📄 application.cpp
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//
// Application.cpp : Implementation of CApplication
//
#include "stdafx.h"
#include "Chapter9_CollectionServer.h"
#include "movies.h"
#include "Application.h"
/////////////////////////////////////////////////////////////////////////////
// CApplication
STDMETHODIMP CApplication::InterfaceSupportsErrorInfo(REFIID riid)
{
static const IID* arr[] =
{
&IID_IApplication
};
for (int i=0; i < sizeof(arr) / sizeof(arr[0]); i++)
{
if (InlineIsEqualGUID(*arr[i],riid))
return S_OK;
}
return S_FALSE;
}
void CApplication::AddMovies( CComObject<CMovieCollection>* pMovies )
{
CComObject<CMovie>* pMovie;
IMovie* pIMovie;
{
CComObject<CMovie>::CreateInstance( &pMovie );
pMovie->QueryInterface( IID_IMovie,
(void**) &pIMovie );
CComBSTR bstrDir( "George Lucas" );
pIMovie->put_Director( bstrDir );
CComBSTR bstrTitle( "Star Wars" );
pIMovie->put_Title( bstrTitle );
pMovies->Add( pIMovie );
}
{
CComObject<CMovie>::CreateInstance( &pMovie );
pMovie->QueryInterface( IID_IMovie,
(void**) &pIMovie );
CComBSTR bstrDir( "Steven Spielberg" );
pIMovie->put_Director( bstrDir );
CComBSTR bstrTitle( "Jurassic Park" );
pIMovie->put_Title( bstrTitle );
pMovies->Add( pIMovie );
}
}
STDMETHODIMP CApplication::get_Movies(IDispatch **ppVal)
{
// Pass back a movies collection
// Return the IDispatch* of the collection
m_pMovies->QueryInterface( IID_IDispatch,
(void**) ppVal );
return S_OK;
}
STDMETHODIMP CApplication::CreateMovie(IDispatch **ppVal)
{
CComObject<CMovie>* pCMovie;
CComObject<CMovie>::CreateInstance( &pCMovie );
pCMovie->AddRef();
pCMovie->QueryInterface( IID_IMovie,
(void**) ppVal );
return S_OK;
}
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