📄 frmw.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading;
namespace Scroll
{
/// <summary>
/// This program demonstrates multithreading
/// </summary>
public class frmWish : System.Windows.Forms.Form
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public frmWish()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lblMessage = new System.Windows.Forms.Label();
this.lblMsgEnglish = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// lblMessage
//
this.lblMessage.BackColor = System.Drawing.SystemColors.Control;
this.lblMessage.Font = new System.Drawing.Font("Monotype Corsiva", 18F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.lblMessage.ForeColor = System.Drawing.Color.SandyBrown;
this.lblMessage.Location = new System.Drawing.Point(36, 32);
this.lblMessage.Name = "lblMessage";
this.lblMessage.Size = new System.Drawing.Size(127, 29);
this.lblMessage.TabIndex = 0;
this.lblMessage.Text = "生日快乐";
//
// lblMsgEnglish
//
this.lblMsgEnglish.BackColor = System.Drawing.SystemColors.Control;
this.lblMsgEnglish.Font = new System.Drawing.Font("Monotype Corsiva", 18F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))), System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
this.lblMsgEnglish.ForeColor = System.Drawing.Color.FromArgb(((System.Byte)(64)), ((System.Byte)(0)), ((System.Byte)(0)));
this.lblMsgEnglish.Location = new System.Drawing.Point(240, 178);
this.lblMsgEnglish.Name = "lblMsgEnglish";
this.lblMsgEnglish.Size = new System.Drawing.Size(212, 29);
this.lblMsgEnglish.TabIndex = 1;
this.lblMsgEnglish.Text = "Happy Birthday...";
//
// frmWish
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.BackColor = System.Drawing.SystemColors.Control;
this.ClientSize = new System.Drawing.Size(480, 263);
this.Controls.Add(this.lblMsgEnglish);
this.Controls.Add(this.lblMessage);
this.Name = "frmWish";
this.Text = "随机消息";
this.Load += new System.EventHandler(this.ScrollForm_Load);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label lblMsgEnglish;
private System.Windows.Forms.Label lblMessage;
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new frmWish());
}
private void ScrollForm_Load(object sender, System.EventArgs e)
{
// Create a thread
Thread draw = new Thread (new ThreadStart(Display));
// Invoke thread
draw.Start ();
// Create a thread
Thread drawEnglish = new Thread (new ThreadStart(DisplayEnglish));
// Invoke thread
drawEnglish.Start ();
}
public void Display()
{
for(int index = 1; index <= 100000; index++)
{
// Generate two random numbers and assign to Top and Left of Label
// Random object
Random objRandom = new Random();
// Location Variables
int x = 0;
int y = 0;
x = objRandom.Next(200);
y = objRandom.Next(200);
lblMessage.Left = x;
lblMessage.Top = y;
Thread.Sleep (500);
}
}
public void DisplayEnglish()
{
for(int index = 1; index <= 100000; index++)
{
// Generate two random numbers and assign to Top and Left of Label
// Random object
Random objRandom = new Random();
// Location Variables
int x = 0;
int y = 0;
x = objRandom.Next(100)*2;
y = objRandom.Next(100)*2;
lblMsgEnglish.Left = x;
lblMsgEnglish.Top = y;
Thread.Sleep (100);
}
}
}
}
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