGrafPtr*           GrafPtr;typedef GrafPtr                         CGrafPtr;/*  codec capabilities flags    */enum {    codecCanScale               = 1L << 0,	// 1    codecCanMask                = 1L << 1,	// 2    codecCanMatte               = 1L << 2,	// 4    codecCanTransform           = 1L << 3,	// 8    codecCanTransferMode        = 1L << 4,	// 10    codecCanCopyPrev            = 1L << 5,	// 20    codecCanSpool               = 1L << 6,	// 40    codecCanClipVertical        = 1L << 7,	// 80    codecCanClipRectangular     = 1L << 8,	// 100    codecCanRemapColor          = 1L << 9,	// 200    codecCanFastDither          = 1L << 10,	// 400    codecCanSrcExtract          = 1L << 11,	// 800    codecCanCopyPrevComp        = 1L << 12,	// 1000    codecCanAsync               = 1L << 13,	// 2000    codecCanMakeMask            = 1L << 14,	// 4000    codecCanShift               = 1L << 15,	// 8000    codecCanAsyncWhen           = 1L << 16,	// 10000    codecCanShieldCursor        = 1L << 17,	// 20000    codecCanManagePrevBuffer    = 1L << 18,	// 40000    codecHasVolatileBuffer      = 1L << 19,     // 80000                /* codec requires redraw after window movement */    codecWantsRegionMask        = 1L << 20,	// 100000    codecImageBufferIsOnScreen  = 1L << 21,     // 200000                /* old def of codec using overlay surface, = ( codecIsDirectToScreenOnly | codecUsesOverlaySurface | codecImageBufferIsOverlaySurface | codecSrcMustBeImageBuffer ) */    codecWantsDestinationPixels = 1L << 22,     // 400000    codecWantsSpecialScaling    = 1L << 23,     // 800000    codecHandlesInputs          = 1L << 24,	// 1000000    codecCanDoIndirectSurface   = 1L << 25,                     /* codec can handle indirect surface (GDI) */    codecIsSequenceSensitive    = 1L << 26,    codecRequiresOffscreen      = 1L << 27,    codecRequiresMaskBits       = 1L << 28,    codecCanRemapResolution     = 1L << 29,    codecIsDirectToScreenOnly   = 1L << 30,                     /* codec can only decompress data to the screen */    codecCanLockSurface         = 1L << 31                      /* codec can lock destination surface, icm doesn't lock for you */};/*  codec capabilities flags2   */enum {    codecUsesOverlaySurface     = 1L << 0,                      /* codec uses overlay surface */    codecImageBufferIsOverlaySurface = 1L << 1,                 /* codec image buffer is overlay surface, the bits in the buffer are on the screen */    codecSrcMustBeImageBuffer   = 1L << 2,                      /* codec can only source data from an image buffer */    codecImageBufferIsInAGPMemory = 1L << 4,                    /* codec image buffer is in AGP space, byte writes are OK */    codecImageBufferIsInPCIMemory = 1L << 5                     /* codec image buffer is across a PCI bus; byte writes are bad */};/*  codec condition flags   */// FFD =  13 = 8+4+1enum {    codecConditionFirstBand     = 1L << 0,	// 1    codecConditionLastBand      = 1L << 1,	// 2    codecConditionFirstFrame    = 1L << 2,	// 4    codecConditionNewDepth      = 1L << 3,	// 8    codecConditionNewTransform  = 1L << 4,	// 10    codecConditionNewSrcRect    = 1L << 5,	// 20    codecConditionNewMask       = 1L << 6,	// 40    codecConditionNewMatte      = 1L << 7,	// 80    codecConditionNewTransferMode = 1L << 8,	// 100    codecConditionNewClut       = 1L << 9,	// 200    codecConditionNewAccuracy   = 1L << 10,	// 400    codecConditionNewDestination = 1L << 11,	// 800    codecConditionFirstScreen   = 1L << 12,	// 1000    codecConditionDoCursor      = 1L << 13,	// 2000    codecConditionCatchUpDiff   = 1L << 14,	// 4000    codecConditionMaskMayBeChanged = 1L << 15,	// 8000    codecConditionToBuffer      = 1L << 16,	// 10000    codecConditionCodecChangedMask = 1L << 31	// 20000};struct __attribute__((__packed__)) CodecCapabilities {    int32_t                         flags;    short                           wantedPixelSize;    short                           extendWidth;    short                           extendHeight;    short                           bandMin;    short                           bandInc;    short                           pad;    uint32_t                        time;    int32_t                         flags2;                     /* field new in QuickTime 4.0 */};typedef struct CodecCapabilities        CodecCapabilities;struct __attribute__((__packed__)) CodecDecompressParams {    ImageSequence                   sequenceID;                 /* predecompress,banddecompress */    ImageDescriptionHandle          imageDescription;           /* predecompress,banddecompress */    Ptr                             data;    int32_t                         bufferSize;    int32_t                         frameNumber;    int32_t                         startLine;    int32_t                         stopLine;    int32_t                         conditionFlags;    CodecFlags                      callerFlags; // short    CodecCapabilities *             capabilities;               /* predecompress,banddecompress */    ICMProgressProcRecord           progressProcRecord;    ICMCompletionProcRecord         completionProcRecord;    ICMDataProcRecord               dataProcRecord;    CGrafPtr                        port;                       /* predecompress,banddecompress */    PixMap                          dstPixMap;                  /* predecompress,banddecompress */    BitMapPtr                       maskBits;    PixMapPtr                       mattePixMap;    Rect                            srcRect;                    /* predecompress,banddecompress */    MatrixRecord *                  matrix;                     /* predecompress,banddecompress */    CodecQ                          accuracy;                   /* predecompress,banddecompress */    short                           transferMode;               /* predecompress,banddecompress */    ICMFrameTimePtr                 frameTime;                  /* banddecompress */    int32_t                         reserved[1];                                                                /* The following fields only exist for QuickTime 2.0 and greater */    SInt8                           matrixFlags;                /* high bit set if 2x resize */    SInt8                           matrixType;    Rect                            dstRect;                    /* only valid for simple transforms */                                                                /* The following fields only exist for QuickTime 2.1 and greater */    UInt16                          majorSourceChangeSeed;    UInt16                          minorSourceChangeSeed;    CDSequenceDataSourcePtr         sourceData;    RgnHandle                       maskRegion;                                                                /* The following fields only exist for QuickTime 2.5 and greater */    OSType **                       wantedDestinationPixelTypes; /* Handle to 0-terminated list of OSTypes */    int32_t                         screenFloodMethod;    int32_t                         screenFloodValue;    short                           preferredOffscreenPixelSize;                                                                /* The following fields only exist for QuickTime 3.0 and greater */    ICMFrameTimeInfoPtr             syncFrameTime;              /* banddecompress */    Boolean                         needUpdateOnTimeChange;     /* banddecompress */    Boolean                         enableBlackLining;    Boolean                         needUpdateOnSourceChange;   /* band decompress */    Boolean                         pad;    int32_t                         unused;    CGrafPtr                        finalDestinationPort;    int32_t                         requestedBufferWidth;       /* must set codecWantsSpecialScaling to indicate this field is valid*/    int32_t                         requestedBufferHeight;      /* must set codecWantsSpecialScaling to indicate this field is valid*/                                                                /* The following fields only exist for QuickTime 4.0 and greater */    Rect                            displayableAreaOfRequestedBuffer; /* set in predecompress*/    Boolean                         requestedSingleField;    Boolean                         needUpdateOnNextIdle;    Boolean                         pad2[2];    Fixed                           bufferGammaLevel;                                                                /* The following fields only exist for QuickTime 5.0 and greater */    UInt32                          taskWeight;                 /* preferred weight for MP tasks implementing this operation*/    OSType                          taskName;                   /* preferred name (type) for MP tasks implementing this operation*/};typedef struct CodecDecompressParams    CodecDecompressParams;struct __attribute__((__packed__)) ImageSubCodecDecompressCapabilities {

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