📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__316BCC2E_5ECE_465E_8DDC_2C1F00080A07__INCLUDED_)
#define AFX_STDAFX_H__316BCC2E_5ECE_465E_8DDC_2C1F00080A07__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// MFC core and standard components
#include <afxwin.h>
//wcealt.h undefines SetDlgItemText and GetDlgItemText. So, we need to redefine it.
#ifdef UNICODE
#define SetDlgItemText SetDlgItemTextW
#else
#define SetDlgItemText SetDlgItemTextA
#endif // !UNICODE
#ifdef UNICODE
#define GetDlgItemText GetDlgItemTextW
#else
#define GetDlgItemText GetDlgItemTextA
#endif // !UNICODE
// PocketPC Specific Header Files
#include <commctrl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__316BCC2E_5ECE_465E_8DDC_2C1F00080A07__INCLUDED_)
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