📄 threads.h
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/* threads.h
* Simple wrappers for Win32 threads, mutexes, etc.
* Steve Donovan, 1999.
*/
#ifndef __THREADS_H
#define __THREADS_H
typedef void *Handle;
#ifndef NULL
#define NULL 0
#endif
int tick_count();
int win_exec(char *prog);
void kill_process(int retcode);
class KernelObject {
protected:
Handle m_handle;
bool m_own;
public:
~KernelObject();
void *handle();
int wait();
};
typedef unsigned long ulong;
class Thread: public KernelObject {
public:
enum Piority { Lowest, BelowNormal,Normal,AboveNormal,Highest };
Thread(bool owner = true);
void piority (Piority p);
void resume();
void suspend();
void start_time();
long elapsed_time();
void kill();
static void sleep(int msec);
static ulong local();
static void local(ulong);
virtual int execute();
virtual void cleanup() {}
};
typedef Thread *PThread;
class Mutex: public KernelObject {
public:
Mutex(char *name=NULL);
int release();
};
// *add 1.2.4
class Event: public KernelObject {
bool m_set;
public:
Event(char *name=NULL);
void reset();
void set();
bool is_set();
};
class Lock {
private:
void *m_data;
public:
Lock();
~Lock();
};
#endif
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