📄 hashset.h
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#ifndef HASHSET_H#define HASHSET_H//// Hash table implementation of set, using linear probing//// Based loosely on the hash_table class from Chapter 17// of// Data Structures in C++ using the STL// Published by Addison-Wesley, 1997// Written by Tim Budd, budd@cs.orst.edu// Oregon State University//// Steven Zeil: Heavily modified, combined two classes,// added erase function,// added comparison template parameter, const's/*{*/ #include <algae/visible.h>#include <algorithm>#include <functional>enum HashStatus { Occupied, Empty, Deleted };template <class T>struct HashEntry /*{*/: public Visible /*}*/{ T data; HashStatus info; HashEntry(): info(Empty) /*{*/, Visible(AlgAE::PaleCyan) /*}*/ {} HashEntry(const T& v, HashStatus status) : data(v), info(status) /*{*/, Visible(AlgAE::PaleCyan) /*}*/{}/*{*/ virtual void touchAllPointers() const/*{*/ { }/*{*//*{*/ virtual void writeText(std::ostream& out) const/*{*/ {/*{*/ if (info == Deleted)/*{*/ out << "--del--";/*{*/ else/*{*/ {/*{*/ out << data;/*{*/ for (int i = data.size(); i <= 8; ++i)/*{*/ out << ' ';/*{*/ }/*{*/ }};template <class T, int hSize, class HashFun, class CompareEQ=std::equal_to<T> >class hash_set /*{*/: public Visible /*}*/ {public: hash_set (): /*{*/Visible(AlgAE::Blue), /*}*/ theSize(0) {/*{*/for (int i = 0; i < hSize; ++i) {table[i].setName(itos(i));} /*}*/} bool empty() const {return theSize == 0;} int size() const {return theSize;} bool insert (const T& element) { unsigned h0 = hash(element); unsigned h = find(element, h0); if (h == hSize) { unsigned count = 0; h = h0; while (table[h].info == Occupied && count < hSize) { ++count; h = (h0 + /*f(count)*/ count) % hSize; } if (count >= hSize) return false; // could not add else { table[h].info = Occupied; table[h].data = element; return true; } } else { // replace table[h].data = element; return true; } } int count (const T& element) { unsigned h0 = hash(element); unsigned h = find(element, h0); return (h != hSize) ? 1 : 0; } void erase (const T& element) { unsigned h0 = hash(element); unsigned h = find(element, h0); if (h != hSize) table[h].info = Deleted; } void clear() { for (int i = 0; i < hSize; ++i) { table[i].info = Empty; } } /*{*//*{*/ virtual void writeText (class std::ostream& out) const /*{*/ {/*{*/ out << theSize;/*{*/ }/*{*/ virtual void touchAllComponents() const/*{*/ {/*{*/ for (int i = 0; i < hSize; ++i)/*{*/ touch(table[i]);/*{*/ } private: int find (const T& element, int h0) const { unsigned h = h0 % hSize; unsigned count = 0; while ((table[h].info == Deleted || (table[h].info == Occupied && (!compare(table[h].data, element)))) && count < hSize) { ++count; h = (h0 + /*f(count)*/ count) % hSize; } if (count >= hSize || table[h].info == Empty) return hSize; else return h; } HashEntry<T> table[hSize]; int theSize; HashFun hash; CompareEQ compare;};#endif
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