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📄 illustra03dlg.cpp

📁 用VC编的运动控制卡程序.可以看看如何用VC来做运动控制程序.
💻 CPP
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// illustra03Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "illustra03.h"
#include "illustra03Dlg.h"
#include"dmc2000.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
int AxisNo ;
/////////////////////////////////////////////////////////////////////////////
// CIllustra03Dlg dialog
void DoEvents(void);

CIllustra03Dlg::CIllustra03Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CIllustra03Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CIllustra03Dlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CIllustra03Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CIllustra03Dlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CIllustra03Dlg, CDialog)
	//{{AFX_MSG_MAP(CIllustra03Dlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_STARTING, OnStarting)
	ON_BN_CLICKED(IDC_STOP, OnStop)
	ON_BN_CLICKED(IDC_CLEARPOS, OnClearpos)
	ON_EN_CHANGE(IDC_AXISNO, OnChangeAxisno)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CIllustra03Dlg message handlers

BOOL CIllustra03Dlg::OnInitDialog()
{
    char O_String[64];
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	sprintf(O_String,"%ld",1000);
 	SetDlgItemText(IDC_DISTANCE,O_String);

	sprintf(O_String,"%ld",100);
 	SetDlgItemText(IDC_LOWSPEED,O_String);

	sprintf(O_String,"%ld",3000);
 	SetDlgItemText(IDC_HIGHSPEED,O_String);

	sprintf(O_String,"%1.1f",0.1);
 	SetDlgItemText(IDC_ACCTIME,O_String);

	sprintf(O_String,"%d",0);
 	SetDlgItemText(IDC_AXISNO,O_String);

	Board_init();  //初始化控制卡
	AxisNo=0;
    SetTimer(1,60,NULL);	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CIllustra03Dlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CIllustra03Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CIllustra03Dlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	char t_string[64];
	double t_pos ;
	long t_iostatus;
	//if(Cout<10000)Cout++;
	//else Cout=0;
	
	t_pos=Get_position(AxisNo);

	sprintf(t_string,"%ld",(long)(t_pos));
 	SetDlgItemText(IDC_CURRPOS,t_string);

	t_iostatus=Get_io_status(AxisNo);
	sprintf(t_string,"0x%x",t_iostatus);
 	SetDlgItemText(IDC_IOSTATUS,t_string);

	
	CDialog::OnTimer(nIDEvent);
}

void CIllustra03Dlg::OnCancel() 
{
	// TODO: Add extra cleanup here
	int i ;
	KillTimer(1);
	for(i=0;i<4;i++)Board_close(0);
	CDialog::OnCancel();
}

void CIllustra03Dlg::OnStarting() 
{
	// TODO: Add your control notification handler code here
double lowspeed ,highspeed , taccel ;
double distance ;

 char c_string[64];
   //CIllustrate1Dlg dlg;
   //distance = m_Distance;
   //lowspeed = m_LowSpeed;	
   GetDlgItemText(IDC_AXISNO,c_string,8);
   AxisNo=atoi(c_string);
   GetDlgItemText(IDC_DISTANCE,c_string,8);
   distance=atol(c_string);

   GetDlgItemText(IDC_LOWSPEED,c_string,8);
   lowspeed=atol(c_string);
   GetDlgItemText(IDC_HIGHSPEED,c_string,8);
   highspeed=atol(c_string);
   GetDlgItemText(IDC_ACCTIME,c_string,8);
   taccel=atof(c_string);

   Start_r_move(AxisNo,distance,lowspeed,highspeed,taccel);
   while(Motion_done(AxisNo)==0)DoEvents();
}

void CIllustra03Dlg::OnStop() 
{
	// TODO: Add your control notification handler code here
  Decel_stop(AxisNo,0.1);	
}

void CIllustra03Dlg::OnClearpos() 
{
	// TODO: Add your control notification handler code here
	Set_position(AxisNo,0);
}
void DoEvents(void)
{
	MSG message;

	while( :: PeekMessage(&message,NULL,0,0,PM_REMOVE) )
	{
		::TranslateMessage(&message);
		::DispatchMessage(&message);
	}
}

void CIllustra03Dlg::OnChangeAxisno() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
  char c_string[64];	
	// TODO: Add your control notification handler code here
   GetDlgItemText(IDC_AXISNO,c_string,8);
   AxisNo=atoi(c_string);
   if(AxisNo>3||AxisNo<0)AxisNo=0;
}

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