📄 62256tiao.i
字号:
unsigned int sum;
dat=0x80+dat*4; //得到实际地址
sum=(unsigned int)(x_h)*(unsigned int)(30)+(unsigned int)y_l; //得到当前字符位置
y_l=sum%256; //得到显示列数
x_h=sum/256; //得到显示行数
Send_lcd(2,y_l,x_h,0x24); //置显示地址
Send_lcd(1,dat,0x00,0xc0); //送显示值--汉字左上部分
Send_lcd(1,dat+2,0x00,0xc0); //送显示值--汉字右上部分
sum=sum+30; //修正下半部分字符位置
y_l=sum%256; //得到显示列数
x_h=sum/256; //得到显示行数
Send_lcd(2,y_l,x_h,0x24); //置显示地址
Send_lcd(1,dat+1,0x00,0xc0); //送显示值--汉字左下部分
Send_lcd(1,dat+3,0x00,0xc0); //送显示值--汉字右下部分
Send_lcd(2,0,0,0x24);
}
//************************************
//画实点函数
//说明:该函数可以产行屏幕上的任意位置上的点,输入参数,X:行坐标(0-127)Y:列坐标(0-239)
//************************************
void point(unsigned char X,unsigned char Y)
{
unsigned int Sum;
Sum=(unsigned int)(X)*(unsigned int)(30)*8+(unsigned int)Y; //得到当单位置前的点阵和
Send_lcd(2,Sum/8,Sum/2048+0x08,0x24); //换算出实际行列坐标,并将操作地址写入lcd
Send_lcd(0,0x00,0x00,(0x07-Y%8)|0xf8); //换算出当前位,将该位置1显示
} /**/
//*************************************
//*************************************
//画直线函数
//说明:需要用到画实心点函数Point(x,y),无需借助全局变量
//传入参数:x1,y1:直线起点行列坐标值(0<=x1<=127)(0<=y1<=239)
//传入参数:x2,y2:直线终点行列坐标值(0<=x2<=127)(0<=y2<=239)
//提示:本函数数支持斜率为0和无穷大直线的描绘,当起点和终点相同量,将产生一个实心点
//*************************************
void Line(unsigned char x1,unsigned char y1,unsigned char x2,unsigned char y2)
{
unsigned char temp,i;
float k;
signed char j;
if(y1>y2){temp=x2;x2=x1;x1=temp;temp=y2;y2=y1;y1=temp;} //变换次序,得到y2>y1的形式;
if(y1==y2) //当斜率无穷时
{
if(x1>x2) //对行坐标排序
{for(i=x2;i<=x1;i++)point(i,y1);} //画竖线从上到下
else
{for(i=x1;i<=x2;i++)point(i,y1);}
}
else //当斜率为有限值时
{
k=(float)y1-y2; //得到列差
j=x2-x1; //得到行差
k=(float)j/k; //得到直线斜率
if(k==0) //当斜率为零时
{for(i=y1;i<=y2;i++)point(x1,i);} //从左至右画直线
else //当斜率不为零时
{for(i=y1;i<=y2;i++)point(x1-(i-y1)*k,i);} //按列值从左至右画直线
}
} /* */
//**************************************
//**********************************************************************************************************
//画直角坐标系
//说明:本函数功能的实现要用到画实心点函数Point(x,y),Line(x1,y1,x2,y2)无需用到全局变量参数
//传入参数:xo,yo:直角坐标系的原点行列坐标值,x_t,y_t:直角坐标系竖轴和横轴的长度值
//传入参数:x,y:直角坐标系的竖轴和横轴上该度间距,mark:直角坐标系标志:mark=0时,将以起点坐标为原点仅画出第一象限,
// mark=1时将以起点坐标为原点画出四象限坐标系,但会占满全屏幕,并且x_t和y_t此时将被忽略
//提示:当x和y值超过240时,将会失去轴线上的该度标识,本函数画出的坐标系在轴的末端带有实心箭步头
//**********************************************************************************************************
/*
void Zjzb(unsigned char xo,unsigned char yo,unsigned char x_t,unsigned char y_t,unsigned char x,unsigned char y,unsigned char mark)
{
unsigned char P_x,P_y,i;
P_x=xo-x_t; //得到竖轴终点行坐标值
P_y=yo+y_t; //得到横轴终点列坐标值
switch (mark) //判断坐标系的类型
{
case 0: //第一象限坐标系
Line(xo,yo,P_x,yo);Line(xo,yo,xo,P_y); //画纵轴和横轴
//------------------------------------------纵轴末端打箭头
P_x+=1;Point(P_x,yo-1);Point(P_x,yo+1);
P_x+=1;Point(P_x,yo-2);Point(P_x,yo-1);
Point(P_x,yo+1);Point(P_x,yo+2);
//------------------------------------------横轴末端打箭头
P_y-=1;Point(xo-1,P_y);Point(xo+1,P_y);
P_y-=1;Point(xo-2,P_y);Point(xo-1,P_y);
Point(xo+1,P_y);Point(xo+2,P_y);
//--------------------------------------------
P_x=(x_t-3)/x; //得到竖轴刻度标志总数
for(i=0;i<=P_x;i++) //画竖轴刻度标志
{Point(xo-i*x,yo+1);Point(xo-i*x,yo+2);Point(xo-i*x,yo+3);}
P_y=(y_t-3)/y; //得到横轴刻度标志总数
for(i=0;i<=P_y;i++) //画横轴刻度标志
{Point(xo-1,yo+i*y);Point(xo-2,yo+i*y);Point(xo-3,yo+i*y);}
break;
//-------------------------------------------
case 1: //四象限坐标系
Line(0,yo,127,yo);Line(xo,0,xo,239); //画横竖轴
break;
default:break;
}
} */
//***********************************************************************************************************
// CodeVisionAVR C Compiler
// (C) 1998-2001 Pavel Haiduc, HP InfoTech S.R.L.
// I/O registers definitions for the ATmega16
// CodeVisionAVR C Compiler
// (C) 1998-2000 Pavel Haiduc, HP InfoTech S.R.L.
void fasong(unsigned char );
void fasong(unsigned char );
void fasong(unsigned char );
void fasong(unsigned char );
void usart(void) //USART初始化
{DDRD.0=1;
DDRD.1=1;
UBRRH=0x80;
UBRRL=0x35;//波特率9600 ;此时的晶振的频率为8MHz
//UBRRL=0x9;
//UBRRH=0x00;
//UBRRL=0x8;//波特率57600;此时的晶振的频率为8MHz
UCSRB=0x90; //数据位为8位
UCSRC=0x86; //10000110 :异步工作方式,1位停止位
UCSRB|=0x10; //准许接受数据
fasong(10);
fasong(10);
}
void fasong(unsigned char m) //串口发送
{//UCSRA&=0X20
while(!(UCSRA&0X20)); //是否发送完;
UCSRB|=8;
UDR=m;
}
unsigned char receive()
{while(!(UCSRA&0x80)); //等待接受完毕
UCSRB&=0x7F;//清除
UCSRB|=0x10;
return UDR;
}/* */
/**/
void fasong_int(int w)
{unsigned char temp=0;
if(w<0){fasong(45);w=-w;}
w=(unsigned int)w;
temp=w/10000;
fasong(temp+48);
w=w%10000;
temp=w/1000;
fasong(temp+48);
w=w%1000;
temp=w/100;
fasong(temp+48);
w=w%100;
temp=w/10;
fasong(temp+48);
w=w%10;
temp=w;
fasong(temp+48);
//fasong(9);//发送完毕之后退格
fasong(10);//发送完毕之后回车
}
void fasong_long(unsigned long w)
{unsigned char i=0;
unsigned char a[10];
unsigned char si=0;
a[0]=0;
for(i=0;i<10;i++)
{a[i]=w%10;
w=w/10;
if(a[i]>0)si=i;
}
for(i=si;i>0;i--)fasong(a[i]+48);
fasong(a[0]+48);
fasong(10);
}
/*
CodeVisionAVR C Compiler
Prototypes for mathematical functions
Portions (C) 1998-2001 Pavel Haiduc, HP InfoTech S.R.L.
Portions (C) 2000-2001 Yuri G. Salov
*/
#pragma used+
unsigned char cabs(signed char x);
unsigned int abs(int x);
unsigned long labs(long x);
float fabs(float x);
signed char cmax(signed char a,signed char b);
int max(int a,int b);
long lmax(long a,long b);
float fmax(float a,float b);
signed char cmin(signed char a,signed char b);
int min(int a,int b);
long lmin(long a,long b);
float fmin(float a,float b);
signed char csign(signed char x);
signed char sign(int x);
signed char lsign(long x);
signed char fsign(float x);
unsigned char isqrt(unsigned int x);
unsigned int lsqrt(unsigned long x);
float sqrt(float x);
float floor(float x);
float ceil(float x);
float fmod(float x,float y);
float modf(float x,float *ipart);
float ldexp(float x,int expon);
float frexp(float x,int *expon);
float exp(float x);
float log(float x);
float log10(float x);
float pow(float x,float y);
float sin(float x);
float cos(float x);
float tan(float x);
float sinh(float x);
float cosh(float x);
float tanh(float x);
float asin(float x);
float acos(float x);
float atan(float x);
float atan2(float y,float x);
#pragma used-
#pragma library math.lib
unsigned int jh3=0;
unsigned int dress=0;
unsigned char temp=0;
unsigned int readadc(unsigned char channel)
{ADMUX=channel;
ADMUX|= 0x40;
ADCSRA|=0x40; //注意选择手动转换,那么必须在每次转换完成之后再将ADSC=1 启动一下
while((ADCSRA&0x10)!=0x10);
return ADCW;
}
main()
{unsigned int k=0;
unsigned int w=0;
unsigned int temp=0;
unsigned char i=0;
unsigned char x=0;
unsigned char y=0;
unsigned char x1=0;
unsigned char y1=0;
unsigned long rubbish=12;
float jh=1.2254;
xianshi(12345678,0);
DDRA=0x00;
PORTA=0x00;
DDRD=0xff;
PORTA.6=1;
ADMUX=0x40;
ADCSRA=192;
DDRA.7=1;
PORTA.7=1;
delay_ms(200);
#asm("sei")
rest8255(0x80);
usart();
send8255(0xff,0);
send8255(0xff,1);
send8255(0xff,2);
rest_lcd();
for(i=0;i<8;i++)chinese(0,6+2*i,i);
for(i=0;i<7;i++)chinese(2,2*i,i+8);
next:
temp=0;
x=12;
k=13;
TCCR1A=0x00;
TCCR1B=0x02;
//jh=sin(jh);
//jh=jh*2.35689;
//k=k+87;
//k=k+87;
//k=k+87;
//k=k+87;
//jh=sqrt(28.5);
//x=x*6;
//xianshi(2345678,0);
//rubbish=rubbish/20;
//x1=readadc(0);
//x1=readadc(0);
//xianshi(k,2);
//chinese(2,2,8);
k=TCNT1;
//k=12345;
xianshi(k,0);
/**/
//开始接收数据
k=0;
while(PINA.6);
/* {//x1=receive();
//writeram(k,x1);
if(jh3!=0)
{xianshi(1314584,0);
jh3=0;
k=UDR;
}
//delay_ms(1000);
k++;
}
xianshi(0xf0,0);
while(PINA.6);
xianshi(dress,0);
delay_ms(3000);
k=0;
while(1)
{
y1=readram(k);
xianshi(y1,0);
k++;
delay_ms(1000);
}
//接收数据完毕
while(PINA.6);
xianshi(jh*1000000,6);
delay_ms(1000);
while(PINA.6);
*/
while(temp<10000)
{k=readadc(0);//0xaabb;
i=k;
writeram(temp,i);
i=k>>8;
writeram(temp+1,i);
temp+=2;
}
temp=0;
xianshi(87654321,0);
point(0,2);
//开始画图
while(temp<481)
{k=readram(temp+1);
k=k<<8;
k=k+readram(temp);
xianshi(k,0);
//delay_ms(300);
temp+=2;
if(k!=0)
{x=128-k/8;
point(x,y);
xianshi(k,0);
delay_ms(50);
}
if(y==240)
{
while(PINA.6);
y=0;
}
else x=128;
temp+=2;
y++;
}
/*
temp=0;
while(temp<10000)
{k=readram(temp+1);
k=k<<8;
k=k+readram(temp);
if(k!=0)
{x=128-k/8;
point(x,y);
xianshi(k,0);
delay_ms(50);
}
if(y==240)
{
while(PINA.6);
y=0;
}
else x=128;
temp+=2;
y++;
}
temp=0;
while(1);
while(temp<32000)
{k=readram(temp);
xianshi((long)temp*1000+k,0);
fasong(k);
if(k!=0x25)
{
w++;
}
//xianshi(k,0);
temp++;
delay_ms(100);
}
*/
xianshi(w,0);
w=0;
delay_ms(100);
goto next;
while(1);
}
interrupt [12] RXINT() //接受数据完毕中断
{temp=UDR;
writeram(dress,temp);
dress++;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -