📄 application.h
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// Application.h : Declaration of the CApplication
#ifndef __APPLICATION_H_
#define __APPLICATION_H_
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CApplication
class ATL_NO_VTABLE CApplication :
public CComObjectRootEx<CComSingleThreadModel>,
public CComCoClass<CApplication, &CLSID_Application>,
public ISupportErrorInfo,
public IDispatchImpl<IApplication, &IID_IApplication, &LIBID_CHAPTER9_COLLECTIONSERVERLib>
{
public:
CApplication()
{
}
HRESULT FinalConstruct()
{
HRESULT hr;
// Create our movies collection
hr = CComObject<CMovieCollection>::CreateInstance( &m_pMovies );
if (FAILED( hr ))
return hr;
// Bump the reference count to 1
m_pMovies->GetUnknown()->AddRef();
// Create some movies and add them
// to the collection
AddMovies( m_pMovies );
return S_OK;
}
DECLARE_REGISTRY_RESOURCEID(IDR_APPLICATION)
DECLARE_PROTECT_FINAL_CONSTRUCT()
BEGIN_COM_MAP(CApplication)
COM_INTERFACE_ENTRY(IApplication)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
END_COM_MAP()
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
// IApplication
public:
STDMETHOD(CreateMovie)(/*[out, retval]*/ IDispatch** ppVal);
STDMETHOD(get_Movies)(/*[out, retval]*/ IDispatch** ppVal);
private:
CComObject<CMovieCollection>* m_pMovies;
void AddMovies( CComObject<CMovieCollection>* pMovies );
};
#endif //__APPLICATION_H_
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