📄 audioformat.h
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#if !defined(AFX_AUDIOFORMAT_H__D1098020_67C5_491D_AC06_2EE69A7C135D__INCLUDED_)
#define AFX_AUDIOFORMAT_H__D1098020_67C5_491D_AC06_2EE69A7C135D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AudioFormat.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// AudioFormat dialog
class AudioFormat : public CDialog
{
// Construction
public:
AudioFormat(CWnd* pParent = NULL); // standard constructor
void UpdateLocalCompressFormatInterface();
void UpdateDeviceData(UINT deviceID, DWORD curr_sel_rec_format, LPWAVEFORMATEX curr_sel_pwfx);
// Dialog Data
//{{AFX_DATA(AudioFormat)
enum { IDD = IDD_AUDIODIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(AudioFormat)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(AudioFormat)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnChoose();
afx_msg void OnSelchangeRecordformat();
afx_msg void OnInterleave();
virtual void OnCancel();
afx_msg void OnVolume();
afx_msg void OnSelchangeInputdevice();
afx_msg void OnInterleaveframes();
afx_msg void OnInterleaveseconds();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AUDIOFORMAT_H__D1098020_67C5_491D_AC06_2EE69A7C135D__INCLUDED_)
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