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📄 ftgzip.c

📁 ucgui的矢量字库支持包,可以象windows一样使用truetype的字库了
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/***************************************************************************/
/*                                                                         */
/*  ftgzip.c                                                               */
/*                                                                         */
/*    FreeType support for .gz compressed files.                           */
/*                                                                         */
/*  This optional component relies on zlib.  It should mainly be used to   */
/*  parse compressed PCF fonts, as found with many X11 server              */
/*  distributions.                                                         */
/*                                                                         */
/*  Copyright 2002, 2003, 2004, 2005, 2006 by                              */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#include "ft2build.h"
#include FT_INTERNAL_MEMORY_H
#include FT_INTERNAL_STREAM_H
#include FT_INTERNAL_DEBUG_H
#include FT_GZIP_H
#include <string.h>


#include FT_MODULE_ERRORS_H

#undef __FTERRORS_H__

#define FT_ERR_PREFIX  Gzip_Err_
#define FT_ERR_BASE    FT_Mod_Err_Gzip

#include FT_ERRORS_H


#ifdef FT_CONFIG_OPTION_USE_ZLIB

#ifdef FT_CONFIG_OPTION_SYSTEM_ZLIB

#include <zlib.h>

#else /* !FT_CONFIG_OPTION_SYSTEM_ZLIB */

 /* In this case, we include our own modified sources of the ZLib    */
 /* within the "ftgzip" component.  The modifications were necessary */
 /* to #include all files without conflicts, as well as preventing   */
 /* the definition of "extern" functions that may cause linking      */
 /* conflicts when a program is linked with both FreeType and the    */
 /* original ZLib.                                                   */

#define NO_DUMMY_DECL
#define MY_ZCALLOC

#include "zlib.h"

#undef  SLOW
#define SLOW  1  /* we can't use asm-optimized sources here! */

  /* Urgh.  `inflate_mask' must not be declared twice -- C++ doesn't like
     this.  We temporarily disable it and load all necessary header files. */
#define NO_INFLATE_MASK
#include "zutil.h"
#include "inftrees.h"
#include "infblock.h"
#include "infcodes.h"
#include "infutil.h"
#undef  NO_INFLATE_MASK

  /* infutil.c must be included before infcodes.c */
/* zutil.c -- target dependent utility functions for the compression library
 * Copyright (C) 1995-2002 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/* @(#) $Id: zutil.c,v 1.3 2006/04/29 07:31:16 wl Exp $ */

#include "zutil.h"

#ifndef STDC
extern void exit OF((int));
#endif


#ifndef HAVE_MEMCPY

void zmemcpy(dest, source, len)
    Bytef* dest;
    const Bytef* source;
    uInt  len;
{
    if (len == 0) return;
    do {
        *dest++ = *source++; /* ??? to be unrolled */
    } while (--len != 0);
}

int zmemcmp(s1, s2, len)
    const Bytef* s1;
    const Bytef* s2;
    uInt  len;
{
    uInt j;

    for (j = 0; j < len; j++) {
        if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
    }
    return 0;
}

void zmemzero(dest, len)
    Bytef* dest;
    uInt  len;
{
    if (len == 0) return;
    do {
        *dest++ = 0;  /* ??? to be unrolled */
    } while (--len != 0);
}
#endif

#ifdef __TURBOC__
#if (defined( __BORLANDC__) || !defined(SMALL_MEDIUM)) && !defined(__32BIT__)
/* Small and medium model in Turbo C are for now limited to near allocation
 * with reduced MAX_WBITS and MAX_MEM_LEVEL
 */
#  define MY_ZCALLOC

/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
 * and farmalloc(64K) returns a pointer with an offset of 8, so we
 * must fix the pointer. Warning: the pointer must be put back to its
 * original form in order to free it, use zcfree().
 */

#define MAX_PTR 10
/* 10*64K = 640K */

local int next_ptr = 0;

typedef struct ptr_table_s {
    voidpf org_ptr;
    voidpf new_ptr;
} ptr_table;

local ptr_table table[MAX_PTR];
/* This table is used to remember the original form of pointers
 * to large buffers (64K). Such pointers are normalized with a zero offset.
 * Since MSDOS is not a preemptive multitasking OS, this table is not
 * protected from concurrent access. This hack doesn't work anyway on
 * a protected system like OS/2. Use Microsoft C instead.
 */

voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
    voidpf buf = opaque; /* just to make some compilers happy */
    ulg bsize = (ulg)items*size;

    /* If we allocate less than 65520 bytes, we assume that farmalloc
     * will return a usable pointer which doesn't have to be normalized.
     */
    if (bsize < 65520L) {
        buf = farmalloc(bsize);
        if (*(ush*)&buf != 0) return buf;
    } else {
        buf = farmalloc(bsize + 16L);
    }
    if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
    table[next_ptr].org_ptr = buf;

    /* Normalize the pointer to seg:0 */
    *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
    *(ush*)&buf = 0;
    table[next_ptr++].new_ptr = buf;
    return buf;
}

void  zcfree (voidpf opaque, voidpf ptr)
{
    int n;
    if (*(ush*)&ptr != 0) { /* object < 64K */
        farfree(ptr);
        return;
    }
    /* Find the original pointer */
    for (n = 0; n < next_ptr; n++) {
        if (ptr != table[n].new_ptr) continue;

        farfree(table[n].org_ptr);
        while (++n < next_ptr) {
            table[n-1] = table[n];
        }
        next_ptr--;
        return;
    }
    ptr = opaque; /* just to make some compilers happy */
    Assert(0, "zcfree: ptr not found");
}
#endif
#endif /* __TURBOC__ */


#if defined(M_I86) && !defined(__32BIT__)
/* Microsoft C in 16-bit mode */

#  define MY_ZCALLOC

#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
#  define _halloc  halloc
#  define _hfree   hfree
#endif

voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
    if (opaque) opaque = 0; /* to make compiler happy */
    return _halloc((long)items, size);
}

void  zcfree (voidpf opaque, voidpf ptr)
{
    if (opaque) opaque = 0; /* to make compiler happy */
    _hfree(ptr);
}

#endif /* MSC */


#ifndef MY_ZCALLOC /* Any system without a special alloc function */

#ifndef STDC
extern voidp  ft_scalloc OF((uInt items, uInt size));
extern void   ft_sfree   OF((voidpf ptr));
#endif

voidpf zcalloc (opaque, items, size)
    voidpf opaque;
    unsigned items;
    unsigned size;
{
    if (opaque) items += size - size; /* make compiler happy */
    return (voidpf)ft_scalloc(items, size);
}

void  zcfree (opaque, ptr)
    voidpf opaque;
    voidpf ptr;
{
    ft_sfree(ptr);
    if (opaque) return; /* make compiler happy */
}

#endif /* MY_ZCALLOC */

/* inftrees.c -- generate Huffman trees for efficient decoding
 * Copyright (C) 1995-2002 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

#include "zutil.h"
#include "inftrees.h"

#if !defined(BUILDFIXED) && !defined(STDC)
#  define BUILDFIXED   /* non ANSI compilers may not accept inffixed.h */
#endif


#if 0
local const char inflate_copyright[] =
   " inflate 1.1.4 Copyright 1995-2002 Mark Adler ";
#endif
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */

/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits


local int huft_build OF((
    uIntf *,            /* code lengths in bits */
    uInt,               /* number of codes */
    uInt,               /* number of "simple" codes */
    const uIntf *,      /* list of base values for non-simple codes */
    const uIntf *,      /* list of extra bits for non-simple codes */
    inflate_huft * FAR*,/* result: starting table */
    uIntf *,            /* maximum lookup bits (returns actual) */
    inflate_huft *,     /* space for trees */
    uInt *,             /* hufts used in space */
    uIntf * ));         /* space for values */

/* Tables for deflate from PKZIP's appnote.txt. */
local const uInt cplens[31] = { /* Copy lengths for literal codes 257..285 */
        3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
        35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
        /* see note #13 above about 258 */
local const uInt cplext[31] = { /* Extra bits for literal codes 257..285 */
        0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
        3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112}; /* 112==invalid */
local const uInt cpdist[30] = { /* Copy offsets for distance codes 0..29 */
        1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
        257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
        8193, 12289, 16385, 24577};
local const uInt cpdext[30] = { /* Extra bits for distance codes */
        0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
        7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
        12, 12, 13, 13};

/*
   Huffman code decoding is performed using a multi-level table lookup.
   The fastest way to decode is to simply build a lookup table whose
   size is determined by the longest code.  However, the time it takes
   to build this table can also be a factor if the data being decoded
   is not very long.  The most common codes are necessarily the
   shortest codes, so those codes dominate the decoding time, and hence
   the speed.  The idea is you can have a shorter table that decodes the
   shorter, more probable codes, and then point to subsidiary tables for
   the longer codes.  The time it costs to decode the longer codes is
   then traded against the time it takes to make longer tables.

   This results of this trade are in the variables lbits and dbits
   below.  lbits is the number of bits the first level table for literal/
   length codes can decode in one step, and dbits is the same thing for
   the distance codes.  Subsequent tables are also less than or equal to
   those sizes.  These values may be adjusted either when all of the
   codes are shorter than that, in which case the longest code length in
   bits is used, or when the shortest code is *longer* than the requested
   table size, in which case the length of the shortest code in bits is
   used.

   There are two different values for the two tables, since they code a
   different number of possibilities each.  The literal/length table
   codes 286 possible values, or in a flat code, a little over eight
   bits.  The distance table codes 30 possible values, or a little less
   than five bits, flat.  The optimum values for speed end up being
   about one bit more than those, so lbits is 8+1 and dbits is 5+1.
   The optimum values may differ though from machine to machine, and
   possibly even between compilers.  Your mileage may vary.
 */


/* If BMAX needs to be larger than 16, then h and x[] should be uLong. */
#define BMAX 15         /* maximum bit length of any code */

local int huft_build( /* b, n, s, d, e, t, m, hp, hn, v) */
uIntf *b,               /* code lengths in bits (all assumed <= BMAX) */
uInt n,                 /* number of codes (assumed <= 288) */
uInt s,                 /* number of simple-valued codes (0..s-1) */
const uIntf *d,         /* list of base values for non-simple codes */
const uIntf *e,         /* list of extra bits for non-simple codes */
inflate_huft * FAR *t,  /* result: starting table */
uIntf *m,               /* maximum lookup bits, returns actual */
inflate_huft *hp,       /* space for trees */
uInt *hn,               /* hufts used in space */
uIntf *v                /* working area: values in order of bit length */
/* Given a list of code lengths and a maximum table size, make a set of
   tables to decode that set of codes.  Return Z_OK on success, Z_BUF_ERROR
   if the given code set is incomplete (the tables are still built in this
   case), or Z_DATA_ERROR if the input is invalid. */
)
{

  uInt a;                       /* counter for codes of length k */
  uInt c[BMAX+1];               /* bit length count table */
  uInt f;                       /* i repeats in table every f entries */
  int g;                        /* maximum code length */
  int h;                        /* table level */
  register uInt i;              /* counter, current code */
  register uInt j;              /* counter */
  register int k;               /* number of bits in current code */
  int l;                        /* bits per table (returned in m) */
  uInt mask;                    /* (1 << w) - 1, to avoid cc -O bug on HP */
  register uIntf *p;            /* pointer into c[], b[], or v[] */
  inflate_huft *q;              /* points to current table */
  struct inflate_huft_s r;      /* table entry for structure assignment */
  inflate_huft *u[BMAX];        /* table stack */
  register int w;               /* bits before this table == (l * h) */
  uInt x[BMAX+1];               /* bit offsets, then code stack */
  uIntf *xp;                    /* pointer into x */
  int y;                        /* number of dummy codes added */
  uInt z;                       /* number of entries in current table */


  /* Generate counts for each bit length */
  p = c;
#define C0 *p++ = 0;
#define C2 C0 C0 C0 C0
#define C4 C2 C2 C2 C2
  C4                            /* clear c[]--assume BMAX+1 is 16 */
  p = b;  i = n;
  do {
    c[*p++]++;                  /* assume all entries <= BMAX */
  } while (--i);
  if (c[0] == n)                /* null input--all zero length codes */
  {
    *t = (inflate_huft *)Z_NULL;
    *m = 0;
    return Z_OK;
  }


  /* Find minimum and maximum length, bound *m by those */
  l = *m;
  for (j = 1; j <= BMAX; j++)
    if (c[j])
      break;
  k = j;                        /* minimum code length */
  if ((uInt)l < j)
    l = j;
  for (i = BMAX; i; i--)
    if (c[i])
      break;
  g = i;                        /* maximum code length */
  if ((uInt)l > i)
    l = i;
  *m = l;


  /* Adjust last length count to fill out codes, if needed */
  for (y = 1 << j; j < i; j++, y <<= 1)
    if ((y -= c[j]) < 0)
      return Z_DATA_ERROR;
  if ((y -= c[i]) < 0)
    return Z_DATA_ERROR;
  c[i] += y;


  /* Generate starting offsets into the value table for each length */
  x[1] = j = 0;
  p = c + 1;  xp = x + 2;

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