📄 dlgxiaoshoutuidan.h
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#if !defined(AFX_DLGXIAOSHOUTUIDAN_H__5084E9CB_F72A_494D_B543_4D3BBBDC1631__INCLUDED_)
#define AFX_DLGXIAOSHOUTUIDAN_H__5084E9CB_F72A_494D_B543_4D3BBBDC1631__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgXiaoShouTuiDan.h : header file
//
#include "MyButton.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgXiaoShouTuiDan dialog
class CDlgXiaoShouTuiDan : public CDialog
{
// Construction
public:
CDlgXiaoShouTuiDan(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgXiaoShouTuiDan)
enum { IDD = IDD_TUIDAN_D_DIALOG };
CMyButton m_Btn7;
CListCtrl m_listMain;
CMyButton m_Btn2;
CMyButton m_Btn4;
CMyButton m_Btn3;
CMyButton m_Btn1;
CString m_str1;
CString m_str2;
CString m_str3;
CString m_str4;
CString m_str5;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgXiaoShouTuiDan)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgXiaoShouTuiDan)
// NOTE: the ClassWizard will add member functions here
virtual BOOL OnInitDialog();
afx_msg void OnButton6();
afx_msg void OnButton2();
afx_msg void OnButton1();
afx_msg void OnButton7();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGXIAOSHOUTUIDAN_H__5084E9CB_F72A_494D_B543_4D3BBBDC1631__INCLUDED_)
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