⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 frmarraylistdemo.cs

📁 北大青鸟内部资料
💻 CS
字号:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace HashTable
{
	/// <summary>
	/// Summary description for Form1.Form1 的摘要说明。
	/// </summary>
	public class frmArrayListDemo : System.Windows.Forms.Form
	{
		private System.Windows.Forms.Button btnAdd;
		private System.Windows.Forms.TextBox txtInput;
		private System.Windows.Forms.Label lblInfo;
		private System.Windows.Forms.Button btnRemove;
		private System.Windows.Forms.Button btnFirst;
		private System.Windows.Forms.Button btnLast;
		private System.Windows.Forms.Button btnIsEmpty;
		private System.Windows.Forms.Button btnContains;
		private System.Windows.Forms.Button btnLocation;
		private System.Windows.Forms.Button btnTrim;
		private System.Windows.Forms.Button btnDisplay;
		private System.Windows.Forms.TextBox txtDisplay;
		private System.Windows.Forms.Button btnSort;
		private System.Windows.Forms.Button btnSearch;
		/// <summary>
		/// Required designer variable.必需的设计器变量。
		/// </summary>
		private System.ComponentModel.Container components = null;

		public frmArrayListDemo()
		{
			//
			// Required for Windows Form Designer support
			//
			InitializeComponent();

			//
			// TODO: Add any constructor code after InitializeComponent call
			//
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if (components != null) 
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.txtInput = new System.Windows.Forms.TextBox();
			this.lblInfo = new System.Windows.Forms.Label();
			this.btnAdd = new System.Windows.Forms.Button();
			this.btnRemove = new System.Windows.Forms.Button();
			this.btnFirst = new System.Windows.Forms.Button();
			this.btnLast = new System.Windows.Forms.Button();
			this.btnIsEmpty = new System.Windows.Forms.Button();
			this.btnContains = new System.Windows.Forms.Button();
			this.btnLocation = new System.Windows.Forms.Button();
			this.btnTrim = new System.Windows.Forms.Button();
			this.btnDisplay = new System.Windows.Forms.Button();
			this.txtDisplay = new System.Windows.Forms.TextBox();
			this.btnSort = new System.Windows.Forms.Button();
			this.btnSearch = new System.Windows.Forms.Button();
			this.SuspendLayout();
			// 
			// txtInput
			// 
			this.txtInput.Location = new System.Drawing.Point(163, 26);
			this.txtInput.Name = "txtInput";
			this.txtInput.Size = new System.Drawing.Size(120, 21);
			this.txtInput.TabIndex = 0;
			this.txtInput.Text = "";
			// 
			// lblInfo
			// 
			this.lblInfo.Location = new System.Drawing.Point(10, 28);
			this.lblInfo.Name = "lblInfo";
			this.lblInfo.Size = new System.Drawing.Size(120, 24);
			this.lblInfo.TabIndex = 1;
			this.lblInfo.Text = "输入字符串:";
			// 
			// btnAdd
			// 
			this.btnAdd.Location = new System.Drawing.Point(10, 78);
			this.btnAdd.Name = "btnAdd";
			this.btnAdd.Size = new System.Drawing.Size(90, 24);
			this.btnAdd.TabIndex = 2;
			this.btnAdd.Text = "添加(&A)";
			this.btnAdd.Click += new System.EventHandler(this.btnAdd_Click);
			// 
			// btnRemove
			// 
			this.btnRemove.Location = new System.Drawing.Point(134, 78);
			this.btnRemove.Name = "btnRemove";
			this.btnRemove.Size = new System.Drawing.Size(90, 24);
			this.btnRemove.TabIndex = 3;
			this.btnRemove.Text = "删除(&R)";
			this.btnRemove.Click += new System.EventHandler(this.btnRemove_Click);
			// 
			// btnFirst
			// 
			this.btnFirst.Location = new System.Drawing.Point(269, 78);
			this.btnFirst.Name = "btnFirst";
			this.btnFirst.Size = new System.Drawing.Size(90, 24);
			this.btnFirst.TabIndex = 4;
			this.btnFirst.Text = "第一个(&F)";
			this.btnFirst.Click += new System.EventHandler(this.btnFirst_Click);
			// 
			// btnLast
			// 
			this.btnLast.Location = new System.Drawing.Point(10, 129);
			this.btnLast.Name = "btnLast";
			this.btnLast.Size = new System.Drawing.Size(90, 25);
			this.btnLast.TabIndex = 5;
			this.btnLast.Text = "最后一个(&L)";
			this.btnLast.Click += new System.EventHandler(this.btnLast_Click);
			// 
			// btnIsEmpty
			// 
			this.btnIsEmpty.Location = new System.Drawing.Point(134, 129);
			this.btnIsEmpty.Name = "btnIsEmpty";
			this.btnIsEmpty.Size = new System.Drawing.Size(90, 25);
			this.btnIsEmpty.TabIndex = 6;
			this.btnIsEmpty.Text = "为空?(&E)";
			this.btnIsEmpty.Click += new System.EventHandler(this.btnIsEmpty_Click);
			// 
			// btnContains
			// 
			this.btnContains.Location = new System.Drawing.Point(269, 129);
			this.btnContains.Name = "btnContains";
			this.btnContains.Size = new System.Drawing.Size(90, 25);
			this.btnContains.TabIndex = 7;
			this.btnContains.Text = "包含(&C)";
			this.btnContains.Click += new System.EventHandler(this.btnContains_Click);
			// 
			// btnLocation
			// 
			this.btnLocation.Location = new System.Drawing.Point(10, 181);
			this.btnLocation.Name = "btnLocation";
			this.btnLocation.Size = new System.Drawing.Size(90, 25);
			this.btnLocation.TabIndex = 8;
			this.btnLocation.Text = "位置(&O)";
			this.btnLocation.Click += new System.EventHandler(this.btnLocation_Click);
			// 
			// btnTrim
			// 
			this.btnTrim.Location = new System.Drawing.Point(134, 181);
			this.btnTrim.Name = "btnTrim";
			this.btnTrim.Size = new System.Drawing.Size(90, 25);
			this.btnTrim.TabIndex = 9;
			this.btnTrim.Text = "整理(&T)";
			this.btnTrim.Click += new System.EventHandler(this.btnTrim_Click);
			// 
			// btnDisplay
			// 
			this.btnDisplay.Location = new System.Drawing.Point(269, 181);
			this.btnDisplay.Name = "btnDisplay";
			this.btnDisplay.Size = new System.Drawing.Size(90, 25);
			this.btnDisplay.TabIndex = 10;
			this.btnDisplay.Text = "显示(&D)";
			this.btnDisplay.Click += new System.EventHandler(this.btnDisplay_Click);
			// 
			// txtDisplay
			// 
			this.txtDisplay.Enabled = false;
			this.txtDisplay.Location = new System.Drawing.Point(10, 233);
			this.txtDisplay.Multiline = true;
			this.txtDisplay.Name = "txtDisplay";
			this.txtDisplay.Size = new System.Drawing.Size(345, 267);
			this.txtDisplay.TabIndex = 11;
			this.txtDisplay.Text = "";
			// 
			// btnSort
			// 
			this.btnSort.Location = new System.Drawing.Point(394, 78);
			this.btnSort.Name = "btnSort";
			this.btnSort.Size = new System.Drawing.Size(90, 24);
			this.btnSort.TabIndex = 12;
			this.btnSort.Text = "排序(&S)";
			this.btnSort.Click += new System.EventHandler(this.btnSort_Click);
			// 
			// btnSearch
			// 
			this.btnSearch.Location = new System.Drawing.Point(394, 129);
			this.btnSearch.Name = "btnSearch";
			this.btnSearch.Size = new System.Drawing.Size(90, 25);
			this.btnSearch.TabIndex = 13;
			this.btnSearch.Text = "搜索(&H)";
			this.btnSearch.Click += new System.EventHandler(this.btnSearch_Click);
			// 
			// frmArrayListDemo
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
			this.ClientSize = new System.Drawing.Size(499, 513);
			this.Controls.Add(this.btnSearch);
			this.Controls.Add(this.btnSort);
			this.Controls.Add(this.txtDisplay);
			this.Controls.Add(this.txtInput);
			this.Controls.Add(this.btnDisplay);
			this.Controls.Add(this.btnTrim);
			this.Controls.Add(this.btnLocation);
			this.Controls.Add(this.btnContains);
			this.Controls.Add(this.btnIsEmpty);
			this.Controls.Add(this.btnLast);
			this.Controls.Add(this.btnFirst);
			this.Controls.Add(this.btnRemove);
			this.Controls.Add(this.btnAdd);
			this.Controls.Add(this.lblInfo);
			this.Name = "frmArrayListDemo";
			this.Text = "数组列表演示";
			this.ResumeLayout(false);

		}
		#endregion

		// Declaring a arraylist having capacity 1
		ArrayList arrList = new ArrayList(1);

		/// <summary>
		/// The main entry point for the application.
		/// </summary>
		[STAThread]
		static void Main() 
		{
			Application.Run(new frmArrayListDemo());
		}		

		// Add item to the end of arraylist
		private void btnAdd_Click(object sender, System.EventArgs e)
		{
			if(txtInput.Text!= string.Empty)
			{
				arrList.Add( txtInput.Text );
				txtDisplay.Text = "添加到末尾:" + txtInput.Text;
				txtInput.Clear();
			}
			else
				MessageBox.Show("输入一个有效字符串");
			
		}

		// Remove specified item from arrList
		private void btnRemove_Click(object sender, System.EventArgs e)
		{
			if(txtInput.Text!= string.Empty)
			{
				arrList.Remove( txtInput.Text );
				txtDisplay.Text = "已删除: " + txtInput.Text;
				txtInput.Clear();
			}
			else
				MessageBox.Show("输入一个有效字符串");
		}

		// Display first element
		private void btnFirst_Click(object sender, System.EventArgs e)
		{
			// Get first element
			try
			{
				txtDisplay.Text = "第一个元素: " + arrList[0];
			}
			catch ( ArgumentOutOfRangeException outOfRange )
			{
				txtDisplay.Text = outOfRange.ToString();
				MessageBox.Show("数组列表为空");
			}
		}

		// Display last element
		private void btnLast_Click(object sender, System.EventArgs e)
		{
			// get last element
			try
			{
				txtDisplay.Text = "最后一个元素:" +
					arrList[ arrList.Count - 1 ];
			}

				// show exception if no elements in arrrayList
			catch ( ArgumentOutOfRangeException outOfRange )
			{
				txtDisplay.Text = outOfRange.ToString();
				MessageBox.Show("数组列表为空");
			}
		}

		// determine whether arrList is empty
		private void btnIsEmpty_Click(object sender, System.EventArgs e)
		{
			txtDisplay.Text = ( arrList.Count == 0 ?
				"数组列表为空" : "数组列表不为空" );
		}

		// Determines whether arrList contains specified object
		private void btnContains_Click(object sender, System.EventArgs e)
		{
			if(txtInput.Text!= string.Empty)
			{
			
				if ( arrList.Contains( txtInput.Text ) )
					txtDisplay.Text = "数组列表包含" + txtInput.Text;
				else
					txtDisplay.Text = txtInput.Text + "没有找到";
			}
			else
				MessageBox.Show("输入一个有效字符串");
		}

		// Determine location of specified object
		private void btnLocation_Click(object sender, System.EventArgs e)
		{
			if ( arrList.Contains( txtInput.Text ) )
				txtDisplay.Text = "元素位于 " + arrList.IndexOf( txtInput.Text );
			else
				txtDisplay.Text = txtInput.Text + "没有找到";
		}

		// Trim array list to current size
		private void btnTrim_Click(object sender, System.EventArgs e)
		{
			arrList.TrimToSize();
			txtDisplay.Text = "将向量大小整理";		
		}

		private void btnDisplay_Click(object sender, System.EventArgs e)
		{
			
			if(arrList.Count >0)
			{
				this.txtDisplay.Text = "数组列表中的元素:" ;
				for(int i=0;i<arrList.Count;i++)
				{
					txtDisplay.Text += "        " + arrList[i].ToString(); 
				}
			}
			else
				txtDisplay.Text = "数组列表为空";
		}

		private void btnSort_Click(object sender, System.EventArgs e)
		{
			arrList.Sort(0,arrList.Count,null);
			
		}
		private void btnSearch_Click(object sender, System.EventArgs e)
		{
			if(arrList.Contains(txtInput.Text))
			{
				int elementIndex= arrList.BinarySearch(this.txtInput.Text);
				txtDisplay.Text = "在 arrList 中找到元素- 索引是:" + elementIndex.ToString(); 
			}
			else
				txtDisplay.Text = "在 arrList 中未找到元素"; 
		}
	}
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -