📄 cc.h
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/*
* Softcam plugin to VDR (C++)
*
* This code is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* Or, point your browser to http://www.gnu.org/copyleft/gpl.html
*/
#ifndef ___SYSTEM_CC_H
#define ___SYSTEM_CC_H
#include "vdr/thread.h"
#include "system.h"
#include "misc.h"
#define DEBUG_CC
#ifdef DEBUG_CC
#define dc(x) { (x); }
#else
#define dc(x) ;
#endif
// ----------------------------------------------------------------
class cEcmInfo;
class cNetSocket;
class cCardClients;
class cSystemCardClient;
// ----------------------------------------------------------------
#define MAX_CC_CAID 16
class cCardClient : public cSimpleItem, protected cMutex {
friend class cSystemCardClient;
protected:
const char *name;
char hostname[64];
int port;
bool emmAllowed;
int emmCaid[MAX_CC_CAID], emmMask[MAX_CC_CAID], numCaid;
cMsgCache msECM, msEMM;
//
bool ParseStdConfig(const char *config, int *num=0);
virtual bool SendMsg(cNetSocket *so, const unsigned char *data, int len);
virtual int RecvMsg(cNetSocket *so, unsigned char *data, int len, int to=-1);
virtual bool Login(void) { return false; }
bool Immediate(void);
public:
cCardClient(const char *Name);
virtual bool Init(const char *config)=0;
virtual bool CanHandle(unsigned short SysId);
virtual bool ProcessECM(const cEcmInfo *ecm, const unsigned char *data, unsigned char *cw)=0;
const char *Name(void) { return name; }
};
// ----------------------------------------------------------------
class cCardClientLink {
friend class cCardClients;
private:
cCardClientLink *next;
protected:
const char *name;
public:
cCardClientLink(const char *Name);
virtual ~cCardClientLink() {};
virtual cCardClient *Create(void)=0;
};
// ----------------------------------------------------------------
template<class CC> class cCardClientLinkReg : public cCardClientLink {
public:
cCardClientLinkReg(const char *Name):cCardClientLink(Name) {}
virtual cCardClient *Create(void) { return new CC(name); }
};
#endif //___SYSTEM_CC_H
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