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📄 nmake.mak

📁 ALGAE是一个快速创建算法演示的框架。目前支持的算法实现语言包括java和c
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#
!include ..\..\config.mk
#
# Microsoft Developer Studio Generated NMAKE File, Based on bintree.dsp
!IF "$(CFG)" == ""
CFG=bintree - Win32 Debug
!MESSAGE No configuration specified. Defaulting to bintree - Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "bintree - Win32 Release" && "$(CFG)" !=\
 "bintree - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "bintree.mak" CFG="bintree - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "bintree - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "bintree - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

!IF  "$(CFG)" == "bintree - Win32 Release"

OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros

!IF "$(RECURSE)" == "0" 

ALL : "$(OUTDIR)\bintree.exe"

!ELSE 

ALL : "algae - Win32 Release" "$(OUTDIR)\bintree.exe"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"algae - Win32 ReleaseCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\algae.res"
	-@erase "$(INTDIR)\menu.obj"
	-@erase "$(INTDIR)\tbintree.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(OUTDIR)\bintree.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=$(CPPFLAGS)
CPP_OBJS=.\Release/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\algae.res" /d "NDEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\bintree.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
 advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
 odbccp32.lib /nologo /subsystem:windows /incremental:no\
 /pdb:"$(OUTDIR)\bintree.pdb" /machine:I386 /out:"$(OUTDIR)\bintree.exe" 
LINK32_OBJS= \
	"$(INTDIR)\algae.res" \
	"$(INTDIR)\menu.obj" \
	"$(INTDIR)\tbintree.obj" \
	"$(VHOME)\Msvc\Vmsvc32\Debug\vmsvc32.lib" \
	"$(ALIB)"

"$(OUTDIR)\bintree.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "bintree - Win32 Debug"

OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros

!IF "$(RECURSE)" == "0" 

ALL : "$(OUTDIR)\bintree.exe"

!ELSE 

ALL : "algae - Win32 Debug" "$(OUTDIR)\bintree.exe"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"algae - Win32 DebugCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\algae.res"
	-@erase "$(INTDIR)\menu.obj"
	-@erase "$(INTDIR)\tbintree.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(INTDIR)\vc50.pdb"
	-@erase "$(OUTDIR)\bintree.exe"
	-@erase "$(OUTDIR)\bintree.ilk"
	-@erase "$(OUTDIR)\bintree.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=$(CPPFLAGS)
CPP_OBJS=.\Debug/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\algae.res" /d "_DEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\bintree.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
 advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
 odbccp32.lib /nologo /subsystem:windows /incremental:yes\
 /pdb:"$(OUTDIR)\bintree.pdb" /debug /machine:I386 /out:"$(OUTDIR)\bintree.exe"\
 /pdbtype:sept 
LINK32_OBJS= \
	"$(INTDIR)\algae.res" \
	"$(INTDIR)\menu.obj" \
	"$(INTDIR)\tbintree.obj" \
	"$(VHOME)\Msvc\Vmsvc32\Debug\vmsvc32.lib" \
	"$(ALIB)"

"$(OUTDIR)\bintree.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 


!IF "$(CFG)" == "bintree - Win32 Release" || "$(CFG)" ==\
 "bintree - Win32 Debug"

!IF  "$(CFG)" == "bintree - Win32 Release"

"algae - Win32 Release" : 
   cd "$(AHOME)\src"
   $(MAKE) /$(MAKEFLAGS) /F .\nmake.mak CFG="algae - Win32 Release" 
   cd "$(AHOME)\demos\bintree"

"algae - Win32 ReleaseCLEAN" : 
   cd "$(AHOME)\src"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\nmake.mak CFG="algae - Win32 Release"\
 RECURSE=1 
   cd "$(AHOME)\demos\bintree"

!ELSEIF  "$(CFG)" == "bintree - Win32 Debug"

"algae - Win32 Debug" : 
   cd "$(AHOME)\src"
   $(MAKE) /$(MAKEFLAGS) /F .\nmake.mak CFG="algae - Win32 Debug" 
   cd "$(AHOME)\demos\bintree"

"algae - Win32 DebugCLEAN" : 
   cd "$(AHOME)\src"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\nmake.mak CFG="algae - Win32 Debug"\
 RECURSE=1 
   cd "$(AHOME)\demos\bintree"

!ENDIF 

SOURCE=algae.rc
DEP_RSC_ALGAE=\
	"algae.ico"\
	

!IF  "$(CFG)" == "bintree - Win32 Release"


"$(INTDIR)\algae.res" : $(SOURCE) $(DEP_RSC_ALGAE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\algae.res" /i "\$(AHOME)\demos\bintree" /d "NDEBUG"\
 $(SOURCE)


!ELSEIF  "$(CFG)" == "bintree - Win32 Debug"


"$(INTDIR)\algae.res" : $(SOURCE) $(DEP_RSC_ALGAE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\algae.res" /i "\$(AHOME)\demos\bintree" /d "_DEBUG"\
 $(SOURCE)


!ENDIF 

SOURCE=menu.cpp

!IF  "$(CFG)" == "bintree - Win32 Release"

DEP_CPP_MENU_=\
	"menu.h"\
	

"$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "bintree - Win32 Debug"

DEP_CPP_MENU_=\
	"menu.h"\
	"$(APATH)\algae\applmenu.h"\
	"$(VPATH)\v\vmenu.h"\
	

"$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=tbintree.cpp

!IF  "$(CFG)" == "bintree - Win32 Release"

DEP_CPP_TBINT=\
	"bintree.h"\
	

"$(INTDIR)\tbintree.obj" : $(SOURCE) $(DEP_CPP_TBINT) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "bintree - Win32 Debug"

DEP_CPP_TBINT=\
	"$(ACONFIG)\algae\config.h"\
	"$(ACONFIG)\algae\string.h"\
	"$(ACONFIG)\algae\strstrea.h"\
	"bintree.h"\
	"$(APATH)\algae\algae.h"\
	"$(APATH)\algae\visible.h"\
	"$(APATH)\utils\visptr.h"\
	"$(APATH)\utils\visqueue.h"\
	

"$(INTDIR)\tbintree.obj" : $(SOURCE) $(DEP_CPP_TBINT) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 


!ENDIF 

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