📄 dlldocument.cpp
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// DLLDocument.cpp : implementation file
//
#include "stdafx.h"
#include "DLLDocument.h"
#include "SCview.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDLLDocument
IMPLEMENT_DYNCREATE(CDLLDocument, CDocument)
#pragma warning(disable:4355)
CDLLDocument::CDLLDocument():m_xTextBuffer(this)
{
// TODO: add one-time construction code here
CFont font;
font.CreateFont(10, 0, 0, 0, FW_REGULAR, 0, 0, 0, GB2312_CHARSET,
0, 0, 0, FIXED_PITCH | FF_MODERN, "新宋体");
font.GetLogFont(&m_lf);
}
BOOL CDLLDocument::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
((CSCView* )m_viewList.GetHead())->SetWindowText("");
SetPathName("VB.script");
m_xTextBuffer.InitNew();
return TRUE;
}
CDLLDocument::~CDLLDocument()
{
}
BOOL CDLLDocument::OnSaveDocument(LPCTSTR lpszPathName)
{
m_xTextBuffer.SaveToFile(lpszPathName);
return TRUE; // Note - we didn't call inherited member!
}
BEGIN_MESSAGE_MAP(CDLLDocument, CDocument)
//{{AFX_MSG_MAP(CDLLDocument)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDLLDocument diagnostics
#ifdef _DEBUG
void CDLLDocument::AssertValid() const
{
CDocument::AssertValid();
}
void CDLLDocument::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CDLLDocument serialization
void CDLLDocument::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CDLLDocument commands
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