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📄 test_menu.h

📁 基于ecos的redboot
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//=============================================================================
//
//      test_menu.h - Cyclone Diagnostics
//
//=============================================================================
//####COPYRIGHTBEGIN####
//                                                                          
// -------------------------------------------                              
// The contents of this file are subject to the Red Hat eCos Public License 
// Version 1.1 (the "License"); you may not use this file except in         
// compliance with the License.  You may obtain a copy of the License at    
// http://www.redhat.com/                                                   
//                                                                          
// Software distributed under the License is distributed on an "AS IS"      
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See the 
// License for the specific language governing rights and limitations under 
// the License.                                                             
//                                                                          
// The Original Code is eCos - Embedded Configurable Operating System,      
// released September 30, 1998.                                             
//                                                                          
// The Initial Developer of the Original Code is Red Hat.                   
// Portions created by Red Hat are                                          
// Copyright (C) 2001 Red Hat, Inc.                             
// All Rights Reserved.                                                     
// -------------------------------------------                              
//                                                                          
//####COPYRIGHTEND####
//=============================================================================
//#####DESCRIPTIONBEGIN####
//
// Author(s):   Scott Coulter, Jeff Frazier, Eric Breeden
// Contributors:
// Date:        2001-01-25
// Purpose:     
// Description: 
//
//####DESCRIPTIONEND####
//
//===========================================================================*/

/*****************************************************************************
* test_menu.h - Menu dispatching header
* 
* modification history
* --------------------
* 30aug00 ejb Ported from MPC8240 Breeze to StrongARM2 Cygmon
*/
/*
DESCRIPTION

Include file for the table-driven menu module menu.c.  This module displays
a menu of numbered items, prompts the user for a choice, then calls an action
routine associated with the choice.  It then redisplays the menu and prompts
for another choice.  A choice of zero (0) exits the menu routine.

To use this menu module, construct a table of type MENU_ITEM, with one entry
for each menu item.  An entry consists of a string to print out with the
menu, an action routine, and an argument for the action routine.  There is
no need to have an "exit" or "quit" item, since the menu routine handles
that by assigning at the zero (0) item number.  For example, a simple menu
of tests would be constructed this way:

	IMPORT VOID doTestA ();
	IMPORT VOID doTestB ();

	#define TESTA_ARG	0
	#define TESTB_ARG	1

	LOCAL MENU_ITEM testMenu[] =
	{
	{"Test A", doTestA, (MENU_ARG)TESTA_ARG},
	{"Test B", doTestB, (MENU_ARG)TESTB_ARG},
	};

	#define	NUM_ITEMS NELEMENTS(testMenu)
	#define MENU_TITLE "Test Menu"

Then, in the test top level routine, call the routine menu(), declared as:

	STATUS menu (menuTable, numMenuItems, title, options)
	MENU_ITEM	menuTable[];
	int		numMenuItems;
	char		*title;
	ULONG		options;

For example:

	status = menu (testMenu, NUM_ITEMS, MENU_TITLE, MENU_OPT_NONE);

*/

/*
 * The following types define an entry in the menu table.  Each entry describes
 * one menu item, including a string to describe that item, an action
 * routine to call when that item is chosen, and an argument to pass when the
 * action routine is called.
 */
typedef void (*MENU_RTN) ();
typedef volatile void *MENU_ARG;
typedef struct menuItem
{
    char		*itemName;	/* string to print with the menu */
    MENU_RTN	actionRoutine;	/* routine to call when item is chosen */
    MENU_ARG	arg;		/* argument to actionRoutine */
} MENU_ITEM;


/*
 * Menu options
 *
 * These options control the display of the menu.
 *
 * MENU_OPT_NONE - The normal behavior.  The menu is always displayed before
 * prompting the user for a choice.
 *
 * MENU_OPT_SUPPRESS_DISP - The menu is displayed before prompting the user
 * for a choice except after executing a previously valid choice.  This option
 * is useful for large menus consisting of simple commands that produce only
 * a line or two of output.  In this case, after the user executes a valid
 * choice, the redisplay of a large menu may cause output to scroll off the
 * screen.  The menu is redisplayed if the user enters an invalid choice.
 */
#define MENU_OPT_NONE			0x00
#define MENU_OPT_SUPPRESS_DISP	0x01
#define MENU_OPT_VALUE			0x02




MENU_ARG menu (MENU_ITEM		menuTable[],
		       int				numMenuItems,
		       char				*title,
		       unsigned long	options);

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